Player Matchup

Sol
Sol
Ale4ever player
Sol
Level 105
God Stats
66W - 41L
1,658 SR
Queue Stats
472W - 472L
1,526 Elo+
Solo
Vamana
Vamana
JohnnyBend32
Vamana
Level 97
God Stats
30W - 48L
1,339 SR
Queue Stats
695W - 775L
1,412 Elo+
Solo
Pele
Pele
THE__AGELESS_ONE
Pele
Level 117
God Stats
3W - 4L
1,512 SR
Queue Stats
42W - 35L
1,540 Elo+
Solo
Scylla
Scylla
Zai-Mo
Scylla
Level 120
God Stats
4W - 3L
1,428 SR
Queue Stats
146W - 146L
1,553 Elo+
Solo
Loki
Loki
inkedWORRIOR
Loki
Level 62
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 7L
1,064 Elo+
Solo
Team Averages
Level 100
1,448 SR
1,419 Elo+

VS

Team Averages
Level 79
1,483 SR
1,470 Elo+
Gilgamesh
Gilgamesh
EtherialNahuel
Gilgamesh
Level 67
God Stats
5W - 4L
1,481 SR
Queue Stats
94W - 98L
1,383 Elo+
Solo
Cernunnos
Cernunnos
IvoNnE-mon
Cernunnos
Level 66
God Stats
40W - 31L
1,529 SR
Queue Stats
342W - 370L
1,480 Elo+
Solo
Horus
Horus
OldHead-Tony
Horus
Level 92
God Stats
10W - 9L
1,511 SR
Queue Stats
279W - 251L
1,507 Elo+
Solo
Zeus
Zeus
ShibaTatasuya
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
radchick007
Discordia
Level 53
God Stats
2W - 1L
1,394 SR
Queue Stats
64W - 60L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,561
956
11,985
11,754
3,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
14
0 / 5 / 3
8,348
835
8,612
15,917
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 4 / 4
8,987
899
7,390
16,167
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Zai-Mo
Scylla
14
0 / 1 / 3
8,690
869
8,708
6,706
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 2
9,166
917
2,697
9,302
3,130
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

189

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EtherialNahuel
Gilgamesh
15
3 / 1 / 9
10,168
1,017
8,833
8,919
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
IvoNnE-mon
Cernunnos
16
1 / 1 / 13
9,512
951
7,245
12,246
5,956
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 7
10,978
1,098
11,540
10,245
6,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 9
10,921
1,092
18,801
5,845
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
radchick007
Discordia
16
0 / 0 / 14
9,509
951
8,044
4,571
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
4
Kills
20
20
Deaths
4
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Gilgamesh
EtherialNahuel
Gilgamesh
3
1
9
7.5
W
Cernunnos
IvoNnE-mon
Cernunnos
1
1
13
7.5
L
Vamana
0
5
3
0.3
W
8
1
7
11.5
W
8
1
9
12.5
L
0
4
4
0.5
L
Scylla
Zai-Mo
Scylla
0
1
3
1.5
L
2
6
2
0.5
W
Discordia
radchick007
Discordia
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
54,463
59,846
Taken
41,826
29,615
Mitigated
20,203
8,898
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,985
3,833
452
3,745
11,754
3,978
0
4,968
6,646
40,399
0
W
Gilgamesh
EtherialNahuel
Gilgamesh
8,833
1,827
752
839
8,919
3,710
0
6,404
2,263
0
18,569
W
Cernunnos
IvoNnE-mon
Cernunnos
7,245
2,858
580
528
12,246
5,956
0
6,263
5,703
0
24,881
L
Vamana
8,612
3,996
0
2,179
15,917
12,214
0
6,982
8,761
721
13,219
W
11,540
5,150
1,806
2,965
10,245
6,616
0
3,842
5,995
0
15,990
W
18,801
1,104
0
893
5,845
2,253
0
1,675
3,930
39,479
0
L
7,390
515
0
2,377
16,167
8,026
0
8,776
7,139
0
36,201
L
Scylla
Zai-Mo
Scylla
8,708
719
0
145
6,706
2,267
0
3,076
3,448
19,716
0
L
2,697
815
0
0
9,302
3,130
0
2,203
7,007
0
13,516
W
Discordia
radchick007
Discordia
8,044
440
198
222
4,571
1,668
0
2,554
1,867
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
51,088
201
Minions Killed
197
7
Camps Cleared
6
941,924
Distance Traveled
943,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,561
956
76
8
3
160,307
0
W
Gilgamesh
10,168
1,017
24
2
1
196,124
0
W
Cernunnos
9,512
951
45
5
0
178,227
0
L
Vamana
8,348
835
12
1
1
217,115
3
W
Horus
10,978
1,098
11
1
3
190,244
0
W
Zeus
10,921
1,092
57
6
2
190,785
3
L
Pele
8,987
899
58
6
1
205,932
0
L
Scylla
8,690
869
36
4
1
174,459
0
L
Loki
9,166
917
19
2
1
184,111
0
W
Discordia
9,509
951
60
6
0
188,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role