Player Matchup

Neith
Neith
Cara-Anchoa537
Neith
Level 103
God Stats
2W - 1L
1,589 SR
Queue Stats
35W - 32L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Dr-Green-Thumb77
Cthulhu
Level 46
God Stats
1W - 2L
1,271 SR
Queue Stats
22W - 23L
1,409 Elo+
Solo
Loki
Loki
Ghost-avenged
Loki
Level 153
God Stats
36W - 25L
1,586 SR
Queue Stats
68W - 61L
1,583 Elo+
Solo
Anubis
Anubis
Oxsana_
Anubis
Level 88
God Stats
16W - 9L
1,491 SR
Queue Stats
96W - 79L
1,497 Elo+
Solo
Guan Yu
Guan Yu
ULTRA_WHOOP_AZZ
Guan Yu
Level 62
God Stats
4W - 2L
1,502 SR
Queue Stats
469W - 474L
1,552 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,488 Elo+

VS

Team Averages
Level 83
1,493 SR
1,447 Elo+
Danzaburou
Danzaburou
CR7_CV11
Danzaburou
Level 158
God Stats
5W - 9L
1,680 SR
Queue Stats
311W - 339L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Camdiddy7
Nu Wa
Level 35
God Stats
26W - 31L
1,413 SR
Queue Stats
150W - 171L
1,312 Elo+
Solo
Odin
Odin
LilLuvSign
Odin
Level 47
God Stats
0W - 3L
1,334 SR
Queue Stats
196W - 169L
1,312 Elo+
Solo
Thoth
Thoth
Xx-tomascrack
Thoth
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 147L
1,556 Elo+
Solo
Cerberus
Cerberus
g-amers999925
Cerberus
Level 88
God Stats
24W - 24L
1,536 SR
Queue Stats
628W - 666L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
7,470
1,494
7,330
4,852
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 1 / 9
5,736
1,147
921
3,804
2,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 6
7,061
1,412
5,255
3,957
1,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Oxsana_
Anubis
12
4 / 1 / 9
7,158
1,432
6,542
4,181
1,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 9
6,785
1,357
3,826
5,729
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

398

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CR7_CV11
Danzaburou
9
0 / 0 / 0
4,951
990
0
182
42
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Camdiddy7
Nu Wa
11
1 / 6 / 2
5,962
1,192
6,870
6,390
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 2
5,974
1,195
3,889
7,249
3,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 2
5,949
1,190
5,490
6,713
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
g-amers999925
Cerberus
11
0 / 1 / 3
5,871
1,174
3,729
6,722
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
17
Kills
3
3
Deaths
17
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CR7_CV11
Danzaburou
0
0
0
0
L
Nu Wa
Camdiddy7
Nu Wa
1
6
2
0.33
W
5
0
8
9
W
0
1
9
4.5
W
5
1
6
8
L
1
4
2
0.5
W
Anubis
Oxsana_
Anubis
4
1
9
8.5
W
3
0
9
7.5
L
1
6
2
0.33
L
Cerberus
g-amers999925
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
19,978
22,523
Taken
27,256
10,884
Mitigated
9,676
5,184
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CR7_CV11
Danzaburou
0
0
0
22
182
42
0
0
182
0
964
L
Nu Wa
Camdiddy7
Nu Wa
6,870
2,066
121
199
6,390
1,458
0
2,343
4,047
20,101
0
W
7,330
2,059
0
1,213
4,852
1,567
0
3,860
992
0
25,620
W
921
79
0
0
3,804
2,235
0
2,835
969
4,958
0
W
5,255
1,367
0
0
3,957
1,409
0
2,514
1,443
0
14,422
L
3,889
330
0
0
7,249
3,284
0
1,489
5,760
0
12,775
W
Anubis
Oxsana_
Anubis
6,542
71
0
871
4,181
1,962
0
3,228
953
15,863
0
W
3,826
1,049
988
2,112
5,729
3,711
0
3,652
2,077
0
12,480
L
5,490
389
0
134
6,713
1,521
0
957
5,756
8,866
0
L
Cerberus
g-amers999925
Cerberus
3,729
42
0
1,534
6,722
3,371
0
2,674
4,048
9,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
28,707
106
Minions Killed
81
8
Camps Cleared
4
491,903
Distance Traveled
374,121
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,951
990
0
0
0
10,144
0
L
Nu Wa
5,962
1,192
28
6
1
72,690
0
W
Neith
7,470
1,494
36
7
3
91,842
0
W
Cthulhu
5,736
1,147
21
4
0
79,133
0
W
Loki
7,061
1,412
13
3
3
105,851
1
L
Odin
5,974
1,195
23
5
0
95,244
1
W
Anubis
7,158
1,432
17
3
2
86,666
1
W
Guan Yu
6,785
1,357
19
4
0
128,411
1
L
Thoth
5,949
1,190
13
3
1
93,578
0
L
Cerberus
5,871
1,174
17
3
2
102,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role