Player Matchup

Neith
Neith
LAKEZ-F3
Neith
Level 49
God Stats
28W - 20L
1,500 SR
Queue Stats
437W - 455L
1,349 Elo+
Solo
Hercules
Hercules
ProphetVonKrieg
Hercules
Level 40
God Stats
17W - 16L
1,540 SR
Queue Stats
92W - 77L
1,420 Elo+
Solo
Thor
Thor
Raj1780
Thor
Level 38
God Stats
8W - 1L
1,793 SR
Queue Stats
102W - 120L
1,467 Elo+
Solo
Cernunnos
Cernunnos
StrawkPwnsGames
Cernunnos
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Sobek
Sobek
airrocks
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 38
1,567 SR
1,447 Elo+

VS

Team Averages
Level 43
1,444 SR
1,390 Elo+
Geb
Geb
ImmortalHoage
Geb
Level 34
God Stats
14W - 17L
1,546 SR
Queue Stats
86W - 92L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
Panathese98
Erlang Shen
Level 49
God Stats
14W - 16L
1,403 SR
Queue Stats
176W - 231L
1,408 Elo+
Solo
Danzaburou
Danzaburou
SultrySlacker
Danzaburou
Level 29
God Stats
49W - 44L
1,548 SR
Queue Stats
78W - 80L
1,453 Elo+
Party 1
Scylla
Scylla
beebz1
Scylla
Level 46
God Stats
13W - 23L
1,300 SR
Queue Stats
43W - 62L
1,328 Elo+
Party 2
Arachne
Arachne
derp158
Arachne
Level 58
God Stats
4W - 4L
1,422 SR
Queue Stats
83W - 130L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LAKEZ-F3
Neith
20
10 / 5 / 10
17,174
537
28,803
22,858
15,259
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
15 / 2 / 12
17,517
547
33,725
46,251
66,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Raj1780
Thor
19
6 / 8 / 8
14,020
438
13,734
26,222
11,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
StrawkPwnsGames
Cernunnos
20
6 / 2 / 11
14,627
457
16,951
18,038
9,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
airrocks
Sobek
20
7 / 4 / 14
16,542
517
16,695
30,721
40,420
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 8
12,578
393
10,481
25,007
14,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Panathese98
Erlang Shen
17
1 / 11 / 5
11,569
362
20,617
34,285
29,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SultrySlacker
Danzaburou
20
10 / 6 / 5
16,733
523
33,645
30,987
14,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
beebz1
Scylla
18
2 / 9 / 7
12,638
395
18,000
22,453
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
derp158
Arachne
17
5 / 13 / 5
12,563
393
15,282
31,771
16,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
44
Kills
20
21
Deaths
45
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Neith
LAKEZ-F3
Neith
10
5
10
3
L
Erlang Shen
Panathese98
Erlang Shen
1
11
5
0.32
W
Hercules
15
2
12
10.5
W
Thor
Raj1780
Thor
6
8
8
1.25
W
Cernunnos
StrawkPwnsGames
Cernunnos
6
2
11
5.75
L
Danzaburou
SultrySlacker
Danzaburou
10
6
5
2.08
W
Sobek
airrocks
Sobek
7
4
14
3.5
L
Scylla
beebz1
Scylla
2
9
7
0.61
L
Arachne
derp158
Arachne
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,908
Damage
98,025
144,090
Taken
144,503
142,980
Mitigated
82,129
46,163
Healing
37,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,481
1,340
1,828
3,458
25,007
14,613
360
4,837
20,170
47,146
0
W
Neith
LAKEZ-F3
Neith
28,803
12,020
0
6,209
22,858
15,259
1,671
7,096
15,493
0
149,059
L
Erlang Shen
Panathese98
Erlang Shen
20,617
11,155
0
9,789
34,285
29,591
132
1,743
32,542
0
60,783
W
Hercules
33,725
11,823
0
19,351
46,251
66,839
1,077
8,503
37,410
0
106,833
W
Thor
Raj1780
Thor
13,734
1,664
0
6,996
26,222
11,398
576
3,470
20,527
0
74,961
W
Cernunnos
StrawkPwnsGames
Cernunnos
16,951
8,424
0
7,911
18,038
9,064
5,825
2,128
15,906
0
101,127
L
Danzaburou
SultrySlacker
Danzaburou
33,645
22,700
598
13,056
30,987
14,038
963
4,728
26,259
0
123,410
W
Sobek
airrocks
Sobek
16,695
1,340
0
5,696
30,721
40,420
1,721
6,340
24,272
56,053
0
L
Scylla
beebz1
Scylla
18,000
1,599
0
1,646
22,453
7,731
0
1,448
21,005
68,862
0
L
Arachne
derp158
Arachne
15,282
10,517
0
6,688
31,771
16,156
436
3,939
27,832
0
76,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,880
Gold Earned
66,081
682
Minions Killed
524
0
Camps Cleared
0
2,894,127
Distance Traveled
2,747,052
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,578
393
52
2
0
575,066
1
W
Neith
17,174
537
194
6
0
554,898
1
L
Erlang Shen
11,569
362
84
3
0
541,883
1
W
Hercules
17,517
547
171
5
0
643,337
2
W
Thor
14,020
438
104
3
0
579,918
2
W
Cernunnos
14,627
457
147
5
0
564,989
0
L
Danzaburou
16,733
523
165
5
0
563,308
0
W
Sobek
16,542
517
66
2
0
550,985
1
L
Scylla
12,638
395
113
4
0
512,684
8
L
Arachne
12,563
393
110
3
0
554,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role