Player Matchup

Zeus
Zeus
AllowableZeus44
Zeus
Level 77
God Stats
92W - 62L
1,642 SR
Queue Stats
114W - 103L
1,521 Elo+
Solo
Xing Tian
Xing Tian
BigArm
Xing Tian
Level 59
God Stats
44W - 10L
2,024 SR
Queue Stats
249W - 170L
1,596 Elo+
Party 1
Hercules
Hercules
ChineseToast
Hercules
Level 131
God Stats
8W - 5L
1,390 SR
Queue Stats
200W - 138L
1,681 Elo+
Party 1
Chang'e
Chang'e
OkamiHakka
Chang'e
Level 57
God Stats
11W - 12L
1,599 SR
Queue Stats
63W - 42L
1,595 Elo+
Party 1
Izanami
Izanami
SirTerribleAim
Izanami
Level 16
God Stats
4W - 1L
1,741 SR
Queue Stats
56W - 26L
1,770 Elo+
Party 1
Team Averages
Level 68
1,679 SR
1,633 Elo+

VS

Team Averages
Level 140
1,478 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DoUevenXbox
Gilgamesh
Level 141
God Stats
39W - 28L
1,789 SR
Queue Stats
125W - 124L
1,448 Elo+
Solo
Scylla
Scylla
GarrBarr65
Scylla
Level 149
God Stats
4W - 5L
1,495 SR
Queue Stats
46W - 45L
1,560 Elo+
Party 2
Chaac
Chaac
God0fSarcasm
Chaac
Level 126
God Stats
1W - 1L
1,385 SR
Queue Stats
19W - 19L
1,302 Elo+
Solo
Anhur
Anhur
InfernoEclipse8
Anhur
Level 128
God Stats
1W - 3L
1,184 SR
Queue Stats
234W - 187L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
Ninjazombie4218
Cthulhu
Level 157
God Stats
3W - 6L
1,539 SR
Queue Stats
233W - 186L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,083
840
10,965
6,639
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
BigArm
Xing Tian
16
10 / 0 / 9
11,746
979
7,267
13,030
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ChineseToast
Hercules
17
9 / 1 / 17
11,946
996
18,406
17,043
18,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
OkamiHakka
Chang'e
17
2 / 0 / 15
10,039
837
10,011
9,697
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 12
12,383
1,032
23,625
12,456
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoUevenXbox
Gilgamesh
15
1 / 6 / 3
9,587
799
7,359
23,794
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
GarrBarr65
Scylla
13
0 / 5 / 2
7,448
621
5,180
9,240
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 2
9,520
793
12,087
18,966
11,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
2 / 9 / 3
8,491
708
8,902
13,594
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 5 / 2
7,963
664
12,157
13,993
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
34
Kills
7
7
Deaths
34
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Xing Tian
BigArm
Xing Tian
10
0
9
14.5
W
Hercules
ChineseToast
Hercules
9
1
17
17.5
L
Gilgamesh
DoUevenXbox
Gilgamesh
1
6
3
0.42
L
Scylla
GarrBarr65
Scylla
0
5
2
0.2
L
3
9
2
0.44
L
2
9
3
0.39
L
1
5
2
0.4
W
Chang'e
OkamiHakka
Chang'e
2
0
15
9.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,274
Damage
45,685
58,865
Taken
79,587
44,001
Mitigated
35,836
22,613
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,965
996
513
1,742
6,639
2,294
110
1,943
4,692
24,377
0
W
Xing Tian
BigArm
Xing Tian
7,267
653
493
1,302
13,030
13,094
103
3,438
9,552
12,564
0
W
Hercules
ChineseToast
Hercules
18,406
5,231
0
6,722
17,043
18,366
52
6,130
10,817
0
28,622
L
Gilgamesh
DoUevenXbox
Gilgamesh
7,359
1,665
0
3,820
23,794
9,468
1
6,660
16,191
0
28,010
L
Scylla
GarrBarr65
Scylla
5,180
129
0
599
9,240
3,179
0
3,394
5,496
17,876
0
L
12,087
2,301
0
4,735
18,966
11,142
0
6,155
12,130
0
36,895
L
8,902
3,577
0
60
13,594
4,584
0
4,829
8,426
0
24,266
L
12,157
938
865
826
13,993
7,463
0
5,771
7,705
25,884
0
W
Chang'e
OkamiHakka
Chang'e
10,011
0
3,158
6,033
9,697
3,571
591
4,055
5,416
37,401
0
W
23,625
15,701
0
2,650
12,456
6,676
6,983
1,728
10,704
0
67,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
43,009
271
Minions Killed
221
9
Camps Cleared
5
1,177,964
Distance Traveled
1,057,796
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,083
840
38
3
2
170,200
1
W
Xing Tian
11,746
979
10
1
1
259,856
0
W
Hercules
11,946
996
31
3
1
260,971
2
L
Gilgamesh
9,587
799
46
4
0
228,072
1
L
Scylla
7,448
621
43
4
0
208,867
0
L
Chaac
9,520
793
55
5
4
203,910
0
L
Anhur
8,491
708
55
5
0
183,998
1
L
Cthulhu
7,963
664
22
2
1
232,949
1
W
Chang'e
10,039
837
75
6
0
274,937
0
W
Izanami
12,383
1,032
117
10
5
212,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role