Player Matchup

Tsukuyomi
Tsukuyomi
ScubsXD
Tsukuyomi
Level 100
God Stats
3W - 1L
1,666 SR
Queue Stats
163W - 145L
1,512 Elo+
Party 2
Anubis
Anubis
Secret12
Anubis
Level 32
God Stats
12W - 26L
1,418 SR
Queue Stats
30W - 54L
1,332 Elo+
Solo
Raijin
Raijin
ShiggyBoi
Raijin
Level 101
God Stats
4W - 3L
1,420 SR
Queue Stats
161W - 148L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
blossomycat87
Xing Tian
Level 65
God Stats
5W - 0L
2,060 SR
Queue Stats
143W - 143L
1,472 Elo+
Party 2
Chiron
Chiron
kacka053
Chiron
Level 7
God Stats
1W - 3L
1,730 SR
Queue Stats
7W - 10L
1,334 Elo+
Party 2
Team Averages
Level 61
1,659 SR
1,433 Elo+

VS

Team Averages
Level 98
1,415 SR
1,488 Elo+
Ullr
Ullr
Durekaru
Ullr
Level 156
God Stats
4W - 5L
1,592 SR
Queue Stats
671W - 644L
1,481 Elo+
Party 3
Bakasura
Bakasura
Ragnarock009
Bakasura
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TinyKhepri
Geb
Level 129
God Stats
18W - 19L
1,484 SR
Queue Stats
532W - 516L
1,475 Elo+
Party 3
Hun Batz
Hun Batz
Trei_Hunter
Hun Batz
Level 42
God Stats
0W - 4L
1,247 SR
Queue Stats
473W - 490L
1,463 Elo+
Party 1
Merlin
Merlin
androsova333
Merlin
Level 117
God Stats
5W - 5L
1,252 SR
Queue Stats
605W - 578L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ScubsXD
Tsukuyomi
19
8 / 0 / 7
11,156
587
9,169
7,107
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Secret12
Anubis
16
2 / 0 / 5
9,626
507
11,436
5,421
2,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ShiggyBoi
Raijin
16
8 / 2 / 7
10,358
545
14,221
8,411
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
blossomycat87
Xing Tian
13
1 / 1 / 6
8,454
445
4,674
11,720
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
kacka053
Chiron
13
1 / 5 / 0
8,685
457
5,614
11,559
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
4 / 1 / 3
10,167
535
12,714
11,070
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Ragnarock009
Bakasura
17
0 / 4 / 1
9,983
525
2,184
11,224
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 3
7,389
389
3,088
13,162
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Trei_Hunter
Hun Batz
13
1 / 6 / 2
8,190
431
4,261
14,736
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 7 / 1
9,408
495
4,199
11,167
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
8
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
1
3
5.5
L
Bakasura
Ragnarock009
Bakasura
0
4
1
0.13
W
Tsukuyomi
ScubsXD
Tsukuyomi
8
0
7
11.5
W
Anubis
Secret12
Anubis
2
0
5
4.5
W
Raijin
ShiggyBoi
Raijin
8
2
7
5.75
L
0
2
3
0.75
L
Hun Batz
Trei_Hunter
Hun Batz
1
6
2
0.33
L
Merlin
3
7
1
0.5
W
Xing Tian
blossomycat87
Xing Tian
1
1
6
4
W
Chiron
kacka053
Chiron
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
26,446
44,218
Taken
61,359
22,987
Mitigated
21,508
14,921
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,714
6,672
0
2,221
11,070
4,689
0
2,994
8,036
0
94,865
L
Bakasura
Ragnarock009
Bakasura
2,184
1,465
0
2,602
11,224
3,307
2,657
7,475
3,619
0
48,660
W
Tsukuyomi
ScubsXD
Tsukuyomi
9,169
3,039
0
3,629
7,107
2,935
262
1,194
5,913
0
76,380
W
Anubis
Secret12
Anubis
11,436
65
0
3,161
5,421
2,383
994
863
4,375
65,722
0
W
Raijin
ShiggyBoi
Raijin
14,221
1,141
0
2,486
8,411
3,420
2,014
3,066
5,345
56,459
0
L
3,088
85
0
2,414
13,162
6,060
0
7,617
5,380
14,109
0
L
Hun Batz
Trei_Hunter
Hun Batz
4,261
838
0
4,280
14,736
4,381
0
4,681
9,859
0
54,079
L
Merlin
4,199
65
0
1,846
11,167
3,071
0
6,582
4,134
57,861
0
W
Xing Tian
blossomycat87
Xing Tian
4,674
368
0
1,536
11,720
10,284
520
1,519
10,201
27,074
0
W
Chiron
kacka053
Chiron
5,614
2,355
1,260
2,849
11,559
3,965
2,455
645
10,914
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
45,137
508
Minions Killed
511
0
Camps Cleared
0
1,746,459
Distance Traveled
1,696,725
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,167
535
162
9
0
355,748
7
L
Bakasura
9,983
525
123
6
0
344,116
1
W
Tsukuyomi
11,156
587
137
7
0
415,773
8
W
Anubis
9,626
507
124
7
0
358,607
5
W
Raijin
10,358
545
98
5
0
328,504
3
L
Geb
7,389
389
20
1
0
347,765
8
L
Hun Batz
8,190
431
85
4
0
362,343
3
L
Merlin
9,408
495
121
6
0
286,753
6
W
Xing Tian
8,454
445
42
2
0
346,435
5
W
Chiron
8,685
457
107
6
0
297,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role