Player Matchup

Bastet
Bastet
Silver II
Dragon Yuko
Bastet
Silver II
Level 156
God Stats
1W - 2L
1,549 SR
Queue Stats
77W - 95L
1,053 MMR
Solo
Hel
Hel
Bronze II
HareSage ROG
Hel
Bronze II
Level 119
God Stats
78W - 74L
1,487 SR
Queue Stats
173W - 208L
136 MMR
Solo
Kukulkan
Kukulkan
Silver II
Roy Da Goat
Kukulkan
Silver II
Level 124
God Stats
0W - 1L
1,227 SR
Queue Stats
173W - 186L
999 MMR
Solo
Heimdallr
Heimdallr
Silver II
nasty_nate533
Heimdallr
Silver II
Level 117
God Stats
20W - 19L
1,680 SR
Queue Stats
291W - 298L
1,066 MMR
Solo
Odin
Odin
Silver I
teakjoe
Odin
Silver I
Level 125
God Stats
8W - 11L
1,308 SR
Queue Stats
683W - 690L
1,065 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,450 SR
864 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,501 SR
1,351 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
 
Jormungandr
Bronze IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold V
AcID grINd69
Agni
Gold V
Level 127
God Stats
10W - 16L
1,385 SR
Queue Stats
660W - 666L
1,119 MMR
Solo
Izanami
Izanami
Bronze IV
Gamedrake
Izanami
Bronze IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver III
Youngxinthecity
Chaac
Silver III
Level 101
God Stats
5W - 6L
1,620 SR
Queue Stats
100W - 102L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 1 / 2
6,113
556
3,439
5,683
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,282
480
2,558
5,287
1,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Roy Da Goat
Kukulkan
11
2 / 4 / 2
6,106
555
2,536
5,879
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
nasty_nate533
Heimdallr
10
4 / 0 / 1
5,798
527
7,125
6,914
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
teakjoe
Odin
9
0 / 5 / 1
5,525
502
3,440
8,449
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AthenaApolloHadesKing ArthurDanzaburou

VS

Bans
CthulhuJanusYmirSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 2 / 2
5,940
540
3,089
8,076
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
 
Jormungandr
8
0 / 1 / 0
5,181
471
1,676
6,605
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
3 / 5 / 0
6,608
601
3,946
6,762
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Gamedrake
Izanami
9
0 / 2 / 0
5,248
477
3,716
6,156
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 1 / 2
7,647
695
6,197
7,750
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
10
10
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
2
1.5
W
Jormungandr
 
Jormungandr
0
1
0
0
W
3
5
0
0.6
L
Bastet
3
1
2
4
W
Izanami
Gamedrake
Izanami
0
2
0
0
L
1
0
3
2.5
L
Kukulkan
Roy Da Goat
Kukulkan
2
4
2
0.75
W
5
1
2
6
L
Heimdallr
nasty_nate533
Heimdallr
4
0
1
4.5
L
Odin
teakjoe
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
18,624
32,212
Taken
35,349
12,033
Mitigated
14,588
12,591
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,089
1,261
0
2,702
8,076
2,445
0
872
7,204
0
27,128
W
Jormungandr
 
Jormungandr
1,676
345
0
2,569
6,605
3,635
9
1,247
5,358
13,335
0
W
3,946
147
0
1,083
6,762
2,107
585
2,190
4,572
35,755
0
L
Bastet
3,439
540
0
2,076
5,683
1,679
0
1,086
4,498
0
27,917
W
Izanami
Gamedrake
Izanami
3,716
2,516
111
3,070
6,156
1,703
280
785
5,371
0
38,625
L
2,558
212
937
2,889
5,287
1,078
0
751
4,536
18,937
0
L
Kukulkan
Roy Da Goat
Kukulkan
2,536
232
0
440
5,879
1,810
145
2,549
3,068
32,164
0
W
6,197
1,501
0
3,051
7,750
4,698
232
0
7,750
0
39,785
L
Heimdallr
nasty_nate533
Heimdallr
7,125
3,608
0
3,684
6,914
1,989
0
875
6,039
0
33,736
L
Odin
teakjoe
Odin
3,440
1,431
0
2,565
8,449
5,477
0
0
8,449
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
30,624
285
Minions Killed
337
0
Camps Cleared
0
960,363
Distance Traveled
1,012,123
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,940
540
56
5
0
251,057
4
W
Jormungandr
5,181
471
29
3
0
182,555
4
W
Agni
6,608
601
86
8
0
177,241
0
L
Bastet
6,113
556
59
5
0
219,134
1
W
Izanami
5,248
477
74
7
0
186,018
3
L
Hel
5,282
480
34
3
0
210,103
2
L
Kukulkan
6,106
555
65
6
0
173,167
0
W
Chaac
7,647
695
92
8
0
215,252
5
L
Heimdallr
5,798
527
61
6
0
176,328
2
L
Odin
5,525
502
66
6
0
181,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role