Player Matchup

Odin
Odin
Buldrainer
Odin
Level 78
God Stats
6W - 14L
1,309 SR
Queue Stats
61W - 105L
1,283 Elo+
Solo
Arachne
Arachne
Myadria
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ringdingding69
Neith
Level 9
God Stats
2W - 2L
1,513 SR
Queue Stats
6W - 5L
1,524 Elo+
Solo
Team Averages
Level 51
1,441 SR
1,436 Elo+

VS

Team Averages
Level 130
1,532 SR
1,586 Elo+
Athena
Athena
xXTrollHunterXx
Athena
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
146W - 143L
1,642 Elo+
Solo
Neith
Neith
ΩWarrior
Neith
Level 119
God Stats
4W - 4L
1,597 SR
Queue Stats
120W - 122L
1,617 Elo+
Solo
Merlin
Merlin
Астма
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
9,420
523
5,096
23,142
14,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Myadria
Arachne
13
2 / 3 / 0
10,058
559
6,963
18,748
13,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 10 / 1
9,265
515
4,489
14,909
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
12,963
720
11,917
10,577
15,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ΩWarrior
Neith
17
11 / 0 / 5
13,035
724
25,464
8,827
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Астма
Merlin
14
3 / 1 / 11
11,332
630
8,885
7,086
2,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Arachne
Myadria
Arachne
2
3
0
0.67
L
0
10
1
0.05
W
3
1
13
9.5
W
Neith
ΩWarrior
Neith
11
0
5
13.5
W
Merlin
Астма
Merlin
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
46,266
56,799
Taken
26,490
32,450
Mitigated
22,644
13,288
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
619
0
5,866
23,142
14,382
0
9,765
13,377
0
32,040
L
Arachne
Myadria
Arachne
6,963
3,623
0
6,979
18,748
13,485
0
5,699
13,049
0
44,347
L
4,489
1,449
0
443
14,909
4,583
0
5,516
9,393
0
22,441
W
11,917
3,173
0
1,244
10,577
15,570
652
144
10,433
35,896
0
W
Neith
ΩWarrior
Neith
25,464
13,195
0
3,376
8,827
4,497
2,165
285
8,542
0
107,801
W
Merlin
Астма
Merlin
8,885
1,065
0
437
7,086
2,577
272
0
7,086
33,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
37,330
133
Minions Killed
234
0
Camps Cleared
0
937,560
Distance Traveled
975,903
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,420
523
42
2
0
334,378
0
L
Arachne
10,058
559
62
3
0
370,593
6
L
Neith
9,265
515
29
2
0
232,589
0
W
Athena
12,963
720
35
2
0
348,179
2
W
Neith
13,035
724
160
9
0
314,053
0
W
Merlin
11,332
630
39
2
0
313,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role