Player Matchup

Cerberus
Cerberus
CLIPZzz
Cerberus
Level 160
God Stats
8W - 7L
1,717 SR
Queue Stats
226W - 239L
1,549 Elo+
Solo
King Arthur
King Arthur
SilientSpectrum
King Arthur
Level 94
God Stats
25W - 39L
1,340 SR
Queue Stats
407W - 420L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Sugar_Seduction
Nu Wa
Level 72
God Stats
63W - 48L
1,591 SR
Queue Stats
742W - 754L
1,415 Elo+
Solo
Fenrir
Fenrir
abducscan
Fenrir
Level 121
God Stats
18W - 9L
1,640 SR
Queue Stats
373W - 367L
1,475 Elo+
Solo
Danzaburou
Danzaburou
robandvirg
Danzaburou
Level 149
God Stats
27W - 16L
1,632 SR
Queue Stats
185W - 195L
1,444 Elo+
Solo
Team Averages
Level 119
1,584 SR
1,463 Elo+

VS

Team Averages
Level 84
1,496 SR
1,317 Elo+
Persephone
Persephone
Alekay296
Persephone
Level 89
God Stats
33W - 35L
1,500 SR
Queue Stats
501W - 506L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
FinicalRapier2
Tsukuyomi
Level 68
God Stats
4W - 6L
1,578 SR
Queue Stats
197W - 188L
1,419 Elo+
Solo
Bellona
Bellona
TurtleCBB
Bellona
Level 58
God Stats
9W - 7L
1,554 SR
Queue Stats
88W - 72L
1,152 Elo+
Party 1
Hercules
Hercules
Zambrano_DDW
Hercules
Level 100
God Stats
1W - 2L
1,348 SR
Queue Stats
204W - 195L
1,424 Elo+
Solo
Hachiman
Hachiman
xX-Lord-Weeb-Xx
Hachiman
Level 105
God Stats
10W - 5L
1,500 SR
Queue Stats
87W - 67L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLIPZzz
Cerberus
16
2 / 5 / 12
10,738
430
9,075
19,931
16,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SilientSpectrum
King Arthur
18
0 / 3 / 6
11,624
465
10,595
28,784
24,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 3 / 8
13,038
522
25,819
10,266
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
abducscan
Fenrir
20
16 / 3 / 1
15,366
615
15,589
19,963
17,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
robandvirg
Danzaburou
20
5 / 3 / 9
13,095
524
10,963
13,421
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alekay296
Persephone
17
0 / 10 / 0
11,115
445
8,878
17,863
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FinicalRapier2
Tsukuyomi
18
13 / 5 / 2
13,136
525
16,373
16,315
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TurtleCBB
Bellona
17
1 / 6 / 2
11,613
465
14,130
21,076
17,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Zambrano_DDW
Hercules
16
1 / 5 / 2
10,151
406
4,051
22,710
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
17
2 / 2 / 5
11,236
449
11,964
17,996
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
17
17
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alekay296
Persephone
0
10
0
0
W
Cerberus
CLIPZzz
Cerberus
2
5
12
1.6
L
Tsukuyomi
FinicalRapier2
Tsukuyomi
13
5
2
2.8
W
King Arthur
SilientSpectrum
King Arthur
0
3
6
1
W
5
3
8
3
L
Bellona
TurtleCBB
Bellona
1
6
2
0.33
L
Hercules
Zambrano_DDW
Hercules
1
5
2
0.4
W
Fenrir
abducscan
Fenrir
16
3
1
5.5
W
Danzaburou
robandvirg
Danzaburou
5
3
9
3.17
L
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,041
Damage
55,396
92,365
Taken
95,960
67,265
Mitigated
48,057
37,068
Healing
23,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alekay296
Persephone
8,878
1,047
0
2,653
17,863
5,879
467
9,244
8,329
88,605
0
W
Cerberus
CLIPZzz
Cerberus
9,075
270
2,178
4,406
19,931
16,205
1,637
1,866
17,995
38,179
0
L
Tsukuyomi
FinicalRapier2
Tsukuyomi
16,373
3,836
0
1,235
16,315
6,329
799
5,260
10,761
0
75,062
W
King Arthur
SilientSpectrum
King Arthur
10,595
936
0
8,336
28,784
24,876
279
1,531
27,204
0
65,426
W
25,819
7,852
1,012
2,298
10,266
3,759
5,530
3,609
6,391
104,711
0
L
Bellona
TurtleCBB
Bellona
14,130
4,538
0
5,335
21,076
17,669
0
3,765
17,011
0
79,848
L
Hercules
Zambrano_DDW
Hercules
4,051
856
0
6,813
22,710
11,527
0
8,520
13,816
0
37,491
W
Fenrir
abducscan
Fenrir
15,589
2,586
2,236
10,827
19,963
17,203
135
192
19,739
0
104,840
W
Danzaburou
robandvirg
Danzaburou
10,963
3,259
0
5,775
13,421
5,222
4,106
1,181
12,158
0
72,884
L
Hachiman
11,964
8,110
0
7,921
17,996
6,653
1,739
6,546
11,144
0
99,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,861
Gold Earned
57,251
603
Minions Killed
601
0
Camps Cleared
0
2,320,929
Distance Traveled
2,222,674
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,115
445
153
6
0
369,919
3
W
Cerberus
10,738
430
56
2
0
450,075
7
L
Tsukuyomi
13,136
525
109
4
0
511,443
3
W
King Arthur
11,624
465
119
5
0
489,540
3
W
Nu Wa
13,038
522
162
6
0
436,070
7
L
Bellona
11,613
465
148
6
0
457,768
3
L
Hercules
10,151
406
56
2
0
483,902
9
W
Fenrir
15,366
615
155
6
0
470,874
2
W
Danzaburou
13,095
524
111
4
0
474,370
0
L
Hachiman
11,236
449
135
5
0
399,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role