Player Matchup

Cthulhu
Cthulhu
Chrysto2315
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,307 Elo+
Solo
Bakasura
Bakasura
SunWarriorGod
Bakasura
Level 30
God Stats
29W - 20L
1,574 SR
Queue Stats
512W - 528L
1,414 Elo+
Party 1
Chang'e
Chang'e
Tanar Ragnar
Chang'e
Level 24
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zer0_Light_
Danzaburou
Level 8
God Stats
3W - 7L
1,229 SR
Queue Stats
171W - 136L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
chrisgibarra
Aphrodite
Level 27
God Stats
4W - 2L
1,893 SR
Queue Stats
148W - 160L
1,569 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,451 Elo+

VS

Team Averages
Level 15
1,613 SR
1,442 Elo+
Hades
Hades
Cashew1246
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,520 Elo+
Solo
Ares
Ares
Sonicsamback
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Loki
Loki
Velayo1
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 2
Artemis
Artemis
mapoyred
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
xXll-Temp-_-llXx
Achilles
Level 29
God Stats
9W - 4L
2,064 SR
Queue Stats
215W - 216L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrysto2315
Cthulhu
19
18 / 2 / 7
13,379
582
20,137
23,146
29,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
SunWarriorGod
Bakasura
20
15 / 2 / 6
15,546
676
20,154
20,369
10,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Tanar Ragnar
Chang'e
17
3 / 4 / 8
11,328
493
7,372
12,663
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Zer0_Light_
Danzaburou
17
2 / 3 / 0
11,916
518
5,682
11,246
6,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
chrisgibarra
Aphrodite
18
3 / 2 / 15
12,247
532
13,666
13,844
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
8 / 8 / 3
12,869
560
25,456
29,044
14,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 14 / 2
7,738
336
5,591
21,005
18,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Velayo1
Loki
16
4 / 6 / 1
9,997
435
8,712
15,880
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
mapoyred
Artemis
12
0 / 11 / 1
7,853
341
4,081
15,150
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 2 / 0
6,525
284
1,571
5,476
2,340
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
41
Kills
13
13
Deaths
41
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
8
8
3
1.19
W
Cthulhu
Chrysto2315
Cthulhu
18
2
7
10.75
L
1
14
2
0.14
W
Bakasura
SunWarriorGod
Bakasura
15
2
6
9
W
Chang'e
Tanar Ragnar
Chang'e
3
4
8
1.75
L
Loki
Velayo1
Loki
4
6
1
0.75
W
Danzaburou
Zer0_Light_
Danzaburou
2
3
0
0.67
W
Aphrodite
chrisgibarra
Aphrodite
3
2
15
5.25
L
Artemis
mapoyred
Artemis
0
11
1
0.05
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,011
Damage
45,411
81,268
Taken
86,555
59,199
Mitigated
47,427
35,271
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
25,456
4,446
74
12,569
29,044
14,797
180
13,480
14,559
85,716
0
W
Cthulhu
Chrysto2315
Cthulhu
20,137
1,672
607
3,941
23,146
29,701
1,036
6,228
16,756
69,424
0
L
5,591
2,312
0
84
21,005
18,162
333
11,055
9,296
17,224
0
W
Bakasura
SunWarriorGod
Bakasura
20,154
15,369
0
6,221
20,369
10,678
42
7,983
12,097
0
150,297
W
Chang'e
Tanar Ragnar
Chang'e
7,372
268
1,613
4,500
12,663
6,652
3,208
7,602
4,773
38,887
0
L
Loki
Velayo1
Loki
8,712
2,310
0
303
15,880
6,298
858
5,860
9,809
0
43,651
W
Danzaburou
Zer0_Light_
Danzaburou
5,682
2,872
0
2,345
11,246
6,157
3,942
1,234
9,948
171
57,872
W
Aphrodite
chrisgibarra
Aphrodite
13,666
1,664
5,925
10,119
13,844
6,011
6,234
6,771
6,647
68,886
0
L
Artemis
mapoyred
Artemis
4,081
1,587
0
0
15,150
5,830
759
7,828
6,755
0
22,596
L
1,571
266
0
1,498
5,476
2,340
0
1,655
3,641
0
10,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,416
Gold Earned
44,982
654
Minions Killed
304
0
Camps Cleared
0
2,033,357
Distance Traveled
1,536,782
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,869
560
147
6
0
352,176
2
W
Cthulhu
13,379
582
117
5
0
432,279
0
L
Ares
7,738
336
22
1
0
334,468
0
W
Bakasura
15,546
676
228
10
0
530,927
1
W
Chang'e
11,328
493
72
3
0
362,502
1
L
Loki
9,997
435
66
3
0
425,042
0
W
Danzaburou
11,916
518
110
5
0
312,747
5
W
Aphrodite
12,247
532
127
6
0
394,902
1
L
Artemis
7,853
341
46
2
0
324,544
5
L
Achilles
6,525
284
23
1
0
100,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role