Player Matchup

Zeus
Zeus
AFRICANMAJEEF
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,065 Elo+
Solo
Horus
Horus
Kaargren
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 1
Sol
Sol
Lolonoise
Sol
Level 26
God Stats
2W - 5L
1,181 SR
Queue Stats
12W - 22L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
MajorMjolnir
Cthulhu
Level 12
God Stats
2W - 2L
1,505 SR
Queue Stats
2W - 11L
1,282 Elo+
Party 1
Pele
Pele
The Blue Blurrr
Pele
Level 8
God Stats
4W - 3L
1,503 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 1
Team Averages
Level 12
1,438 SR
1,243 Elo+

VS

Team Averages
Level 26
1,553 SR
1,464 Elo+
Bellona
Bellona
DaddyFahsy
Bellona
Level 7
God Stats
9W - 5L
1,497 SR
Queue Stats
53W - 40L
1,556 Elo+
Party 2
Mulan
Mulan
JORK84D
Mulan
Level 24
God Stats
4W - 3L
1,703 SR
Queue Stats
122W - 112L
1,389 Elo+
Solo
Thor
Thor
OneeChanNoPantsu
Thor
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Anubis
Anubis
SnewZn
Anubis
Level 80
God Stats
6W - 2L
1,621 SR
Queue Stats
64W - 54L
1,542 Elo+
Party 2
Artemis
Artemis
zX808downhillXz
Artemis
Level 15
God Stats
62W - 55L
1,443 SR
Queue Stats
78W - 75L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 4
10,549
879
10,116
14,920
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Kaargren
Horus
16
1 / 6 / 2
10,212
851
4,646
25,051
16,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 1
10,718
893
12,221
23,510
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MajorMjolnir
Cthulhu
16
1 / 7 / 3
10,113
843
8,164
20,884
21,821
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 11 / 1
10,337
861
12,904
22,808
13,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyFahsy
Bellona
20
12 / 1 / 18
13,491
1,124
20,969
14,858
13,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
JORK84D
Mulan
18
9 / 0 / 14
12,784
1,065
15,284
11,359
5,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 3 / 20
11,186
932
6,341
10,026
3,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
SnewZn
Anubis
20
15 / 0 / 20
14,979
1,248
38,569
10,236
6,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 2 / 18
11,458
955
18,628
11,022
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
133
6
Kills
43
43
Deaths
6
11
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Bellona
DaddyFahsy
Bellona
12
1
18
21
W
Mulan
JORK84D
Mulan
9
0
14
16
L
Horus
Kaargren
Horus
1
6
2
0.33
L
1
8
1
0.19
L
Cthulhu
MajorMjolnir
Cthulhu
1
7
3
0.36
W
3
3
20
4.33
W
Anubis
SnewZn
Anubis
15
0
20
25
L
2
11
1
0.23
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,051
Damage
99,791
107,173
Taken
57,501
61,795
Mitigated
33,113
8,113
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,116
730
0
22
14,920
4,317
0
4,828
10,092
24,873
0
W
Bellona
DaddyFahsy
Bellona
20,969
11,118
0
1,464
14,858
13,259
0
6,515
8,343
6
37,537
W
Mulan
JORK84D
Mulan
15,284
6,142
166
1,163
11,359
5,869
0
4,551
6,748
0
30,866
L
Horus
Kaargren
Horus
4,646
1,996
1,800
3,591
25,051
16,606
0
6,036
19,015
0
17,949
L
12,221
2,312
0
1,149
23,510
5,386
0
13,852
9,658
36,267
0
L
Cthulhu
MajorMjolnir
Cthulhu
8,164
1,115
326
230
20,884
21,821
0
5,862
15,022
20,467
0
W
6,341
1,275
0
0
10,026
3,650
0
6,491
3,505
0
15,382
W
Anubis
SnewZn
Anubis
38,569
1,996
0
7,011
10,236
6,063
0
5,666
4,420
69,547
0
L
12,904
1,955
0
995
22,808
13,665
0
7,997
14,811
0
29,775
W
18,628
10,011
0
3,038
11,022
4,272
0
7,038
3,984
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
63,898
174
Minions Killed
214
6
Camps Cleared
8
889,153
Distance Traveled
1,057,958
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,549
879
32
3
2
153,543
0
W
Bellona
13,491
1,124
39
3
1
261,901
3
W
Mulan
12,784
1,065
33
3
3
216,652
6
L
Horus
10,212
851
33
3
1
224,321
1
L
Sol
10,718
893
53
4
2
180,599
0
L
Cthulhu
10,113
843
27
2
0
139,159
1
W
Thor
11,186
932
18
2
0
201,818
2
W
Anubis
14,979
1,248
93
8
4
210,131
3
L
Pele
10,337
861
29
2
1
191,531
1
W
Artemis
11,458
955
31
3
0
167,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role