Player Matchup

Scylla
Scylla
Miguel thai
Scylla
Level 21
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
RaPiiDzZ xFuRy
Fenrir
Level 154
God Stats
1W - 3L
1,542 SR
Queue Stats
189W - 157L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
SK Bixote
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,532 Elo+
Party 2
Odin
Odin
arkkaos364
Odin
Level 57
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2
Chiron
Chiron
lokio11gandia
Chiron
Level 149
God Stats
0W - 1L
1,583 SR
Queue Stats
61W - 45L
1,504 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,485 Elo+

VS

Team Averages
Level 115
1,698 SR
1,599 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KagirinaiRashi
Loki
Level 142
God Stats
442W - 372L
1,614 SR
Queue Stats
720W - 649L
1,610 Elo+
Party 1
Thanatos
Thanatos
MyRoomIsCold
Thanatos
Level 126
God Stats
111W - 54L
1,697 SR
Queue Stats
808W - 714L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Syntinal
Tsukuyomi
Level 121
God Stats
6W - 3L
1,844 SR
Queue Stats
261W - 257L
1,615 Elo+
Party 1
Fenrir
Fenrir
xMUFC X 18x
Fenrir
Level 40
God Stats
13W - 4L
1,836 SR
Queue Stats
23W - 13L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 11 / 3
6,684
418
3,191
11,840
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 6 / 1
8,897
556
11,341
14,013
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
SK Bixote
Baron Samedi
12
2 / 7 / 4
7,919
495
4,465
11,526
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 7 / 1
7,049
441
2,965
10,915
7,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 9 / 1
8,635
540
5,000
12,952
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
17 / 2 / 4
11,190
699
14,020
13,551
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 6
10,210
638
11,381
10,705
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
MyRoomIsCold
Thanatos
13
8 / 6 / 1
8,596
537
7,407
12,688
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
The Syntinal
Tsukuyomi
16
6 / 2 / 5
9,922
620
11,381
9,637
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
2 / 0 / 9
9,316
582
4,630
11,324
8,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
12
Kills
40
40
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
17
2
4
9.5
W
7
2
6
5
L
Scylla
0
11
3
0.14
W
Thanatos
MyRoomIsCold
Thanatos
8
6
1
1.42
L
7
6
1
1.25
L
Baron Samedi
SK Bixote
Baron Samedi
2
7
4
0.57
W
Tsukuyomi
The Syntinal
Tsukuyomi
6
2
5
4.25
L
0
7
1
0.07
L
3
9
1
0.39
W
Fenrir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
48,819
61,246
Taken
57,905
30,787
Mitigated
30,741
8,173
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,020
9,663
0
4,615
13,551
5,842
409
2,111
11,410
0
61,770
W
11,381
4,546
0
2,125
10,705
6,101
44
1,000
9,697
0
71,491
L
Scylla
3,191
985
0
597
11,840
2,165
558
0
11,560
23,509
0
W
Thanatos
MyRoomIsCold
Thanatos
7,407
1,326
0
7,874
12,688
5,377
967
2,017
10,473
0
37,022
L
11,341
3,919
0
1,511
14,013
6,954
0
0
13,428
0
48,410
L
Baron Samedi
SK Bixote
Baron Samedi
4,465
605
695
2,562
11,526
9,586
0
0
10,782
34,785
0
W
Tsukuyomi
The Syntinal
Tsukuyomi
11,381
3,282
0
3,107
9,637
5,046
464
617
9,008
0
58,536
L
2,965
769
0
0
10,915
7,364
0
0
10,915
0
31,143
L
5,000
1,799
469
2,339
12,952
4,718
129
0
11,587
0
45,055
W
Fenrir
4,630
1,542
0
1,242
11,324
8,375
0
1,583
9,661
0
43,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
49,234
331
Minions Killed
450
0
Camps Cleared
0
1,434,313
Distance Traveled
1,681,587
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,190
699
118
7
0
361,402
4
W
Loki
10,210
638
109
7
0
350,116
2
L
Scylla
6,684
418
40
3
0
248,438
0
W
Thanatos
8,596
537
53
3
0
289,619
2
L
Fenrir
8,897
556
89
6
0
323,817
0
L
Baron Samedi
7,919
495
55
3
0
278,169
1
W
Tsukuyomi
9,922
620
95
6
0
328,771
8
L
Odin
7,049
441
56
4
0
319,771
1
L
Chiron
8,635
540
91
6
0
264,118
3
W
Fenrir
9,316
582
75
5
0
351,679
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role