Player Matchup

King Arthur
King Arthur
Ghostly19
King Arthur
Level 38
God Stats
12W - 7L
1,586 SR
Queue Stats
127W - 123L
1,521 Elo+
Party 2
Olorun
Olorun
Prreke
Olorun
Level 100
God Stats
8W - 3L
1,460 SR
Queue Stats
178W - 174L
1,484 Elo+
Solo
Ganesha
Ganesha
SReid23
Ganesha
Level 106
God Stats
10W - 7L
1,672 SR
Queue Stats
428W - 456L
1,456 Elo+
Party 1
Arachne
Arachne
Z0lden
Arachne
Level 26
God Stats
28W - 11L
1,666 SR
Queue Stats
99W - 76L
1,582 Elo+
Party 2
Medusa
Medusa
shrimp007
Medusa
Level 155
God Stats
51W - 35L
1,628 SR
Queue Stats
497W - 523L
1,479 Elo+
Party 1
Team Averages
Level 85
1,602 SR
1,505 Elo+

VS

Team Averages
Level 90
1,533 SR
1,455 Elo+
Aphrodite
Aphrodite
Elnino1003
Aphrodite
Level 95
God Stats
3W - 4L
1,618 SR
Queue Stats
51W - 64L
1,369 Elo+
Party 3
Sol
Sol
FerAlvarez
Sol
Level 158
God Stats
6W - 10L
1,686 SR
Queue Stats
180W - 193L
1,517 Elo+
Party 4
Hun Batz
Hun Batz
JayyOhhh
Hun Batz
Level 106
God Stats
0W - 3L
1,183 SR
Queue Stats
168W - 154L
1,458 Elo+
Solo
Hercules
Hercules
MURATALLAA
Hercules
Level 27
God Stats
4W - 4L
1,541 SR
Queue Stats
86W - 83L
1,561 Elo+
Party 4
Danzaburou
Danzaburou
SayajinRoyalRed
Danzaburou
Level 66
God Stats
3W - 3L
1,635 SR
Queue Stats
51W - 62L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghostly19
King Arthur
12
3 / 4 / 3
7,031
502
8,383
9,785
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Prreke
Olorun
14
3 / 4 / 0
8,111
579
5,233
9,221
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SReid23
Ganesha
12
0 / 1 / 11
7,635
545
3,928
7,630
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Z0lden
Arachne
13
5 / 5 / 6
7,927
566
8,694
10,226
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
shrimp007
Medusa
14
9 / 1 / 1
7,964
569
10,810
5,457
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elnino1003
Aphrodite
10
0 / 5 / 0
6,268
448
1,978
8,474
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 4 / 2
8,214
587
8,939
9,915
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
JayyOhhh
Hun Batz
12
4 / 5 / 3
7,930
566
5,382
11,619
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MURATALLAA
Hercules
13
5 / 4 / 2
8,034
574
5,979
13,505
9,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
SayajinRoyalRed
Danzaburou
10
0 / 3 / 2
6,015
430
4,536
9,405
2,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
20
Kills
14
15
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Elnino1003
Aphrodite
0
5
0
0
L
5
4
2
1.5
W
King Arthur
Ghostly19
King Arthur
3
4
3
1.13
L
Hun Batz
JayyOhhh
Hun Batz
4
5
3
1.1
L
Hercules
MURATALLAA
Hercules
5
4
2
1.5
W
Olorun
Prreke
Olorun
3
4
0
0.75
W
Ganesha
SReid23
Ganesha
0
1
11
5.5
L
Danzaburou
SayajinRoyalRed
Danzaburou
0
3
2
0.33
W
Arachne
Z0lden
Arachne
5
5
6
1.6
W
Medusa
shrimp007
Medusa
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
26,814
42,319
Taken
52,918
22,727
Mitigated
22,780
12,841
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Elnino1003
Aphrodite
1,978
301
1,704
2,924
8,474
3,087
0
1,854
6,620
20,957
0
L
8,939
2,505
0
3,285
9,915
3,667
2,175
2,839
7,076
54,990
3,560
W
King Arthur
Ghostly19
King Arthur
8,383
1,318
0
1,937
9,785
7,206
0
1,046
8,739
0
30,230
L
Hun Batz
JayyOhhh
Hun Batz
5,382
1,968
0
3,094
11,619
3,818
0
1,422
10,167
0
37,958
L
Hercules
MURATALLAA
Hercules
5,979
2,251
0
5,625
13,505
9,620
0
1,777
11,008
0
37,000
W
Olorun
Prreke
Olorun
5,233
3,528
0
3,553
9,221
3,391
1,045
4,982
4,239
50,147
0
W
Ganesha
SReid23
Ganesha
3,928
233
392
2,100
7,630
5,850
340
2,041
5,589
21,721
0
L
Danzaburou
SayajinRoyalRed
Danzaburou
4,536
1,439
0
3,227
9,405
2,588
0
1,617
7,788
0
32,829
W
Arachne
Z0lden
Arachne
8,694
5,507
0
3,244
10,226
4,232
0
2,315
7,911
0
35,177
W
Medusa
shrimp007
Medusa
10,810
4,694
0
1,615
5,457
2,048
900
222
5,235
0
52,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
36,461
338
Minions Killed
356
0
Camps Cleared
0
1,271,427
Distance Traveled
1,184,009
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,268
448
40
3
0
223,844
2
L
Sol
8,214
587
98
7
0
238,671
4
W
King Arthur
7,031
502
46
3
0
266,481
4
L
Hun Batz
7,930
566
75
5
0
247,122
3
L
Hercules
8,034
574
81
6
0
261,115
6
W
Olorun
8,111
579
103
7
0
243,253
5
W
Ganesha
7,635
545
1
0
0
247,325
0
L
Danzaburou
6,015
430
62
4
0
213,257
4
W
Arachne
7,927
566
66
5
0
287,850
2
W
Medusa
7,964
569
122
9
0
226,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role