Player Matchup

Gilgamesh
Gilgamesh
Egulner
Gilgamesh
Level 144
God Stats
1W - 1L
1,796 SR
Queue Stats
20W - 10L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
LUXREY
Nu Wa
Level 145
God Stats
26W - 8L
1,683 SR
Queue Stats
39W - 15L
1,717 Elo+
Party 2
Neith
Neith
MichiQT
Neith
Level 147
God Stats
3W - 2L
1,480 SR
Queue Stats
64W - 51L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Ostrogoso
Cthulhu
Level 159
God Stats
1W - 0L
1,878 SR
Queue Stats
27W - 11L
1,660 Elo+
Party 1
Ra
Ra
PibePepon
Ra
Level 146
God Stats
4W - 1L
1,532 SR
Queue Stats
58W - 60L
1,511 Elo+
Party 2
Team Averages
Level 148
1,674 SR
1,623 Elo+

VS

Team Averages
Level 112
1,536 SR
1,516 Elo+
Vulcan
Vulcan
L33L00
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MeGustaPaladins
Chaac
Level 80
God Stats
6W - 4L
1,692 SR
Queue Stats
51W - 51L
1,559 Elo+
Solo
Tiamat
Tiamat
PumpKingss
Tiamat
Level 85
God Stats
17W - 24L
1,459 SR
Queue Stats
51W - 61L
1,444 Elo+
Solo
Ne Zha
Ne Zha
RalfKrow
Ne Zha
Level 84
God Stats
2W - 2L
1,530 SR
Queue Stats
38W - 32L
1,578 Elo+
Solo
Chang'e
Chang'e
SinxOFHell
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Egulner
Gilgamesh
20
8 / 5 / 13
18,181
957
26,490
38,134
26,765
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Nu Wa
LUXREY
Nu Wa
20
5 / 4 / 16
17,453
919
28,036
22,429
10,109
The Alternate Timeline

The Alternate Timeline

+70
Magical Power
+45
Physical Protection
+45
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 25% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Neith
MichiQT
Neith
20
3 / 3 / 9
15,892
836
11,561
14,891
6,089
Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ostrogoso
Cthulhu
20
5 / 1 / 17
17,032
896
21,325
37,137
62,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

20
2 / 6 / 11
16,353
861
15,805
31,033
13,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 20%.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
L33L00
Vulcan
20
2 / 8 / 12
16,901
890
40,123
21,121
9,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Book of the Dead

Book of the Dead

+100
Magical Power
+200
Mana

PASSIVE - If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 4 / 8
18,051
950
33,276
33,745
40,948
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Tiamat
PumpKingss
Tiamat
20
3 / 2 / 13
16,816
885
41,387
22,536
14,003
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Ne Zha
RalfKrow
Ne Zha
16
0 / 0 / 0
11,500
605
0
2,787
881
Chang'e
SinxOFHell
Chang'e
20
6 / 9 / 11
17,245
908
21,928
27,600
9,884
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
23
Kills
19
19
Deaths
23
66
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Egulner
Gilgamesh
8
5
13
2.9
L
Vulcan
L33L00
Vulcan
2
8
12
1
W
Nu Wa
LUXREY
Nu Wa
5
4
16
3.25
L
8
4
8
3
W
Neith
MichiQT
Neith
3
3
9
2.5
W
Cthulhu
Ostrogoso
Cthulhu
5
1
17
13.5
W
2
6
11
1.25
L
Tiamat
PumpKingss
Tiamat
3
2
13
4.75
L
Ne Zha
RalfKrow
Ne Zha
0
0
0
0
L
Chang'e
SinxOFHell
Chang'e
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,217
Damage
136,714
143,624
Taken
107,789
118,888
Mitigated
74,907
29,864
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Egulner
Gilgamesh
26,490
8,971
0
4,332
38,134
26,765
0
28,356
9,778
0
53,140
L
Vulcan
L33L00
Vulcan
40,123
15,152
0
0
21,121
9,191
0
12,804
8,317
91,220
0
W
Nu Wa
LUXREY
Nu Wa
28,036
6,310
0
397
22,429
10,109
0
15,934
6,495
63,468
0
L
33,276
4,056
0
12,284
33,745
40,948
0
18,551
15,194
0
84,927
W
Neith
MichiQT
Neith
11,561
5,535
0
2,986
14,891
6,089
0
10,416
4,475
0
34,983
W
Cthulhu
Ostrogoso
Cthulhu
21,325
931
1,779
2,891
37,137
62,034
0
25,643
11,494
58,890
0
W
15,805
858
8,410
9,069
31,033
13,891
0
23,089
7,944
71,872
0
L
Tiamat
PumpKingss
Tiamat
41,387
1,323
283
6,138
22,536
14,003
0
13,517
9,019
88,657
0
L
Ne Zha
RalfKrow
Ne Zha
0
0
0
0
2,787
881
0
2,787
0
0
0
L
Chang'e
SinxOFHell
Chang'e
21,928
451
3,759
8,167
27,600
9,884
0
17,507
10,093
44,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,911
Gold Earned
80,513
410
Minions Killed
389
16
Camps Cleared
10
1,940,355
Distance Traveled
1,518,960
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,181
957
64
3
2
432,252
0
L
Vulcan
16,901
890
133
7
2
397,776
1
W
Nu Wa
17,453
919
61
3
6
392,489
1
L
Chaac
18,051
950
118
6
2
386,506
0
W
Neith
15,892
836
53
3
0
304,450
0
W
Cthulhu
17,032
896
81
4
1
435,458
0
W
Ra
16,353
861
151
8
7
375,706
1
L
Tiamat
16,816
885
102
5
4
381,766
0
L
Ne Zha
11,500
605
0
0
0
0
0
L
Chang'e
17,245
908
36
2
2
352,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role