Player Matchup

Mercury
Mercury
CWaltonator
Mercury
Level 65
God Stats
4W - 4L
1,486 SR
Queue Stats
385W - 382L
1,443 Elo+
Party 1
Serqet
Serqet
Caizo4102
Serqet
Level 155
God Stats
1W - 2L
1,273 SR
Queue Stats
693W - 718L
1,462 Elo+
Solo
Sylvanus
Sylvanus
FunkMasterRL
Sylvanus
Level 124
God Stats
5W - 10L
1,509 SR
Queue Stats
97W - 86L
1,459 Elo+
Solo
Izanami
Izanami
KevinDurant222
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 49L
1,351 Elo+
Party 1
Ganesha
Ganesha
Kosmic Hype
Ganesha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 263L
1,447 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,432 Elo+

VS

Team Averages
Level 84
1,521 SR
1,408 Elo+
Rama
Rama
DiGeStEd Kills
Rama
Level 147
God Stats
12W - 10L
1,653 SR
Queue Stats
512W - 451L
1,521 Elo+
Solo
Fafnir
Fafnir
JClion2-0
Fafnir
Level 62
God Stats
8W - 5L
1,500 SR
Queue Stats
27W - 31L
1,298 Elo+
Solo
The Morrigan
The Morrigan
Pedro_Maldona554
The Morrigan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Kali
Kali
VK-Marcieline
Kali
Level 72
God Stats
23W - 17L
1,547 SR
Queue Stats
383W - 364L
1,444 Elo+
Solo
Bakasura
Bakasura
ggb07
Bakasura
Level 104
God Stats
5W - 3L
1,406 SR
Queue Stats
135W - 123L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CWaltonator
Mercury
20
15 / 11 / 2
13,025
543
21,064
24,529
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Caizo4102
Serqet
17
2 / 7 / 4
10,832
451
7,443
27,514
11,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
FunkMasterRL
Sylvanus
19
5 / 4 / 8
12,326
514
21,163
22,994
16,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 12 / 5
10,174
424
8,836
18,150
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kosmic Hype
Ganesha
17
5 / 8 / 8
11,372
474
15,079
19,112
15,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
14,416
601
17,553
23,799
9,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
JClion2-0
Fafnir
20
8 / 3 / 24
14,462
603
18,378
24,843
37,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Pedro_Maldona554
The Morrigan
18
2 / 8 / 3
12,360
515
8,170
17,811
7,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 6 / 10
14,678
612
19,428
24,393
16,773
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ggb07
Bakasura
20
13 / 7 / 15
15,426
643
22,927
26,439
15,568
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
29
Kills
42
42
Deaths
30
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mercury
CWaltonator
Mercury
15
11
2
1.45
L
Serqet
Caizo4102
Serqet
2
7
4
0.57
W
10
6
9
2.42
L
Sylvanus
FunkMasterRL
Sylvanus
5
4
8
2.25
W
Fafnir
JClion2-0
Fafnir
8
3
24
6.67
L
2
12
5
0.38
L
Ganesha
Kosmic Hype
Ganesha
5
8
8
1.13
W
The Morrigan
Pedro_Maldona554
The Morrigan
2
8
3
0.44
W
9
6
10
2.33
W
Bakasura
ggb07
Bakasura
13
7
15
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,585
Damage
86,456
112,299
Taken
117,285
59,270
Mitigated
85,908
23,982
Healing
39,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CWaltonator
Mercury
21,064
11,139
0
3,295
24,529
10,859
120
3,597
18,989
0
95,240
L
Serqet
Caizo4102
Serqet
7,443
1,555
0
6,944
27,514
11,013
0
5,031
21,761
0
52,380
W
17,553
14,370
1,188
8,733
23,799
9,388
2,253
9,275
14,089
0
111,725
L
Sylvanus
FunkMasterRL
Sylvanus
21,163
5,897
2,495
8,848
22,994
16,117
632
7,016
15,194
85,349
7,809
W
Fafnir
JClion2-0
Fafnir
18,378
6,338
0
6,488
24,843
37,155
1,838
6,712
17,333
46,901
0
L
8,836
5,869
0
1,813
18,150
5,976
268
4,423
12,718
0
38,598
L
Ganesha
Kosmic Hype
Ganesha
15,079
1,415
0
587
19,112
15,305
52
4,081
14,238
57,959
0
W
The Morrigan
Pedro_Maldona554
The Morrigan
8,170
3,475
0
4,521
17,811
7,024
1,736
7,844
9,711
64,250
3,208
W
19,428
9,022
0
10,061
24,393
16,773
1,673
5,566
18,454
0
97,451
W
Bakasura
ggb07
Bakasura
22,927
15,832
0
8,274
26,439
15,568
3,173
6,795
18,614
0
79,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
71,342
519
Minions Killed
549
0
Camps Cleared
0
2,008,304
Distance Traveled
2,105,045
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,025
543
135
6
0
425,802
0
L
Serqet
10,832
451
88
4
0
447,842
3
W
Rama
14,416
601
133
6
0
412,264
2
L
Sylvanus
12,326
514
152
6
0
364,222
1
W
Fafnir
14,462
603
47
2
0
446,960
8
L
Izanami
10,174
424
89
4
0
352,831
0
L
Ganesha
11,372
474
55
2
0
417,607
0
W
The Morrigan
12,360
515
114
5
0
359,804
5
W
Kali
14,678
612
124
5
0
440,025
2
W
Bakasura
15,426
643
131
5
0
445,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role