Player Matchup

Sun Wukong
Sun Wukong
Rampage Meteor
Sun Wukong
Level 123
God Stats
19W - 21L
1,535 SR
Queue Stats
301W - 295L
1,606 Elo+
Solo
Athena
Athena
Thanydevitos805
Athena
Level 109
God Stats
54W - 41L
1,529 SR
Queue Stats
467W - 495L
1,491 Elo+
Party 1
Thoth
Thoth
VaJhuditt
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,521 SR
1,532 Elo+

VS

Team Averages
Level 113
1,604 SR
1,564 Elo+
Chiron
Chiron
El Josh21
Chiron
Level 111
God Stats
3W - 2L
1,552 SR
Queue Stats
18W - 19L
1,595 Elo+
Solo
Athena
Athena
JCorpus
Athena
Level 126
God Stats
2W - 1L
1,761 SR
Queue Stats
24W - 13L
1,560 Elo+
Solo
Raijin
Raijin
Zouzhul
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rampage Meteor
Sun Wukong
17
8 / 6 / 9
14,802
644
19,859
22,776
17,799
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 14
14,938
649
14,280
29,053
32,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
VaJhuditt
Thoth
17
9 / 5 / 8
14,650
637
24,101
15,449
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
El Josh21
Chiron
18
4 / 5 / 10
14,844
645
22,659
19,583
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
JCorpus
Athena
16
2 / 9 / 9
13,586
591
9,008
23,196
30,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Zouzhul
Raijin
20
9 / 6 / 4
16,140
702
18,386
23,427
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
20
Kills
15
16
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
El Josh21
Chiron
4
5
10
1.8
W
Athena
JCorpus
Athena
2
9
9
0.72
L
Sun Wukong
Rampage Meteor
Sun Wukong
8
6
9
2.08
L
3
5
14
2
L
Thoth
VaJhuditt
Thoth
9
5
8
2.6
W
Raijin
Zouzhul
Raijin
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,240
Damage
50,053
67,278
Taken
66,206
56,549
Mitigated
44,081
10,878
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
El Josh21
Chiron
22,659
11,611
1,635
3,790
19,583
6,270
1,454
12,304
7,279
0
72,784
W
Athena
JCorpus
Athena
9,008
1,855
392
1,054
23,196
30,472
452
13,150
10,046
31,319
0
L
Sun Wukong
Rampage Meteor
Sun Wukong
19,859
4,484
0
2,276
22,776
17,799
892
9,137
13,092
255
59,349
L
14,280
3,611
0
4,686
29,053
32,352
625
8,743
19,805
39,359
0
L
Thoth
VaJhuditt
Thoth
24,101
562
0
3,916
15,449
6,398
853
8,186
6,955
80,934
0
W
Raijin
Zouzhul
Raijin
18,386
1,163
0
5,307
23,427
7,339
1,209
13,214
10,213
96,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
44,570
212
Minions Killed
231
0
Camps Cleared
0
1,267,386
Distance Traveled
1,144,969
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,844
645
103
4
0
390,359
4
W
Athena
13,586
591
17
1
0
374,394
6
L
Sun Wukong
14,802
644
78
3
0
403,552
6
L
Athena
14,938
649
43
2
0
456,789
3
L
Thoth
14,650
637
91
4
0
407,045
1
W
Raijin
16,140
702
111
5
0
380,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role