Player Matchup

Cthulhu
Cthulhu
CANESfootball23
Cthulhu
Level 7
God Stats
11W - 5L
1,500 SR
Queue Stats
125W - 124L
1,379 Elo+
Party 1
Tiamat
Tiamat
THE_BOYS-TITAN
Tiamat
Level 17
God Stats
13W - 32L
1,271 SR
Queue Stats
34W - 64L
1,235 Elo+
Party 2
Bastet
Bastet
UrNTheDANGAZONE
Bastet
Level 16
God Stats
3W - 3L
1,622 SR
Queue Stats
271W - 279L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
bluch64
Ao Kuang
Level 13
God Stats
31W - 24L
1,517 SR
Queue Stats
305W - 322L
1,378 Elo+
Party 1
Loki
Loki
lovevillans
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,107 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,297 Elo+

VS

Team Averages
Level 16
1,485 SR
1,233 Elo+
Neith
Neith
GamerGirlUwU572
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,142 Elo+
Solo
Nemesis
Nemesis
Leandro9303
Nemesis
Level 16
God Stats
6W - 12L
1,725 SR
Queue Stats
555W - 612L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
herczx-
Sun Wukong
Level 7
God Stats
2W - 1L
1,202 SR
Queue Stats
2W - 3L
1,092 Elo+
Solo
Scylla
Scylla
kyonitsuki23
Scylla
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,183 Elo+
Solo
Set
Set
vicoholy
Set
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
185W - 163L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
10,741
895
10,851
22,028
22,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 9 / 2
10,677
890
16,848
20,655
15,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 10 / 0
11,677
973
12,133
17,014
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
bluch64
Ao Kuang
16
0 / 8 / 3
10,114
843
7,097
18,077
6,639
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 9 / 2
9,588
799
2,302
13,577
11,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

20

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 26
12,613
1,051
20,703
11,211
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Leandro9303
Nemesis
20
10 / 1 / 20
12,699
1,058
14,917
14,959
5,574
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
herczx-
Sun Wukong
19
9 / 1 / 22
12,535
1,045
13,783
12,056
9,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
19
11 / 1 / 20
13,453
1,121
23,519
6,591
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 17
11,409
951
10,450
11,192
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
147
5
Kills
42
42
Deaths
5
11
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
7
0
26
20
W
Nemesis
Leandro9303
Nemesis
10
1
20
20
L
1
9
2
0.22
L
4
10
0
0.4
L
Ao Kuang
bluch64
Ao Kuang
0
8
3
0.19
W
Sun Wukong
herczx-
Sun Wukong
9
1
22
20
W
Scylla
11
1
20
21
L
0
9
2
0.11
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
83,372
91,351
Taken
56,009
62,936
Mitigated
25,083
5,278
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,851
676
0
0
22,028
22,733
0
5,311
16,717
30,957
0
W
20,703
10,928
0
3,703
11,211
4,028
0
6,832
4,379
0
36,208
W
Nemesis
Leandro9303
Nemesis
14,917
8,084
0
3,376
14,959
5,574
0
10,078
4,881
0
27,924
L
16,848
1,362
196
2,965
20,655
15,433
0
6,897
13,758
48,360
0
L
12,133
5,650
0
324
17,014
6,364
0
4,440
12,574
0
30,005
L
Ao Kuang
bluch64
Ao Kuang
7,097
1,647
0
1,334
18,077
6,639
0
4,102
13,975
18,556
0
W
Sun Wukong
herczx-
Sun Wukong
13,783
2,560
0
1,391
12,056
9,350
0
7,706
2,452
0
27,362
W
Scylla
23,519
535
0
0
6,591
2,170
0
3,458
3,133
37,702
0
L
2,302
559
205
254
13,577
11,767
0
2,769
10,808
0
8,079
W
10,450
6,882
0
1,040
11,192
3,961
0
6,722
4,470
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
62,709
187
Minions Killed
167
7
Camps Cleared
2
1,009,626
Distance Traveled
1,101,724
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,741
895
50
4
2
235,938
0
W
Neith
12,613
1,051
30
3
0
202,091
0
W
Nemesis
12,699
1,058
34
3
0
260,562
0
L
Tiamat
10,677
890
76
6
1
205,519
0
L
Bastet
11,677
973
31
3
4
232,205
0
L
Ao Kuang
10,114
843
24
2
0
182,318
0
W
Sun Wukong
12,535
1,045
36
3
0
205,268
3
W
Scylla
13,453
1,121
46
4
1
228,912
0
L
Loki
9,588
799
6
1
0
153,646
0
W
Set
11,409
951
21
2
1
204,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role