Player Matchup

Fenrir
Fenrir
BboyPurple13
Fenrir
Level 46
God Stats
28W - 57L
1,351 SR
Queue Stats
36W - 70L
1,248 Elo+
Solo
Sol
Sol
M1sterG0Ham
Sol
Level 143
God Stats
5W - 2L
1,746 SR
Queue Stats
147W - 156L
1,483 Elo+
Party 1
Neith
Neith
MrsG0Ham
Neith
Level 105
God Stats
6W - 7L
1,372 SR
Queue Stats
216W - 271L
1,311 Elo+
Party 1
Team Averages
Level 98
1,490 SR
1,347 Elo+

VS

Team Averages
Level 80
1,448 SR
1,400 Elo+
Horus
Horus
Razgriz222
Horus
Level 86
God Stats
20W - 24L
1,444 SR
Queue Stats
84W - 107L
1,328 Elo+
Solo
Ymir
Ymir
YaBoiHiggy
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
chharrliie
Arachne
Level 88
God Stats
30W - 42L
1,400 SR
Queue Stats
208W - 310L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 3
7,118
647
2,501
4,602
1,563
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 3
8,302
755
8,427
3,751
1,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MrsG0Ham
Neith
11
2 / 0 / 6
7,861
715
5,509
3,471
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 1
6,770
615
2,961
8,164
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
7,004
637
1,678
7,073
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
chharrliie
Arachne
9
1 / 3 / 0
6,898
627
3,410
7,216
2,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
3
2.5
W
5
0
3
6.5
W
Neith
MrsG0Ham
Neith
2
0
6
5
L
Horus
0
3
1
0.17
L
0
2
1
0.25
L
Arachne
chharrliie
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
8,049
11,824
Taken
22,453
4,064
Mitigated
11,723
4,535
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,501
707
0
743
4,602
1,563
120
823
3,779
0
9,908
W
8,427
2,589
0
1,978
3,751
1,560
1,600
594
3,157
37,565
0
W
Neith
MrsG0Ham
Neith
5,509
3,099
0
1,814
3,471
941
1,158
349
3,122
0
24,742
L
Horus
2,961
1,309
567
1,590
8,164
3,874
0
3,415
4,749
0
30,497
L
1,678
168
0
0
7,073
5,384
0
3,294
3,779
15,774
0
L
Arachne
chharrliie
Arachne
3,410
2,603
0
1,445
7,216
2,465
0
1,961
5,255
0
17,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
20,672
147
Minions Killed
103
0
Camps Cleared
0
588,859
Distance Traveled
585,761
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,118
647
21
2
0
207,936
2
W
Sol
8,302
755
74
7
0
178,821
4
W
Neith
7,861
715
52
5
0
202,102
4
L
Horus
6,770
615
45
4
0
177,832
2
L
Ymir
7,004
637
33
3
0
204,749
1
L
Arachne
6,898
627
25
2
0
203,180
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role