Player Matchup

Heimdallr
Heimdallr
Flashheart88
Heimdallr
Level 160
God Stats
29W - 26L
1,647 SR
Queue Stats
1,869W - 1,557L
1,561 Elo+
Party 1
Hercules
Hercules
Windliner
Hercules
Level 126
God Stats
17W - 13L
1,565 SR
Queue Stats
391W - 323L
1,634 Elo+
Party 1
Ganesha
Ganesha
Wìndranger
Ganesha
Level 158
God Stats
24W - 7L
1,564 SR
Queue Stats
685W - 642L
1,613 Elo+
Party 1
Ares
Ares
ch1lerx3
Ares
Level 156
God Stats
2W - 1L
1,182 SR
Queue Stats
153W - 150L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
zugfaehn
Zhong Kui
Level 147
God Stats
3W - 7L
1,470 SR
Queue Stats
138W - 150L
1,554 Elo+
Party 2
Team Averages
Level 149
1,486 SR
1,587 Elo+

VS

Team Averages
Level 144
1,472 SR
1,629 Elo+
Erlang Shen
Erlang Shen
BlueGeneral
Erlang Shen
Level 159
God Stats
0W - 2L
1,113 SR
Queue Stats
109W - 94L
1,684 Elo+
Party 3
Chiron
Chiron
Denmak
Chiron
Level 142
God Stats
0W - 3L
1,286 SR
Queue Stats
222W - 236L
1,572 Elo+
Solo
Da Ji
Da Ji
MorleyLad3106
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,797 Elo+
Solo
Rama
Rama
RuslanSK
Rama
Level 147
God Stats
3W - 7L
1,959 SR
Queue Stats
504W - 540L
1,594 Elo+
Solo
Cerberus
Cerberus
Thingumy
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flashheart88
Heimdallr
16
5 / 6 / 4
10,645
760
13,991
14,784
9,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Windliner
Hercules
18
6 / 5 / 13
11,341
810
14,101
24,160
34,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Wìndranger
Ganesha
17
0 / 4 / 20
11,109
794
9,344
18,270
24,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
19
8 / 5 / 11
13,151
939
17,573
19,483
26,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
zugfaehn
Zhong Kui
19
7 / 6 / 12
12,383
885
21,531
19,413
14,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueGeneral
Erlang Shen
15
1 / 5 / 13
10,603
757
10,328
19,829
25,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Denmak
Chiron
19
12 / 5 / 9
12,274
877
19,240
15,923
7,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 10
8,763
626
6,367
10,385
5,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
7 / 6 / 10
11,863
847
24,545
14,720
7,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Thingumy
Cerberus
18
5 / 4 / 16
11,176
798
14,878
20,908
23,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
84
26
Kills
26
26
Deaths
26
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlueGeneral
Erlang Shen
1
5
13
1.5
L
Chiron
Denmak
Chiron
12
5
9
3.3
W
Heimdallr
Flashheart88
Heimdallr
5
6
4
1.17
L
1
6
10
1
L
Rama
7
6
10
2
L
Cerberus
Thingumy
Cerberus
5
4
16
3.25
W
Hercules
Windliner
Hercules
6
5
13
2.5
W
Ganesha
Wìndranger
Ganesha
0
4
20
2.5
W
Ares
8
5
11
2.7
W
Zhong Kui
zugfaehn
Zhong Kui
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,540
Damage
75,358
96,110
Taken
81,765
109,715
Mitigated
69,337
27,813
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlueGeneral
Erlang Shen
10,328
2,292
3,130
3,491
19,829
25,045
268
13,216
6,437
0
15,369
L
Chiron
Denmak
Chiron
19,240
6,235
2,088
3,556
15,923
7,287
1,205
10,340
5,463
0
41,402
W
Heimdallr
Flashheart88
Heimdallr
13,991
7,239
383
2,292
14,784
9,982
1,110
3,517
11,267
0
34,788
L
6,367
1,383
857
1,362
10,385
5,601
295
4,152
6,050
0
8,812
L
Rama
24,545
11,962
1,731
2,035
14,720
7,524
1,555
9,923
4,675
0
45,138
L
Cerberus
Thingumy
Cerberus
14,878
1,027
712
6,205
20,908
23,880
177
10,817
9,815
18,525
0
W
Hercules
Windliner
Hercules
14,101
3,526
478
8,099
24,160
34,325
683
3,514
20,646
0
20,299
W
Ganesha
Wìndranger
Ganesha
9,344
951
2,229
4,513
18,270
24,514
877
3,119
15,151
17,468
0
W
Ares
17,573
1,091
217
293
19,483
26,619
356
3,354
16,129
23,633
0
W
Zhong Kui
zugfaehn
Zhong Kui
21,531
1,709
2,210
7,099
19,413
14,275
1,847
1,374
18,039
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
54,679
125
Minions Killed
120
0
Camps Cleared
0
1,213,953
Distance Traveled
1,224,152
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,603
757
5
0
0
253,568
4
L
Chiron
12,274
877
52
4
0
235,874
2
W
Heimdallr
10,645
760
46
3
0
234,891
0
L
Da Ji
8,763
626
7
1
0
226,580
0
L
Rama
11,863
847
47
3
0
205,094
2
L
Cerberus
11,176
798
9
1
0
303,036
0
W
Hercules
11,341
810
18
1
0
252,149
0
W
Ganesha
11,109
794
1
0
0
250,296
1
W
Ares
13,151
939
14
1
0
243,363
0
W
Zhong Kui
12,383
885
46
3
0
233,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role