Player Matchup

Geb
Geb
Bunnus
Geb
Level 148
God Stats
8W - 7L
1,595 SR
Queue Stats
378W - 257L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
Nabber02
Danzaburou
Level 28
God Stats
9W - 3L
1,802 SR
Queue Stats
92W - 54L
1,683 Elo+
Party 2
Ra
Ra
lilduffman
Ra
Level 93
God Stats
7W - 5L
1,690 SR
Queue Stats
150W - 124L
1,680 Elo+
Party 2
Team Averages
Level 90
1,695 SR
1,690 Elo+

VS

Team Averages
Level 56
1,558 SR
1,587 Elo+
Sylvanus
Sylvanus
Clebzenbo
Sylvanus
Level 159
God Stats
0W - 2L
1,560 SR
Queue Stats
22W - 10L
1,600 Elo+
Party 1
Zeus
Zeus
FarmerBobert
Zeus
Level 5
God Stats
2W - 5L
1,614 SR
Queue Stats
7W - 9L
1,547 Elo+
Solo
Neith
Neith
SovereigntyTE
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bunnus
Geb
14
7 / 1 / 10
10,257
855
6,998
12,841
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Nabber02
Danzaburou
13
7 / 2 / 10
10,174
848
11,461
11,580
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 13
9,548
796
10,225
8,275
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clebzenbo
Sylvanus
11
2 / 5 / 3
8,450
704
4,983
18,225
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 1
8,233
686
8,521
6,864
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 3
7,350
613
4,611
9,021
3,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
5
6
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
Bunnus
Geb
7
1
10
12
L
Sylvanus
Clebzenbo
Sylvanus
2
5
3
0.7
L
3
6
1
0.58
W
Danzaburou
Nabber02
Danzaburou
7
2
10
6
L
0
7
3
0.21
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
18,115
32,696
Taken
34,110
18,524
Mitigated
18,180
11,653
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bunnus
Geb
6,998
1,241
0
1,902
12,841
10,471
140
4,185
8,656
14,818
0
L
Sylvanus
Clebzenbo
Sylvanus
4,983
851
1,902
5,271
18,225
12,459
0
7,995
10,020
24,366
0
L
8,521
643
0
77
6,864
2,197
116
3,854
2,696
27,762
0
W
Danzaburou
Nabber02
Danzaburou
11,461
6,512
0
3,837
11,580
4,483
1,046
5,074
6,506
0
44,494
L
4,611
3,160
0
275
9,021
3,524
0
4,744
4,107
0
18,612
W
10,225
1,102
2,235
3,679
8,275
3,570
479
4,265
4,010
51,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
24,033
171
Minions Killed
109
0
Camps Cleared
0
685,083
Distance Traveled
509,903
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,257
855
0
0
0
245,298
4
L
Sylvanus
8,450
704
29
2
0
178,343
2
L
Zeus
8,233
686
38
3
0
167,235
0
W
Danzaburou
10,174
848
69
6
0
213,155
4
L
Neith
7,350
613
42
4
0
164,325
0
W
Ra
9,548
796
102
9
0
226,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role