Player Matchup

King Arthur
King Arthur
BigBillFisher
King Arthur
Level 46
God Stats
22W - 27L
1,368 SR
Queue Stats
442W - 468L
1,401 Elo+
Party 2
Apollo
Apollo
GR1ZZLY180
Apollo
Level 17
God Stats
3W - 3L
1,862 SR
Queue Stats
45W - 43L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
Smug10li
Ne Zha
Level 13
God Stats
2W - 2L
1,681 SR
Queue Stats
32W - 20L
1,631 Elo+
Party 2
Sol
Sol
kwesi125
Sol
Level 29
God Stats
14W - 14L
1,502 SR
Queue Stats
118W - 134L
1,389 Elo+
Party 2
Cerberus
Cerberus
onermedw0lf
Cerberus
Level 26
God Stats
21W - 18L
1,530 SR
Queue Stats
67W - 82L
1,392 Elo+
Party 2
Team Averages
Level 26
1,589 SR
1,440 Elo+

VS

Team Averages
Level 9
1,500 SR
1,527 Elo+
Hercules
Hercules
Dragster34
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 1
Olorun
Olorun
Hav0k01
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,408 Elo+
Party 1
Anhur
Anhur
camionetafachera
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Set
Set
onetagg
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
trabesaid
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBillFisher
King Arthur
19
0 / 1 / 14
14,189
489
3,118
21,696
12,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
GR1ZZLY180
Apollo
18
14 / 2 / 9
14,250
491
20,829
17,263
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Smug10li
Ne Zha
20
12 / 2 / 12
18,572
640
19,192
28,623
9,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
19 / 1 / 15
14,211
490
45,936
17,839
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
onermedw0lf
Cerberus
18
2 / 2 / 8
13,967
482
2,446
21,935
27,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragster34
Hercules
6
0 / 5 / 5
7,844
270
834
16,629
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Hav0k01
Olorun
5
0 / 8 / 7
7,601
262
0
13,159
2,644
6
0 / 13 / 7
7,770
268
465
23,179
4,999
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
4
0 / 10 / 4
7,512
259
282
12,541
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
5
0 / 12 / 7
7,819
270
238
29,157
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
47
Kills
0
8
Deaths
48
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBillFisher
King Arthur
0
1
14
7
L
Hercules
Dragster34
Hercules
0
5
5
0.5
W
Apollo
GR1ZZLY180
Apollo
14
2
9
9.25
L
Olorun
Hav0k01
Olorun
0
8
7
0.44
W
Ne Zha
Smug10li
Ne Zha
12
2
12
9
L
0
13
7
0.27
W
19
1
15
26.5
W
Cerberus
onermedw0lf
Cerberus
2
2
8
3
L
Set
0
10
4
0.2
L
Ares
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,521
Damage
1,819
107,356
Taken
94,665
63,163
Mitigated
24,094
38,634
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBillFisher
King Arthur
3,118
163
0
3,558
21,696
12,194
3,353
509
16,038
0
69,132
L
Hercules
Dragster34
Hercules
834
475
0
268
16,629
5,980
0
4,489
12,140
0
4,794
W
Apollo
GR1ZZLY180
Apollo
20,829
13,658
0
2,530
17,263
7,424
4,612
902
14,411
0
132,611
L
Olorun
Hav0k01
Olorun
0
0
0
0
13,159
2,644
0
7,920
5,239
0
0
W
Ne Zha
Smug10li
Ne Zha
19,192
2,764
0
15,351
28,623
9,657
1,678
1,760
18,689
0
189,727
L
465
381
0
314
23,179
4,999
0
14,810
8,369
0
2,955
W
45,936
7,583
0
10,656
17,839
6,195
4,004
723
17,116
124,103
0
W
Cerberus
onermedw0lf
Cerberus
2,446
0
0
6,539
21,935
27,693
1,908
817
17,031
64,183
0
L
Set
282
212
0
291
12,541
1,961
0
3,195
9,346
0
3,601
L
Ares
238
58
0
526
29,157
8,510
0
17,968
11,109
495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,189
Gold Earned
38,546
788
Minions Killed
28
0
Camps Cleared
0
2,747,146
Distance Traveled
274,897
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,189
489
115
4
0
550,609
0
L
Hercules
7,844
270
10
0
0
95,548
0
W
Apollo
14,250
491
144
5
0
523,564
0
L
Olorun
7,601
262
0
0
0
2,335
0
W
Ne Zha
18,572
640
294
10
0
622,904
6
L
Anhur
7,770
268
8
0
0
65,680
0
W
Sol
14,211
490
130
4
0
580,731
0
W
Cerberus
13,967
482
105
4
0
469,338
1
L
Set
7,512
259
9
0
0
61,867
0
L
Ares
7,819
270
1
0
0
49,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role