Player Matchup

Cthulhu
Cthulhu
CincySmokes
Cthulhu
Level 28
God Stats
19W - 14L
1,686 SR
Queue Stats
114W - 99L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
bauticarp04
Ao Kuang
Level 28
God Stats
7W - 10L
1,331 SR
Queue Stats
63W - 70L
1,351 Elo+
Solo
Chernobog
Chernobog
hopefulmarmot
Chernobog
Level 27
God Stats
18W - 22L
1,491 SR
Queue Stats
292W - 331L
1,494 Elo+
Solo
Sol
Sol
loganzuul
Sol
Level 23
God Stats
8W - 8L
1,470 SR
Queue Stats
19W - 20L
1,483 Elo+
Solo
Chaac
Chaac
mgss_zDog
Chaac
Level 10
God Stats
5W - 7L
1,411 SR
Queue Stats
6W - 9L
1,243 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,393 Elo+

VS

Team Averages
Level 21
1,470 SR
1,393 Elo+
Ares
Ares
Hatsune-Skyy
Ares
Level 27
God Stats
8W - 3L
1,697 SR
Queue Stats
79W - 73L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Jablinski420495
Amaterasu
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
166W - 195L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lucasssj3V2
Ah Muzen Cab
Level 21
God Stats
3W - 6L
1,256 SR
Queue Stats
31W - 39L
1,319 Elo+
Solo
Bakasura
Bakasura
Master Nels 117
Bakasura
Level 26
God Stats
7W - 4L
1,567 SR
Queue Stats
102W - 129L
1,441 Elo+
Solo
Raijin
Raijin
whylife15
Raijin
Level 5
God Stats
1W - 3L
1,328 SR
Queue Stats
17W - 29L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CincySmokes
Cthulhu
8
2 / 0 / 3
4,813
602
3,516
3,313
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
bauticarp04
Ao Kuang
8
2 / 0 / 2
5,142
643
2,221
4,089
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
hopefulmarmot
Chernobog
8
1 / 1 / 4
4,797
600
2,824
4,650
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 0
6,067
758
2,754
3,784
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
mgss_zDog
Chaac
10
0 / 1 / 0
5,183
648
2,009
4,509
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,456
557
2,113
6,617
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Jablinski420495
Amaterasu
8
0 / 0 / 1
4,272
534
1,616
3,903
1,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Lucasssj3V2
Ah Muzen Cab
7
0 / 2 / 1
4,443
555
3,629
4,801
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
8
2 / 2 / 0
4,978
622
2,526
4,492
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
whylife15
Raijin
2
0 / 2 / 0
3,237
405
570
1,082
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CincySmokes
Cthulhu
2
0
3
3.5
L
1
3
0
0.33
L
Amaterasu
Jablinski420495
Amaterasu
0
0
1
0.5
L
Ah Muzen Cab
Lucasssj3V2
Ah Muzen Cab
0
2
1
0.25
L
Bakasura
2
2
0
1
W
Ao Kuang
bauticarp04
Ao Kuang
2
0
2
3
W
Chernobog
hopefulmarmot
Chernobog
1
1
4
3
W
4
1
0
4
W
Chaac
mgss_zDog
Chaac
0
1
0
0
L
Raijin
whylife15
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
10,454
20,345
Taken
20,895
7,040
Mitigated
9,676
4,640
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CincySmokes
Cthulhu
3,516
590
55
620
3,313
1,622
0
866
2,447
15,420
0
L
2,113
31
0
1,318
6,617
4,128
0
3,092
3,255
9,519
0
L
Amaterasu
Jablinski420495
Amaterasu
1,616
697
0
723
3,903
1,839
234
573
3,123
0
12,507
L
Ah Muzen Cab
Lucasssj3V2
Ah Muzen Cab
3,629
1,109
0
1,262
4,801
1,666
100
1,540
3,111
0
27,029
L
Bakasura
2,526
2,130
0
1,009
4,492
1,725
0
1,985
2,477
0
18,042
W
Ao Kuang
bauticarp04
Ao Kuang
2,221
811
0
328
4,089
1,108
0
221
3,828
22,839
0
W
Chernobog
hopefulmarmot
Chernobog
2,824
1,676
0
833
4,650
1,014
0
1,057
3,593
0
18,949
W
2,754
999
0
1,284
3,784
906
2,848
393
3,237
26,629
0
W
Chaac
mgss_zDog
Chaac
2,009
301
0
1,520
4,509
2,390
177
0
4,332
0
21,948
L
Raijin
whylife15
Raijin
570
211
0
0
1,082
318
0
881
201
1,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
21,386
234
Minions Killed
143
0
Camps Cleared
0
836,328
Distance Traveled
656,825
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,813
602
30
4
0
187,936
3
L
Ares
4,456
557
15
2
0
153,578
3
L
Amaterasu
4,272
534
29
4
0
170,108
0
L
Ah Muzen Cab
4,443
555
48
6
0
129,224
1
L
Bakasura
4,978
622
48
6
0
163,381
0
W
Ao Kuang
5,142
643
47
6
0
176,014
1
W
Chernobog
4,797
600
45
6
0
122,400
1
W
Sol
6,067
758
57
7
0
171,551
0
W
Chaac
5,183
648
55
7
0
178,427
0
L
Raijin
3,237
405
3
0
0
40,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role