Player Matchup

Pele
Pele
DatBoiBrandon3
Pele
Level 63
God Stats
48W - 36L
1,579 SR
Queue Stats
774W - 729L
1,587 Elo+
Solo
Bacchus
Bacchus
Death062
Bacchus
Level 154
God Stats
13W - 11L
1,509 SR
Queue Stats
299W - 281L
1,578 Elo+
Solo
Sol
Sol
mrlaw47
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zaranoe
Danzaburou
Level 85
God Stats
14W - 12L
1,646 SR
Queue Stats
32W - 27L
1,581 Elo+
Solo
Loki
Loki
Đylan
Loki
Level 68
God Stats
18W - 9L
1,660 SR
Queue Stats
145W - 100L
1,548 Elo+
Solo
Team Averages
Level 95
1,579 SR
1,559 Elo+

VS

Team Averages
Level 125
1,630 SR
1,544 Elo+
Fenrir
Fenrir
AcedoggSuper
Fenrir
Level 160
God Stats
2W - 1L
1,575 SR
Queue Stats
156W - 170L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bige6912
Tsukuyomi
Level 131
God Stats
13W - 12L
1,733 SR
Queue Stats
316W - 312L
1,545 Elo+
Party 2
Olorun
Olorun
WHISKYDRUNK2DAY
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
bAiLaDoR-99
Merlin
Level 68
God Stats
87W - 78L
1,538 SR
Queue Stats
633W - 564L
1,534 Elo+
Solo
Loki
Loki
barringer27
Loki
Level 117
God Stats
65W - 45L
1,801 SR
Queue Stats
199W - 165L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,549
539
6,691
9,332
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Death062
Bacchus
12
1 / 0 / 11
7,989
571
7,899
8,562
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
14
8 / 3 / 1
8,512
608
9,014
10,645
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
zaranoe
Danzaburou
13
6 / 1 / 1
8,313
594
5,183
6,147
1,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Đylan
Loki
15
6 / 1 / 3
8,706
622
7,817
8,875
3,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 5 / 4
6,518
466
2,242
11,749
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Bige6912
Tsukuyomi
12
2 / 4 / 2
6,625
473
5,195
8,036
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 3
6,916
494
5,377
9,699
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
2 / 6 / 3
7,436
531
5,436
7,953
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 1
7,446
532
7,172
12,260
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
26
Kills
8
8
Deaths
26
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
4
0.4
L
Tsukuyomi
Bige6912
Tsukuyomi
2
4
2
0.75
W
5
3
3
2.17
W
Bacchus
Death062
Bacchus
1
0
11
6.5
L
0
5
3
0.3
L
Merlin
2
6
3
0.58
L
4
6
1
0.75
W
Sol
8
3
1
2.83
W
Danzaburou
zaranoe
Danzaburou
6
1
1
6.5
W
Loki
Đylan
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
25,422
43,561
Taken
49,697
18,961
Mitigated
19,454
19,705
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,242
624
0
2,233
11,749
5,621
0
4,584
7,165
0
14,159
L
Tsukuyomi
Bige6912
Tsukuyomi
5,195
1,392
0
1,764
8,036
2,692
0
1,226
6,810
0
30,705
W
6,691
1,740
0
2,260
9,332
3,188
0
929
8,303
0
40,286
W
Bacchus
Death062
Bacchus
7,899
1,155
0
4,351
8,562
7,605
0
1,764
6,656
25,049
0
L
5,377
2,408
393
3,222
9,699
4,156
0
3,493
6,206
41,532
3,562
L
Merlin
5,436
186
0
1,142
7,953
2,924
0
5,577
2,376
34,881
0
L
7,172
2,228
0
3,327
12,260
4,061
0
2,033
10,227
0
37,887
W
Sol
9,014
2,372
0
5,611
10,645
3,140
63
4,439
5,866
50,538
0
W
Danzaburou
zaranoe
Danzaburou
5,183
2,646
0
4,120
6,147
1,704
1,140
2,547
3,526
0
37,934
W
Loki
Đylan
Loki
7,817
2,151
0
3,363
8,875
3,324
172
0
8,875
0
52,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
34,941
386
Minions Killed
320
0
Camps Cleared
0
1,302,026
Distance Traveled
1,232,941
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,518
466
28
2
0
268,561
4
L
Tsukuyomi
6,625
473
53
4
0
241,155
3
W
Pele
7,549
539
77
6
0
274,378
3
W
Bacchus
7,989
571
29
2
0
255,990
5
L
Olorun
6,916
494
83
6
0
210,359
2
L
Merlin
7,436
531
77
6
0
240,384
6
L
Loki
7,446
532
79
6
0
272,482
2
W
Sol
8,512
608
99
7
0
247,911
1
W
Danzaburou
8,313
594
85
6
0
245,196
3
W
Loki
8,706
622
96
7
0
278,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role