Player Matchup

Sol
Sol
ChibiGamerkitten
Sol
Level 29
God Stats
1W - 1L
1,579 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 1
Artemis
Artemis
Doughboy307
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 1
Da Ji
Da Ji
DzMono
Da Ji
Level 28
God Stats
6W - 10L
1,549 SR
Queue Stats
57W - 49L
1,524 Elo+
Solo
Apollo
Apollo
Gg_albernaz
Apollo
Level 8
God Stats
1W - 3L
1,238 SR
Queue Stats
16W - 21L
1,484 Elo+
Solo
Fafnir
Fafnir
SheepVS
Fafnir
Level 27
God Stats
2W - 2L
1,602 SR
Queue Stats
3W - 4L
1,561 Elo+
Party 1
Team Averages
Level 19
1,494 SR
1,459 Elo+

VS

Team Averages
Level 45
1,559 SR
1,486 Elo+
Gilgamesh
Gilgamesh
BetaKerosene
Gilgamesh
Level 10
God Stats
10W - 7L
1,594 SR
Queue Stats
59W - 66L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
HomeboyBobV
Zhong Kui
Level 148
God Stats
1W - 0L
1,854 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JerametriusIXI
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 35L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
NoviceHalo1791
Kukulkan
Level 14
God Stats
1W - 0L
1,378 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Neith
Neith
thiegocarvalho
Neith
Level 27
God Stats
126W - 138L
1,472 SR
Queue Stats
194W - 229L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,011
501
2,456
4,269
1,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Doughboy307
Artemis
4
0 / 7 / 0
3,805
381
600
4,780
998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
DzMono
Da Ji
9
3 / 3 / 0
5,582
558
3,198
6,477
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
5
0 / 5 / 0
4,004
400
915
5,051
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
SheepVS
Fafnir
8
0 / 2 / 0
4,775
478
929
4,774
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetaKerosene
Gilgamesh
11
7 / 1 / 0
6,918
692
3,713
3,325
1,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
HomeboyBobV
Zhong Kui
12
8 / 0 / 3
7,541
754
5,614
7,232
4,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
JerametriusIXI
Tsukuyomi
11
4 / 0 / 1
6,037
604
3,739
3,198
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
0 / 2 / 0
5,233
523
617
3,924
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 5
5,334
533
1,870
3,193
759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
20
20
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BetaKerosene
Gilgamesh
7
1
0
7
L
0
3
1
0.17
L
Artemis
Doughboy307
Artemis
0
7
0
0
L
Da Ji
DzMono
Da Ji
3
3
0
1
L
Apollo
0
5
0
0
W
Zhong Kui
HomeboyBobV
Zhong Kui
8
0
3
9.5
W
Tsukuyomi
JerametriusIXI
Tsukuyomi
4
0
1
4.5
W
Kukulkan
0
2
0
0
L
Fafnir
SheepVS
Fafnir
0
2
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,098
Damage
15,553
25,351
Taken
20,872
8,884
Mitigated
8,614
3,026
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BetaKerosene
Gilgamesh
3,713
1,028
0
55
3,325
1,279
372
0
3,325
0
31,268
L
2,456
91
159
890
4,269
1,179
270
1,857
2,274
26,216
0
L
Artemis
Doughboy307
Artemis
600
321
0
0
4,780
998
0
0
4,780
0
5,695
L
Da Ji
DzMono
Da Ji
3,198
1,001
0
873
6,477
2,015
0
1,452
5,025
0
26,060
L
Apollo
915
544
0
765
5,051
1,563
0
1,648
3,403
0
13,649
W
Zhong Kui
HomeboyBobV
Zhong Kui
5,614
2,023
37
4,303
7,232
4,366
601
706
6,526
34,990
0
W
Tsukuyomi
JerametriusIXI
Tsukuyomi
3,739
1,233
0
1,872
3,198
884
0
382
2,816
0
30,627
W
Kukulkan
617
0
0
0
3,924
1,326
770
1,943
1,981
19,513
0
L
Fafnir
SheepVS
Fafnir
929
238
0
339
4,774
3,129
0
1,136
3,638
12,298
0
W
1,870
1,080
0
1,009
3,193
759
0
354
2,839
0
18,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
31,063
166
Minions Killed
273
0
Camps Cleared
0
794,425
Distance Traveled
918,392
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,918
692
66
7
0
208,743
2
L
Sol
5,011
501
49
5
0
168,682
3
L
Artemis
3,805
381
8
1
0
131,691
1
L
Da Ji
5,582
558
56
6
0
179,504
0
L
Apollo
4,004
400
30
3
0
136,626
3
W
Zhong Kui
7,541
754
64
6
0
169,691
0
W
Tsukuyomi
6,037
604
65
7
0
211,464
0
W
Kukulkan
5,233
523
50
5
0
181,613
0
L
Fafnir
4,775
478
23
2
0
177,922
1
W
Neith
5,334
533
28
3
0
146,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role