Player Matchup

Ullr
Ullr
Gatin
Ullr
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 41L
1,593 Elo+
Solo
Ares
Ares
Lokilyzed
Ares
Level 147
God Stats
3W - 0L
1,645 SR
Queue Stats
42W - 39L
1,494 Elo+
Solo
Nemesis
Nemesis
WalKraY
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,586 Elo+
Solo
Hel
Hel
WeWillGetThere
Hel
Level 158
God Stats
13W - 8L
1,669 SR
Queue Stats
841W - 843L
1,643 Elo+
Solo
Artemis
Artemis
xAxPROBLEMx
Artemis
Level 136
God Stats
2W - 0L
1,780 SR
Queue Stats
36W - 25L
1,473 Elo+
Solo
Team Averages
Level 145
1,619 SR
1,558 Elo+

VS

Team Averages
Level 131
1,736 SR
1,591 Elo+
Osiris
Osiris
BetaPenguin15
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
Ehud61
Kukulkan
Level 131
God Stats
2W - 2L
1,708 SR
Queue Stats
85W - 90L
1,489 Elo+
Solo
Hera
Hera
EpicPenguin15
Hera
Level 148
God Stats
4W - 2L
1,986 SR
Queue Stats
213W - 197L
1,577 Elo+
Party 1
Artemis
Artemis
Gimme Advice
Artemis
Level 122
God Stats
2W - 4L
1,769 SR
Queue Stats
253W - 210L
1,640 Elo+
Party 1
Hel
Hel
ks1608
Hel
Level 114
God Stats
3W - 4L
1,718 SR
Queue Stats
484W - 502L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gatin
Ullr
18
3 / 1 / 14
10,811
832
12,792
11,320
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
6 / 2 / 21
12,189
938
18,374
22,140
22,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WalKraY
Nemesis
17
11 / 4 / 13
12,377
952
11,995
17,757
18,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 2 / 23
10,957
843
18,241
16,190
13,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
xAxPROBLEMx
Artemis
18
6 / 4 / 17
10,876
837
22,471
16,364
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,208
708
11,050
25,542
23,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Ehud61
Kukulkan
15
5 / 7 / 4
9,819
755
17,245
11,975
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 6 / 7
9,271
713
13,927
14,527
5,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gimme Advice
Artemis
14
1 / 7 / 4
8,472
652
14,886
15,846
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
ks1608
Hel
17
5 / 6 / 3
9,963
766
10,612
21,838
9,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
30
Kills
13
13
Deaths
30
88
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Kukulkan
Ehud61
Kukulkan
5
7
4
1
L
1
6
7
0.75
W
Ullr
Gatin
Ullr
3
1
14
10
L
Artemis
Gimme Advice
Artemis
1
7
4
0.43
W
Ares
6
2
21
8.25
W
Nemesis
WalKraY
Nemesis
11
4
13
4.38
W
4
2
23
7.75
L
Hel
ks1608
Hel
5
6
3
1.08
W
Artemis
xAxPROBLEMx
Artemis
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,873
Damage
67,720
83,771
Taken
89,728
69,188
Mitigated
50,237
48,953
Healing
36,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,050
1,426
1,544
7,825
25,542
23,828
0
9,574
15,968
0
17,159
L
Kukulkan
Ehud61
Kukulkan
17,245
1,973
0
953
11,975
4,872
0
5,762
6,213
35,595
0
L
13,927
1,841
1,650
688
14,527
5,779
616
5,698
8,829
28,623
0
W
Ullr
Gatin
Ullr
12,792
5,520
1,202
2,341
11,320
6,100
2,576
7,680
3,610
0
37,538
L
Artemis
Gimme Advice
Artemis
14,886
7,044
1,750
1,055
15,846
5,817
1,304
6,890
8,956
0
28,526
W
Ares
18,374
1,254
961
2,907
22,140
22,416
485
10,197
11,883
25,165
0
W
Nemesis
WalKraY
Nemesis
11,995
4,403
2,285
2,785
17,757
18,439
106
9,541
8,036
0
18,631
W
18,241
475
19,200
11,937
16,190
13,795
363
7,918
7,822
32,774
0
L
Hel
ks1608
Hel
10,612
2,628
11,164
9,932
21,838
9,941
0
8,691
13,147
21,906
0
W
Artemis
xAxPROBLEMx
Artemis
22,471
6,310
1,495
3,840
16,364
8,438
2,514
6,448
9,736
0
49,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
46,733
138
Minions Killed
117
0
Camps Cleared
0
1,256,581
Distance Traveled
1,004,549
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,208
708
10
1
0
215,778
0
L
Kukulkan
9,819
755
44
3
0
199,061
2
L
Hera
9,271
713
25
2
0
211,199
0
W
Ullr
10,811
832
46
4
0
254,328
0
L
Artemis
8,472
652
17
1
0
191,906
0
W
Ares
12,189
938
8
1
0
267,750
0
W
Nemesis
12,377
952
8
1
0
259,052
1
W
Hel
10,957
843
27
2
0
282,494
2
L
Hel
9,963
766
21
2
0
186,605
1
W
Artemis
10,876
837
49
4
0
192,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role