Player Matchup

Chernobog
Chernobog
FestivePillowV2
Chernobog
Level 88
God Stats
39W - 18L
1,788 SR
Queue Stats
485W - 422L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
GMasterX6
Sylvanus
Level 126
God Stats
2W - 1L
1,726 SR
Queue Stats
84W - 88L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
NotDarvell
Danzaburou
Level 156
God Stats
18W - 13L
1,968 SR
Queue Stats
491W - 408L
1,688 Elo+
Party 2
Raijin
Raijin
PattiestRick
Raijin
Level 157
God Stats
7W - 12L
1,617 SR
Queue Stats
143W - 120L
1,641 Elo+
Party 2
Set
Set
PesoV2
Set
Level 158
God Stats
5W - 10L
1,427 SR
Queue Stats
424W - 359L
1,668 Elo+
Party 2
Team Averages
Level 137
1,705 SR
1,642 Elo+

VS

Team Averages
Level 131
1,614 SR
1,641 Elo+
Izanami
Izanami
DKerk
Izanami
Level 155
God Stats
40W - 40L
1,606 SR
Queue Stats
128W - 122L
1,608 Elo+
Solo
Da Ji
Da Ji
NiokinTheMedic
Da Ji
Level 79
God Stats
3W - 0L
1,951 SR
Queue Stats
8W - 5L
1,708 Elo+
Party 1
Tiamat
Tiamat
Wooolies
Tiamat
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
Yaprik
Sylvanus
Level 148
God Stats
13W - 11L
1,512 SR
Queue Stats
102W - 86L
1,625 Elo+
Solo
Loki
Loki
beckert26
Loki
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FestivePillowV2
Chernobog
14
2 / 2 / 2
8,809
489
4,971
9,174
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GMasterX6
Sylvanus
16
1 / 2 / 3
9,500
528
6,544
14,598
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
NotDarvell
Danzaburou
14
1 / 3 / 4
9,031
502
6,523
13,291
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
15
1 / 6 / 2
9,287
516
6,431
12,020
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
PesoV2
Set
14
4 / 4 / 4
9,956
553
10,271
17,003
10,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DKerk
Izanami
18
2 / 1 / 3
11,408
634
7,205
10,550
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 7
9,771
543
7,137
13,592
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Wooolies
Tiamat
17
3 / 1 / 7
10,642
591
9,959
8,474
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Yaprik
Sylvanus
15
4 / 1 / 11
10,849
603
6,320
12,982
13,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
5 / 2 / 4
11,516
640
13,915
14,034
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
17
17
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
DKerk
Izanami
2
1
3
3.5
L
Chernobog
FestivePillowV2
Chernobog
2
2
2
1.5
L
Sylvanus
GMasterX6
Sylvanus
1
2
3
1.25
W
3
4
7
1.63
L
Danzaburou
NotDarvell
Danzaburou
1
3
4
1
L
Raijin
1
6
2
0.33
L
Set
PesoV2
Set
4
4
4
1.5
W
Tiamat
Wooolies
Tiamat
3
1
7
6.5
W
Sylvanus
Yaprik
Sylvanus
4
1
11
9.5
W
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
44,536
66,086
Taken
59,632
29,365
Mitigated
36,195
21,682
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DKerk
Izanami
7,205
4,815
0
3,007
10,550
3,719
4,330
491
10,023
0
103,548
L
Chernobog
FestivePillowV2
Chernobog
4,971
3,417
0
3,674
9,174
2,989
272
997
8,177
0
50,348
L
Sylvanus
GMasterX6
Sylvanus
6,544
1,567
1,838
8,104
14,598
8,087
380
2,060
12,538
52,817
7,528
W
7,137
1,899
0
4,898
13,592
5,764
448
2,522
10,958
0
53,021
L
Danzaburou
NotDarvell
Danzaburou
6,523
3,132
0
3,032
13,291
3,598
493
3,243
10,048
0
55,690
L
Raijin
6,431
190
0
627
12,020
3,988
0
3,819
8,201
69,530
0
L
Set
PesoV2
Set
10,271
4,679
0
4,407
17,003
10,703
0
6,160
10,843
0
45,351
W
Tiamat
Wooolies
Tiamat
9,959
762
0
3,600
8,474
5,723
1,210
1,893
6,324
73,072
0
W
Sylvanus
Yaprik
Sylvanus
6,320
1,099
2,916
3,524
12,982
13,535
542
1,602
11,294
23,283
0
W
Loki
13,915
3,993
0
5,655
14,034
7,454
214
5,606
8,402
0
76,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
54,186
537
Minions Killed
600
0
Camps Cleared
0
1,619,064
Distance Traveled
1,721,462
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,408
634
175
10
0
342,641
7
L
Chernobog
8,809
489
99
6
0
310,807
5
L
Sylvanus
9,500
528
127
7
0
313,813
1
W
Da Ji
9,771
543
93
5
0
314,839
7
L
Danzaburou
9,031
502
101
6
0
345,628
5
L
Raijin
9,287
516
147
8
0
299,266
3
L
Set
9,956
553
63
4
0
349,550
4
W
Tiamat
10,642
591
145
8
0
342,177
5
W
Sylvanus
10,849
603
44
2
0
337,970
3
W
Loki
11,516
640
143
8
0
383,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role