Player Matchup

Athena
Athena
CyberseBoy
Athena
Level 18
God Stats
32W - 35L
1,526 SR
Queue Stats
212W - 281L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
IshakDennySie
Gilgamesh
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
RyderBax
Yemoja
Level 26
God Stats
72W - 70L
1,482 SR
Queue Stats
216W - 288L
1,367 Elo+
Solo
Neith
Neith
chinosgod
Neith
Level 11
God Stats
4W - 5L
1,179 SR
Queue Stats
10W - 14L
1,269 Elo+
Solo
Cthulhu
Cthulhu
hermesmorea1
Cthulhu
Level 5
God Stats
2W - 4L
1,410 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,337 Elo+

VS

Team Averages
Level 9
1,382 SR
1,338 Elo+
Fenrir
Fenrir
Iridium96
Fenrir
Level 5
God Stats
9W - 4L
1,262 SR
Queue Stats
13W - 12L
1,299 Elo+
Solo
Nu Wa
Nu Wa
Spectrometry
Nu Wa
Level 25
God Stats
25W - 31L
1,466 SR
Queue Stats
124W - 149L
1,362 Elo+
Solo
Zeus
Zeus
TroublingHero
Zeus
Level 5
God Stats
4W - 6L
1,372 SR
Queue Stats
7W - 12L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
YokaiDuhWickid
Sun Wukong
Level 4
God Stats
3W - 3L
1,498 SR
Queue Stats
30W - 44L
1,471 Elo+
Solo
Hou Yi
Hou Yi
immortalflash38
Hou Yi
Level 8
God Stats
5W - 7L
1,310 SR
Queue Stats
10W - 22L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CyberseBoy
Athena
17
5 / 14 / 9
12,502
1,042
11,023
37,154
38,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
IshakDennySie
Gilgamesh
18
5 / 7 / 9
12,406
1,034
13,793
29,734
17,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
RyderBax
Yemoja
19
4 / 1 / 13
12,333
1,028
4,657
11,939
16,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
chinosgod
Neith
18
8 / 7 / 10
13,025
1,085
21,165
18,287
6,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
hermesmorea1
Cthulhu
17
0 / 13 / 10
10,972
914
5,898
24,513
27,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iridium96
Fenrir
18
6 / 8 / 17
12,677
1,056
17,903
19,508
13,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 26
13,853
1,154
26,647
7,937
3,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 14
12,676
1,056
13,071
8,929
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
YokaiDuhWickid
Sun Wukong
18
0 / 6 / 23
10,969
914
7,435
13,460
17,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 5 / 17
15,565
1,297
46,284
15,602
7,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
139
22
Kills
42
42
Deaths
22
51
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Athena
CyberseBoy
Athena
5
14
9
0.68
W
Fenrir
Iridium96
Fenrir
6
8
17
1.81
L
Gilgamesh
IshakDennySie
Gilgamesh
5
7
9
1.36
L
Yemoja
RyderBax
Yemoja
4
1
13
10.5
W
8
1
26
21
W
8
2
14
7.5
W
Sun Wukong
YokaiDuhWickid
Sun Wukong
0
6
23
1.92
L
Neith
chinosgod
Neith
8
7
10
1.86
L
Cthulhu
hermesmorea1
Cthulhu
0
13
10
0.38
W
20
5
17
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,536
Damage
111,340
121,627
Taken
65,436
106,950
Mitigated
45,292
7,722
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CyberseBoy
Athena
11,023
2,881
0
830
37,154
38,897
0
12,399
24,755
35,569
0
W
Fenrir
Iridium96
Fenrir
17,903
6,379
0
615
19,508
13,054
0
5,471
14,037
0
28,362
L
Gilgamesh
IshakDennySie
Gilgamesh
13,793
5,849
0
1,553
29,734
17,188
0
9,901
19,833
0
37,841
L
Yemoja
RyderBax
Yemoja
4,657
1,401
3,212
127
11,939
16,268
0
4,039
7,900
22,470
0
W
26,647
6,492
887
3,057
7,937
3,371
0
3,617
4,320
48,008
0
W
13,071
3,071
0
189
8,929
3,679
0
3,198
5,731
39,953
0
W
Sun Wukong
YokaiDuhWickid
Sun Wukong
7,435
1,857
0
234
13,460
17,708
0
2,669
10,791
8
20,372
L
Neith
chinosgod
Neith
21,165
9,696
0
1,862
18,287
6,942
0
5,716
12,571
0
51,658
L
Cthulhu
hermesmorea1
Cthulhu
5,898
382
0
138
24,513
27,655
0
7,671
16,842
21,680
0
W
46,284
22,910
0
2,941
15,602
7,480
0
6,623
8,979
0
70,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,238
Gold Earned
65,740
214
Minions Killed
226
2
Camps Cleared
7
954,100
Distance Traveled
941,676
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,502
1,042
42
4
0
210,978
0
W
Fenrir
12,677
1,056
15
1
2
212,972
2
L
Gilgamesh
12,406
1,034
54
5
1
233,494
0
L
Yemoja
12,333
1,028
32
3
0
199,876
1
W
Nu Wa
13,853
1,154
55
5
2
191,426
1
W
Zeus
12,676
1,056
74
6
2
167,382
3
W
Sun Wukong
10,969
914
21
2
1
165,417
0
L
Neith
13,025
1,085
46
4
0
206,181
2
L
Cthulhu
10,972
914
40
3
1
103,571
1
W
Hou Yi
15,565
1,297
61
5
0
204,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role