Player Matchup

Rama
Rama
CreedBratton1297
Rama
Level 48
God Stats
3W - 8L
1,273 SR
Queue Stats
102W - 130L
1,305 Elo+
Party 2
Ymir
Ymir
Fizzy1
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 2
Ah Puch
Ah Puch
JeremyLoven
Ah Puch
Level 64
God Stats
9W - 13L
1,405 SR
Queue Stats
240W - 238L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
Ragnadon
Guan Yu
Level 44
God Stats
4W - 3L
1,657 SR
Queue Stats
96W - 100L
1,430 Elo+
Party 3
Nemesis
Nemesis
liildemon
Nemesis
Level 12
God Stats
17W - 12L
1,789 SR
Queue Stats
24W - 22L
1,527 Elo+
Party 3
Team Averages
Level 39
1,525 SR
1,376 Elo+

VS

Team Averages
Level 68
1,503 SR
1,461 Elo+
Nu Wa
Nu Wa
Arsineon
Nu Wa
Level 74
God Stats
47W - 44L
1,445 SR
Queue Stats
237W - 274L
1,308 Elo+
Solo
Bellona
Bellona
Dakrath
Bellona
Level 27
God Stats
11W - 8L
1,511 SR
Queue Stats
42W - 31L
1,532 Elo+
Party 1
Nemesis
Nemesis
DatBossLuis
Nemesis
Level 123
God Stats
14W - 17L
1,552 SR
Queue Stats
309W - 262L
1,531 Elo+
Party 1
Yemoja
Yemoja
Orb73
Yemoja
Level 67
God Stats
4W - 3L
1,419 SR
Queue Stats
395W - 389L
1,400 Elo+
Party 1
Neith
Neith
tmx1000
Neith
Level 47
God Stats
153W - 143L
1,590 SR
Queue Stats
203W - 195L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 5
14,806
463
11,652
26,978
10,176
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Fizzy1
Ymir
20
2 / 6 / 7
12,159
380
9,424
22,144
18,943
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
JeremyLoven
Ah Puch
20
4 / 8 / 5
14,140
442
21,890
24,864
14,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Ragnadon
Guan Yu
19
1 / 11 / 7
13,262
414
10,917
31,024
31,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
liildemon
Nemesis
20
11 / 6 / 4
16,473
515
27,586
30,513
19,748
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arsineon
Nu Wa
20
5 / 8 / 10
17,537
548
36,334
25,073
11,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Dakrath
Bellona
20
8 / 5 / 10
18,232
570
20,542
32,231
29,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
DatBossLuis
Nemesis
20
17 / 3 / 10
21,848
683
25,228
27,986
14,075
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Orb73
Yemoja
20
4 / 3 / 15
16,203
506
13,313
34,939
38,648
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
tmx1000
Neith
18
1 / 0 / 4
13,395
419
2,934
8,459
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
19
Kills
35
37
Deaths
19
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arsineon
Nu Wa
5
8
10
1.25
L
1
6
5
0.58
W
Bellona
Dakrath
Bellona
8
5
10
2.6
W
Nemesis
DatBossLuis
Nemesis
17
3
10
7.33
L
Ymir
Fizzy1
Ymir
2
6
7
0.92
L
Ah Puch
JeremyLoven
Ah Puch
4
8
5
0.81
W
Yemoja
Orb73
Yemoja
4
3
15
3.83
L
Guan Yu
Ragnadon
Guan Yu
1
11
7
0.41
L
Nemesis
liildemon
Nemesis
11
6
4
2.17
W
Neith
tmx1000
Neith
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,469
Damage
98,351
135,523
Taken
128,688
95,463
Mitigated
97,605
31,235
Healing
47,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arsineon
Nu Wa
36,334
8,776
183
10,317
25,073
11,387
6,792
6,519
18,554
139,323
0
L
11,652
10,477
0
11,762
26,978
10,176
871
12,837
14,061
0
122,971
W
Bellona
Dakrath
Bellona
20,542
7,160
0
5,408
32,231
29,301
4,210
8,402
23,829
0
132,426
W
Nemesis
DatBossLuis
Nemesis
25,228
15,066
0
12,900
27,986
14,075
4,248
6,077
21,909
0
200,822
L
Ymir
Fizzy1
Ymir
9,424
1,545
0
2,749
22,144
18,943
539
10,624
11,360
32,663
0
L
Ah Puch
JeremyLoven
Ah Puch
21,890
1,512
278
4,684
24,864
14,768
760
10,711
14,073
120,313
0
W
Yemoja
Orb73
Yemoja
13,313
3,045
4,112
8,033
34,939
38,648
1,621
11,289
23,650
89,277
0
L
Guan Yu
Ragnadon
Guan Yu
10,917
2,945
1,900
7,181
31,024
31,828
871
8,940
21,719
0
61,855
L
Nemesis
liildemon
Nemesis
27,586
15,261
0
2,681
30,513
19,748
0
10,089
20,344
0
134,007
W
Neith
tmx1000
Neith
2,934
1,064
687
5,515
8,459
4,194
0
438
8,021
0
89,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,840
Gold Earned
87,215
675
Minions Killed
869
0
Camps Cleared
0
2,663,778
Distance Traveled
2,543,652
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,537
548
208
7
0
504,492
2
L
Rama
14,806
463
198
6
0
518,533
11
W
Bellona
18,232
570
209
7
0
560,133
1
W
Nemesis
21,848
683
263
8
0
648,162
6
L
Ymir
12,159
380
30
1
0
542,300
2
L
Ah Puch
14,140
442
172
5
0
463,493
3
W
Yemoja
16,203
506
116
4
0
568,060
8
L
Guan Yu
13,262
414
113
4
0
534,087
0
L
Nemesis
16,473
515
162
5
0
605,365
3
W
Neith
13,395
419
73
2
0
262,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role