Player Matchup

Ymir
Ymir
Chron_Soss
Ymir
Level 84
God Stats
138W - 107L
1,660 SR
Queue Stats
145W - 121L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonVDay
Tsukuyomi
Level 65
God Stats
59W - 34L
1,698 SR
Queue Stats
294W - 308L
1,593 Elo+
Solo
Guan Yu
Guan Yu
Justleland
Guan Yu
Level 88
God Stats
5W - 2L
1,831 SR
Queue Stats
82W - 71L
1,585 Elo+
Party 4
Danzaburou
Danzaburou
Kingsporter
Danzaburou
Level 78
God Stats
22W - 15L
1,592 SR
Queue Stats
83W - 76L
1,581 Elo+
Party 4
Baron Samedi
Baron Samedi
Zwafflen
Baron Samedi
Level 97
God Stats
18W - 10L
1,598 SR
Queue Stats
124W - 109L
1,525 Elo+
Party 1
Team Averages
Level 82
1,676 SR
1,580 Elo+

VS

Team Averages
Level 117
1,559 SR
1,588 Elo+
Chang'e
Chang'e
IN-Vasion23
Chang'e
Level 127
God Stats
3W - 4L
1,769 SR
Queue Stats
204W - 209L
1,561 Elo+
Party 2
Hel
Hel
LxPoison
Hel
Level 103
God Stats
130W - 107L
1,549 SR
Queue Stats
214W - 211L
1,599 Elo+
Party 3
Geb
Geb
LxVergil
Geb
Level 98
God Stats
26W - 37L
1,532 SR
Queue Stats
211W - 209L
1,588 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PkmnGamer32
Cu Chulainn
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
madallon2
Heimdallr
Level 156
God Stats
7W - 9L
1,446 SR
Queue Stats
35W - 32L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 18
11,371
1,137
13,687
13,698
14,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
CrimsonVDay
Tsukuyomi
17
2 / 2 / 18
10,453
1,045
14,752
11,057
5,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Justleland
Guan Yu
16
3 / 2 / 13
10,045
1,005
9,028
14,567
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kingsporter
Danzaburou
18
12 / 1 / 11
13,008
1,301
18,883
9,985
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zwafflen
Baron Samedi
16
4 / 1 / 14
10,353
1,035
13,543
5,705
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IN-Vasion23
Chang'e
15
0 / 5 / 5
9,132
913
12,191
14,864
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 2
10,678
1,068
11,555
12,096
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 3 / 4
9,379
938
5,802
15,977
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
PkmnGamer32
Cu Chulainn
15
1 / 7 / 3
8,853
885
9,303
17,876
11,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
madallon2
Heimdallr
16
3 / 7 / 4
10,125
1,013
12,093
13,877
5,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
24
Kills
7
7
Deaths
24
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
W
Tsukuyomi
CrimsonVDay
Tsukuyomi
2
2
18
5.5
L
Chang'e
IN-Vasion23
Chang'e
0
5
5
0.5
W
Guan Yu
Justleland
Guan Yu
3
2
13
4.75
W
Danzaburou
Kingsporter
Danzaburou
12
1
11
17.5
L
3
2
2
2
L
0
3
4
0.67
L
Cu Chulainn
PkmnGamer32
Cu Chulainn
1
7
3
0.36
W
Baron Samedi
Zwafflen
Baron Samedi
4
1
14
11
L
Heimdallr
madallon2
Heimdallr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,893
Damage
50,944
55,012
Taken
74,690
39,888
Mitigated
39,467
24,131
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,687
1,809
0
3,408
13,698
14,557
0
6,651
7,047
23,613
0
W
Tsukuyomi
CrimsonVDay
Tsukuyomi
14,752
3,037
0
1,483
11,057
5,790
0
6,383
4,674
0
39,244
L
Chang'e
IN-Vasion23
Chang'e
12,191
636
3,011
2,679
14,864
5,225
0
6,536
8,118
32,078
0
W
Guan Yu
Justleland
Guan Yu
9,028
1,004
3,786
4,103
14,567
13,411
0
8,331
6,236
0
24,428
W
Danzaburou
Kingsporter
Danzaburou
18,883
11,330
2,012
3,039
9,985
3,640
0
6,917
3,068
0
42,119
L
11,555
379
7,991
4,632
12,096
4,725
0
4,189
7,814
25,084
0
L
5,802
327
134
818
15,977
12,586
0
4,822
11,095
13,931
0
L
Cu Chulainn
PkmnGamer32
Cu Chulainn
9,303
1,148
0
314
17,876
11,207
0
6,650
11,226
2,210
16,131
W
Baron Samedi
Zwafflen
Baron Samedi
13,543
724
4,699
1,601
5,705
2,490
0
2,156
3,549
26,139
0
L
Heimdallr
madallon2
Heimdallr
12,093
5,462
0
519
13,877
5,724
0
5,033
8,664
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,230
Gold Earned
48,167
202
Minions Killed
186
13
Camps Cleared
5
1,014,008
Distance Traveled
911,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,371
1,137
11
1
3
207,817
1
W
Tsukuyomi
10,453
1,045
60
6
6
209,619
0
L
Chang'e
9,132
913
40
4
0
190,171
0
W
Guan Yu
10,045
1,005
31
3
1
200,975
0
W
Danzaburou
13,008
1,301
66
7
3
177,672
1
L
Hel
10,678
1,068
51
5
1
201,690
0
L
Geb
9,379
938
20
2
0
163,322
0
L
Cu Chulainn
8,853
885
12
1
2
191,649
0
W
Baron Samedi
10,353
1,035
34
3
0
217,925
0
L
Heimdallr
10,125
1,013
63
6
2
164,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role