Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Mercy lxix
Amaterasu
Level 160
God Stats
12W - 7L
1,753 SR
Queue Stats
1,348W - 1,375L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
Mestormic
Baba Yaga
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,588 Elo+
Solo
Chiron
Chiron
SantiSauce
Chiron
Level 140
God Stats
1W - 1L
1,473 SR
Queue Stats
59W - 72L
1,546 Elo+
Solo
Team Averages
Level 143
1,545 SR
1,546 Elo+

VS

Team Averages
Level 133
1,575 SR
1,598 Elo+
Vulcan
Vulcan
HollowManAC130
Vulcan
Level 142
God Stats
5W - 4L
1,646 SR
Queue Stats
412W - 386L
1,572 Elo+
Solo
Cupid
Cupid
Odarius
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SaibotSectrum
Gilgamesh
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
442W - 470L
1,571 Elo+
Solo
Awilix
Awilix
nightkindcaster
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Fafnir
Fafnir
over-the-moon-
Fafnir
Level 125
God Stats
1W - 5L
1,730 SR
Queue Stats
248W - 231L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 15
8,931
893
11,919
10,121
3,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
 
Scylla
15
3 / 2 / 12
8,811
881
9,920
10,257
3,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Mercy lxix
Amaterasu
13
1 / 2 / 14
7,677
768
6,801
14,677
13,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Mestormic
Baba Yaga
14
4 / 1 / 12
8,236
824
10,564
5,399
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
SantiSauce
Chiron
16
10 / 0 / 10
9,549
955
9,382
7,274
3,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,959
796
16,878
9,037
4,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Odarius
Cupid
14
2 / 1 / 2
7,885
789
7,287
6,104
2,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
SaibotSectrum
Gilgamesh
13
0 / 4 / 3
7,663
766
6,782
16,321
7,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 2
6,183
618
3,389
8,775
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
8,006
801
5,692
11,640
12,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
21
Kills
6
6
Deaths
21
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
15
10.5
W
Scylla
 
Scylla
3
2
12
4.5
L
2
4
2
0.75
W
Amaterasu
Mercy lxix
Amaterasu
1
2
14
4
W
Baba Yaga
Mestormic
Baba Yaga
4
1
12
10
L
Cupid
Odarius
Cupid
2
1
2
3
L
Gilgamesh
SaibotSectrum
Gilgamesh
0
4
3
0.38
W
Chiron
SantiSauce
Chiron
10
0
10
15
L
0
7
2
0.14
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
40,028
47,728
Taken
51,877
26,600
Mitigated
30,421
22,784
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,919
560
2,283
2,978
10,121
3,698
458
4,769
5,352
30,028
0
W
Scylla
 
Scylla
9,920
862
1,909
2,371
10,257
3,861
628
5,572
4,685
27,866
0
L
16,878
7,706
999
1,316
9,037
4,999
0
6,432
2,575
31,255
0
W
Amaterasu
Mercy lxix
Amaterasu
6,801
1,390
1,426
4,103
14,677
13,911
443
6,714
7,963
0
7,974
W
Baba Yaga
Mestormic
Baba Yaga
10,564
671
1,825
1,762
5,399
1,969
626
1,712
3,687
22,268
0
L
Cupid
Odarius
Cupid
7,287
2,855
481
2,244
6,104
2,519
0
5,001
1,043
0
21,908
L
Gilgamesh
SaibotSectrum
Gilgamesh
6,782
609
1,598
4,840
16,321
7,272
0
10,584
5,587
0
12,512
W
Chiron
SantiSauce
Chiron
9,382
4,692
2,730
1,397
7,274
3,161
1,957
3,803
3,471
0
17,704
L
3,389
1,156
1,262
508
8,775
3,577
0
5,252
3,403
0
4,754
L
5,692
1,108
684
1,090
11,640
12,054
0
5,134
6,266
9,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
37,696
135
Minions Killed
85
0
Camps Cleared
0
918,438
Distance Traveled
854,991
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,931
893
44
4
0
195,290
0
W
Scylla
8,811
881
43
4
0
164,214
1
L
Vulcan
7,959
796
21
2
0
201,723
0
W
Amaterasu
7,677
768
4
0
0
172,401
0
W
Baba Yaga
8,236
824
23
2
0
201,937
1
L
Cupid
7,885
789
48
5
0
183,946
0
L
Gilgamesh
7,663
766
12
1
0
139,648
1
W
Chiron
9,549
955
21
2
0
184,596
5
L
Awilix
6,183
618
0
0
0
176,810
0
L
Fafnir
8,006
801
4
0
0
152,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role