Player Matchup

Sol
Sol
DjSprinkz
Sol
Level 15
God Stats
64W - 53L
1,475 SR
Queue Stats
205W - 188L
1,381 Elo+
Solo
Fenrir
Fenrir
Im_Chxrry
Fenrir
Level 8
God Stats
4W - 4L
1,350 SR
Queue Stats
9W - 19L
1,183 Elo+
Party 1
Hera
Hera
Luisluengoq
Hera
Level 16
God Stats
48W - 39L
1,411 SR
Queue Stats
85W - 106L
1,316 Elo+
Solo
Thanatos
Thanatos
leoassasin2345
Thanatos
Level 88
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Bellona
Bellona
riderdahedgehog
Bellona
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,193 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,346 Elo+

VS

Team Averages
Level 18
1,479 SR
1,358 Elo+
Athena
Athena
J0e143
Athena
Level 25
God Stats
2W - 2L
1,298 SR
Queue Stats
13W - 15L
1,351 Elo+
Solo
Hades
Hades
Uh_Oh_Marty
Hades
Level 28
God Stats
1W - 4L
1,423 SR
Queue Stats
123W - 123L
1,437 Elo+
Solo
Cupid
Cupid
calmel2001
Cupid
Level 17
God Stats
2W - 2L
1,614 SR
Queue Stats
7W - 10L
1,428 Elo+
Solo
Thor
Thor
lexus_pelletier
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,186 Elo+
Solo
Ullr
Ullr
tbones519
Ullr
Level 17
God Stats
10W - 10L
1,558 SR
Queue Stats
101W - 107L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 33
13,436
1,221
16,742
6,146
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Im_Chxrry
Fenrir
18
6 / 4 / 29
11,477
1,043
9,014
11,833
7,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
15 / 1 / 29
13,269
1,206
19,705
5,530
2,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
19
14 / 2 / 25
13,154
1,196
24,143
15,104
5,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 32
11,209
1,019
12,185
13,672
10,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
J0e143
Athena
16
1 / 13 / 5
9,864
897
12,662
21,618
18,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 7 / 2
9,948
904
5,736
12,801
5,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
16
4 / 6 / 4
11,071
1,006
13,959
15,781
6,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 15 / 5
9,916
901
3,492
21,915
8,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
16
1 / 10 / 6
9,925
902
8,976
19,884
7,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
31
51
Kills
9
9
Deaths
51
148
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
0
33
27.5
W
Fenrir
Im_Chxrry
Fenrir
6
4
29
5.13
L
Athena
J0e143
Athena
1
13
5
0.27
W
15
1
29
29.5
L
2
7
2
0.43
L
Cupid
4
6
4
1
W
Thanatos
14
2
25
13.25
L
1
15
5
0.23
W
5
2
32
10.5
L
Ullr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,789
Damage
44,825
52,285
Taken
91,999
27,848
Mitigated
46,191
19,803
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,742
1,716
0
3,245
6,146
2,234
0
1,778
4,368
32,242
0
W
Fenrir
Im_Chxrry
Fenrir
9,014
1,710
0
402
11,833
7,312
0
3,993
7,840
0
19,148
L
Athena
J0e143
Athena
12,662
4,421
0
0
21,618
18,760
0
9,029
12,441
28,970
0
W
19,705
5,638
50
1,218
5,530
2,145
0
2,295
3,235
39,136
0
L
5,736
828
191
1,250
12,801
5,900
0
4,016
8,751
26,105
0
L
Cupid
13,959
8,976
60
2,638
15,781
6,033
0
4,698
10,999
0
36,572
W
Thanatos
24,143
11,659
0
13,478
15,104
5,922
0
6,687
8,417
0
34,047
L
3,492
2,430
0
0
21,915
8,374
0
10,972
10,737
0
16,083
W
12,185
2,968
0
1,410
13,672
10,235
0
3,645
10,027
175
29,592
L
Ullr
8,976
5,969
0
2,148
19,884
7,124
0
7,055
12,523
0
28,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,545
Gold Earned
50,724
177
Minions Killed
172
9
Camps Cleared
6
974,973
Distance Traveled
827,060
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,436
1,221
41
4
0
212,039
0
W
Fenrir
11,477
1,043
19
2
0
184,431
0
L
Athena
9,864
897
26
2
0
161,625
0
W
Hera
13,269
1,206
61
6
1
173,776
0
L
Hades
9,948
904
41
4
3
145,414
1
L
Cupid
11,071
1,006
54
5
2
164,151
0
W
Thanatos
13,154
1,196
20
2
6
202,586
0
L
Thor
9,916
901
25
2
0
166,746
0
W
Bellona
11,209
1,019
36
3
2
202,141
1
L
Ullr
9,925
902
26
2
1
189,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role