Player Matchup

Tiamat
Tiamat
Dantegra
Tiamat
Level 135
God Stats
12W - 7L
1,547 SR
Queue Stats
269W - 252L
1,526 Elo+
Party 3
Da Ji
Da Ji
LookusPookus
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 106L
1,456 Elo+
Party 2
Athena
Athena
TheJester_6
Athena
Level 106
God Stats
14W - 6L
1,844 SR
Queue Stats
161W - 141L
1,584 Elo+
Party 3
Izanami
Izanami
collin831
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,452 Elo+
Party 2
King Arthur
King Arthur
gawkyunicorn299
King Arthur
Level 68
God Stats
16W - 17L
1,541 SR
Queue Stats
78W - 105L
1,475 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,499 Elo+

VS

Team Averages
Level 90
1,604 SR
1,496 Elo+
Sol
Sol
FosGold
Sol
Level 68
God Stats
8W - 7L
1,419 SR
Queue Stats
118W - 153L
1,476 Elo+
Party 1
Hercules
Hercules
JDSFODSJGNSDJ
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JohnCrux
Kukulkan
Level 95
God Stats
8W - 5L
1,637 SR
Queue Stats
559W - 555L
1,481 Elo+
Solo
Arachne
Arachne
LiterallyNeith
Arachne
Level 85
God Stats
94W - 65L
1,664 SR
Queue Stats
341W - 380L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WillTank4Food
Tsukuyomi
Level 88
God Stats
6W - 2L
1,803 SR
Queue Stats
150W - 186L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dantegra
Tiamat
10
2 / 3 / 2
5,806
581
3,315
4,432
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 9 / 1
6,232
623
5,965
8,938
2,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
1 / 3 / 2
5,329
533
2,249
7,413
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
collin831
Izanami
9
1 / 4 / 0
5,142
514
3,468
6,463
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
gawkyunicorn299
King Arthur
8
1 / 4 / 1
4,828
483
3,206
8,599
3,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 2 / 4
5,933
593
2,311
4,279
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
JDSFODSJGNSDJ
Hercules
10
2 / 2 / 1
5,987
599
4,815
5,940
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JohnCrux
Kukulkan
12
8 / 2 / 2
6,977
698
8,303
5,511
1,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 6
6,864
686
6,215
7,961
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
WillTank4Food
Tsukuyomi
9
5 / 1 / 4
6,206
621
4,514
5,983
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
23
23
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dantegra
Tiamat
2
3
2
1
W
Sol
1
2
4
1.5
W
Hercules
JDSFODSJGNSDJ
Hercules
2
2
1
1.25
W
Kukulkan
JohnCrux
Kukulkan
8
2
2
4.5
W
7
2
6
5
L
4
9
1
0.5
L
Athena
1
3
2
0.67
W
Tsukuyomi
WillTank4Food
Tsukuyomi
5
1
4
7
L
Izanami
collin831
Izanami
1
4
0
0.25
L
King Arthur
gawkyunicorn299
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
26,158
35,845
Taken
29,674
13,650
Mitigated
10,846
6,412
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dantegra
Tiamat
3,315
187
0
988
4,432
2,926
278
1,979
2,453
26,085
0
W
Sol
2,311
624
0
1,694
4,279
952
1,298
194
4,085
30,235
0
W
Hercules
JDSFODSJGNSDJ
Hercules
4,815
1,567
0
1,990
5,940
2,739
0
265
5,671
0
30,143
W
Kukulkan
JohnCrux
Kukulkan
8,303
1,560
0
385
5,511
1,891
0
1,535
3,732
39,698
0
W
6,215
4,658
0
2,324
7,961
2,580
0
1,440
6,455
0
28,712
L
5,965
1,826
0
0
8,938
2,563
0
2,093
6,845
0
19,332
L
Athena
2,249
369
0
1,241
7,413
2,785
120
3,103
4,310
9,817
0
W
Tsukuyomi
WillTank4Food
Tsukuyomi
4,514
1,298
0
1,832
5,983
2,684
0
1,716
4,167
0
10,989
L
Izanami
collin831
Izanami
3,468
2,362
0
2,023
6,463
1,754
0
2,137
4,326
0
33,962
L
King Arthur
gawkyunicorn299
King Arthur
3,206
547
0
2,160
8,599
3,622
0
1,302
7,297
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
31,967
220
Minions Killed
285
0
Camps Cleared
0
868,480
Distance Traveled
1,026,805
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,806
581
66
7
0
167,988
4
W
Sol
5,933
593
71
7
0
184,997
1
W
Hercules
5,987
599
65
7
0
212,240
4
W
Kukulkan
6,977
698
82
8
0
196,643
3
W
Arachne
6,864
686
49
5
0
194,240
5
L
Da Ji
6,232
623
33
3
0
169,044
0
L
Athena
5,329
533
18
2
0
200,339
2
W
Tsukuyomi
6,206
621
18
2
0
238,685
3
L
Izanami
5,142
514
64
6
0
156,958
3
L
King Arthur
4,828
483
39
4
0
174,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role