Player Matchup

Nike
Nike
Alis492
Nike
Level 84
God Stats
17W - 24L
1,358 SR
Queue Stats
730W - 818L
1,443 Elo+
Party 1
Ravana
Ravana
DistantWings243
Ravana
Level 139
God Stats
20W - 19L
1,508 SR
Queue Stats
894W - 957L
1,388 Elo+
Solo
Chang'e
Chang'e
EddySismondi
Chang'e
Level 68
God Stats
70W - 56L
1,590 SR
Queue Stats
376W - 434L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Palavicini03
Gilgamesh
Level 105
God Stats
9W - 5L
1,789 SR
Queue Stats
545W - 605L
1,400 Elo+
Solo
Izanami
Izanami
Pucchyto
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,507 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,430 Elo+

VS

Team Averages
Level 61
1,525 SR
1,339 Elo+
Nu Wa
Nu Wa
ChiefBEEF1115
Nu Wa
Level 23
God Stats
7W - 6L
1,630 SR
Queue Stats
53W - 63L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
GOTGPINA
Cthulhu
Level 66
God Stats
26W - 28L
1,472 SR
Queue Stats
305W - 331L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gi00
Cu Chulainn
Level 124
God Stats
2W - 2L
1,562 SR
Queue Stats
125W - 130L
1,413 Elo+
Solo
Chernobog
Chernobog
mini minyard
Chernobog
Level 51
God Stats
2W - 11L
1,365 SR
Queue Stats
69W - 106L
1,315 Elo+
Party 2
Ao Kuang
Ao Kuang
o RcKinG o
Ao Kuang
Level 39
God Stats
5W - 6L
1,595 SR
Queue Stats
43W - 77L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Alis492
Nike
18
7 / 4 / 4
12,153
552
14,391
28,085
21,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 2 / 10
12,308
559
13,382
15,569
6,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
EddySismondi
Chang'e
18
11 / 3 / 5
12,553
571
24,285
22,301
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Palavicini03
Gilgamesh
17
2 / 6 / 11
10,838
493
9,435
21,542
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Pucchyto
Izanami
17
11 / 5 / 3
11,768
535
13,918
16,277
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 15 / 6
9,585
436
11,342
18,910
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GOTGPINA
Cthulhu
18
6 / 3 / 7
12,951
589
19,071
18,870
18,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Gi00
Cu Chulainn
19
3 / 4 / 2
11,760
535
17,700
20,250
19,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
mini minyard
Chernobog
15
2 / 9 / 6
9,071
412
10,577
16,130
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
o RcKinG o
Ao Kuang
15
6 / 7 / 5
9,929
451
16,727
23,527
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
38
Kills
20
20
Deaths
38
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
Alis492
Nike
7
4
4
2.25
L
3
15
6
0.4
W
7
2
10
6
W
Chang'e
EddySismondi
Chang'e
11
3
5
4.5
L
Cthulhu
GOTGPINA
Cthulhu
6
3
7
3.17
L
Cu Chulainn
Gi00
Cu Chulainn
3
4
2
1
W
Gilgamesh
Palavicini03
Gilgamesh
2
6
11
1.25
W
Izanami
Pucchyto
Izanami
11
5
3
2.5
L
Chernobog
mini minyard
Chernobog
2
9
6
0.56
L
Ao Kuang
o RcKinG o
Ao Kuang
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,411
Damage
75,417
103,774
Taken
97,687
56,464
Mitigated
58,654
36,534
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Alis492
Nike
14,391
2,052
0
7,896
28,085
21,473
807
10,756
17,267
2,048
64,859
L
11,342
4,609
219
1,486
18,910
5,809
302
5,970
12,470
43,766
0
W
13,382
5,382
0
2,101
15,569
6,553
685
8,281
7,070
0
101,542
W
Chang'e
EddySismondi
Chang'e
24,285
1,278
3,014
12,336
22,301
8,533
2,061
11,969
10,100
89,410
0
L
Cthulhu
GOTGPINA
Cthulhu
19,071
2,134
63
1,102
18,870
18,993
256
4,728
13,498
68,116
0
L
Cu Chulainn
Gi00
Cu Chulainn
17,700
3,248
0
5,330
20,250
19,140
568
2,985
16,265
12,490
81,433
W
Gilgamesh
Palavicini03
Gilgamesh
9,435
2,169
501
7,012
21,542
12,698
799
10,048
11,384
0
58,733
W
Izanami
Pucchyto
Izanami
13,918
8,698
0
3,674
16,277
7,207
4,693
8,887
7,352
0
64,989
L
Chernobog
mini minyard
Chernobog
10,577
6,704
0
66
16,130
6,256
252
4,614
11,145
0
38,874
L
Ao Kuang
o RcKinG o
Ao Kuang
16,727
4,568
56
5,544
23,527
8,456
708
5,688
17,153
43,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
53,296
613
Minions Killed
429
0
Camps Cleared
0
2,039,454
Distance Traveled
1,999,098
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,153
552
131
6
0
403,695
5
L
Nu Wa
9,585
436
69
3
0
294,372
0
W
Ravana
12,308
559
137
6
0
435,338
7
W
Chang'e
12,553
571
128
6
0
450,896
3
L
Cthulhu
12,951
589
95
4
0
435,796
0
L
Cu Chulainn
11,760
535
170
8
0
450,039
5
W
Gilgamesh
10,838
493
92
4
0
385,465
7
W
Izanami
11,768
535
125
6
0
364,060
0
L
Chernobog
9,071
412
45
2
0
425,985
0
L
Ao Kuang
9,929
451
50
2
0
392,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role