Player Matchup

Nemesis
Nemesis
ReycoSmite
Nemesis
Level 28
God Stats
4W - 6L
1,867 SR
Queue Stats
280W - 321L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Witherless1
Baron Samedi
Level 26
God Stats
3W - 1L
1,715 SR
Queue Stats
38W - 29L
1,733 Elo+
Solo
Cthulhu
Cthulhu
spooky-rent2
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Rama
Rama
Ðęíțý
Rama
Level 28
God Stats
24W - 37L
1,335 SR
Queue Stats
120W - 194L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ριαyεr1
Tsukuyomi
Level 24
God Stats
41W - 40L
1,417 SR
Queue Stats
87W - 137L
1,274 Elo+
Party 1
Team Averages
Level 22
1,567 SR
1,396 Elo+

VS

Team Averages
Level 24
1,387 SR
1,330 Elo+
Scylla
Scylla
Bloo__Kazoo
Scylla
Level 23
God Stats
25W - 33L
1,362 SR
Queue Stats
148W - 153L
1,364 Elo+
Solo
Discordia
Discordia
GreenTlyfe
Discordia
Level 11
God Stats
18W - 24L
1,346 SR
Queue Stats
24W - 31L
1,300 Elo+
Solo
Sol
Sol
Herpa derp60
Sol
Level 29
God Stats
9W - 11L
1,576 SR
Queue Stats
77W - 88L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
LT_kuscio-_-
Tsukuyomi
Level 28
God Stats
17W - 26L
1,365 SR
Queue Stats
279W - 291L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Refresh4you
Sylvanus
Level 29
God Stats
1W - 3L
1,287 SR
Queue Stats
78W - 90L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReycoSmite
Nemesis
18
7 / 9 / 1
11,510
500
19,714
26,862
11,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Witherless1
Baron Samedi
16
3 / 11 / 3
9,936
432
12,001
23,870
20,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
spooky-rent2
Cthulhu
10
1 / 12 / 3
7,721
336
4,367
15,414
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 8 / 3
9,044
393
4,535
16,809
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ριαyεr1
Tsukuyomi
18
2 / 4 / 7
11,294
491
8,022
16,145
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 6 / 10
12,869
560
16,774
12,536
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
GreenTlyfe
Discordia
16
3 / 4 / 6
11,135
484
7,332
10,146
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 10
13,097
569
16,077
15,587
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
LT_kuscio-_-
Tsukuyomi
19
19 / 1 / 8
13,786
599
27,139
17,514
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Refresh4you
Sylvanus
19
4 / 1 / 7
12,046
524
6,066
19,292
14,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
14
Kills
43
44
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
6
10
2.33
W
Discordia
GreenTlyfe
Discordia
3
4
6
1.5
W
8
2
10
6.5
W
Tsukuyomi
LT_kuscio-_-
Tsukuyomi
19
1
8
23
W
Sylvanus
Refresh4you
Sylvanus
4
1
7
7.5
L
Nemesis
ReycoSmite
Nemesis
7
9
1
0.83
L
Baron Samedi
Witherless1
Baron Samedi
3
11
3
0.41
L
Cthulhu
spooky-rent2
Cthulhu
1
12
3
0.21
L
1
8
3
0.31
L
Tsukuyomi
ριαyεr1
Tsukuyomi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
73,388
99,100
Taken
75,075
51,565
Mitigated
36,622
22,460
Healing
31,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,774
754
352
1,249
12,536
4,765
1,151
4,181
8,177
54,799
0
W
Discordia
GreenTlyfe
Discordia
7,332
812
0
551
10,146
3,399
997
1,214
8,902
65,316
0
W
16,077
7,366
0
8,231
15,587
5,318
9,703
3,320
12,065
85,983
0
W
Tsukuyomi
LT_kuscio-_-
Tsukuyomi
27,139
7,880
0
6,295
17,514
8,362
458
3,719
13,679
0
82,048
W
Sylvanus
Refresh4you
Sylvanus
6,066
1,315
3,501
11,310
19,292
14,778
2,736
3,224
15,884
48,348
0
L
Nemesis
ReycoSmite
Nemesis
19,714
11,050
0
5,054
26,862
11,047
0
12,641
14,035
0
88,991
L
Baron Samedi
Witherless1
Baron Samedi
12,001
565
957
7,888
23,870
20,886
762
9,992
13,190
60,238
0
L
Cthulhu
spooky-rent2
Cthulhu
4,367
751
0
681
15,414
9,102
0
7,654
7,499
17,146
0
L
4,535
3,909
0
3,285
16,809
4,932
0
6,160
10,311
0
50,574
L
Tsukuyomi
ριαyεr1
Tsukuyomi
8,022
1,452
0
4,595
16,145
5,598
0
7,947
7,816
0
84,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,505
Gold Earned
62,933
528
Minions Killed
529
0
Camps Cleared
0
1,776,400
Distance Traveled
2,103,863
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,869
560
112
5
0
433,455
2
W
Discordia
11,135
484
99
4
0
402,022
1
W
Sol
13,097
569
130
6
0
394,178
5
W
Tsukuyomi
13,786
599
114
5
0
512,389
0
W
Sylvanus
12,046
524
74
3
0
361,819
1
L
Nemesis
11,510
500
147
6
0
383,889
0
L
Baron Samedi
9,936
432
96
4
0
317,119
0
L
Cthulhu
7,721
336
27
1
0
268,899
0
L
Rama
9,044
393
97
4
0
346,733
0
L
Tsukuyomi
11,294
491
161
7
0
459,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role