Player Matchup

Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
JustDontBeSad
Terra
Silver I
Level 100
God Stats
17W - 15L
1,614 SR
Queue Stats
521W - 528L
1,123 MMR
Solo
Chaac
Chaac
Gold IV
Merlin_El_Dragon
Chaac
Gold IV
Level 148
God Stats
32W - 30L
1,512 SR
Queue Stats
206W - 204L
1,209 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Uncle Stunky
Cabrakan
Bronze III
Level 119
God Stats
5W - 2L
1,554 SR
Queue Stats
17W - 24L
1,132 MMR
Solo
Janus
Janus
Gold V
pr4yf0rpl4gues
Janus
Gold V
Level 160
God Stats
23W - 35L
1,505 SR
Queue Stats
480W - 478L
1,231 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,537 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,592 SR
1,157 MMR
Bastet
Bastet
Silver II
Dragon Yuko
Bastet
Silver II
Level 156
God Stats
1W - 2L
1,630 SR
Queue Stats
77W - 95L
1,098 MMR
Party 1
Artemis
Artemis
Gold IV
Messiah401K
Artemis
Gold IV
Level 157
God Stats
116W - 126L
1,561 SR
Queue Stats
1,150W - 1,167L
1,276 MMR
Solo
King Arthur
King Arthur
Silver II
RobertLP97
King Arthur
Silver II
Level 149
God Stats
2W - 1L
1,580 SR
Queue Stats
36W - 50L
1,042 MMR
Party 1
Raijin
Raijin
Silver II
next_muffler130
Raijin
Silver II
Level 44
God Stats
1W - 1L
1,424 SR
Queue Stats
41W - 46L
1,237 MMR
Solo
Ravana
Ravana
Silver I
z Dobbins z
Ravana
Silver I
Level 153
God Stats
7W - 5L
1,767 SR
Queue Stats
231W - 242L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 0
5,450
545
1,682
4,639
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 2
5,132
513
1,257
5,145
1,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 0
6,968
697
6,001
5,455
3,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Uncle Stunky
Cabrakan
10
1 / 0 / 2
5,576
558
2,599
5,798
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 2
5,422
542
2,652
4,624
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatAthenaApolloGilgameshGuan Yu

VS

Bans
ScyllaDanzaburouCerberusChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 1 / 0
3,995
400
1,307
3,753
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Messiah401K
Artemis
11
0 / 0 / 1
5,729
573
2,966
3,705
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
RobertLP97
King Arthur
7
0 / 5 / 0
4,454
445
2,048
7,254
2,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,387
539
2,616
4,613
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
7
1 / 5 / 0
4,777
478
2,727
6,582
2,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
2
2
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
0
1
L
Bastet
0
1
0
0
W
1
0
2
2
W
7
0
0
7
L
Artemis
Messiah401K
Artemis
0
0
1
0.5
L
King Arthur
RobertLP97
King Arthur
0
5
0
0
W
Cabrakan
Uncle Stunky
Cabrakan
1
0
2
2
L
1
1
0
1
W
2
1
2
3
L
Ravana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
11,664
25,661
Taken
25,907
10,363
Mitigated
8,221
9,806
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,682
1,045
0
2,486
4,639
1,142
46
0
4,639
0
28,352
L
Bastet
1,307
381
0
1,089
3,753
915
0
665
3,088
0
9,725
W
1,257
439
16
2,353
5,145
1,712
0
430
4,664
8,776
0
W
6,001
835
0
2,498
5,455
3,369
0
0
5,455
0
39,079
L
Artemis
Messiah401K
Artemis
2,966
1,072
0
2,217
3,705
1,205
0
332
3,373
0
35,862
L
King Arthur
RobertLP97
King Arthur
2,048
286
0
990
7,254
2,622
0
0
7,254
0
18,576
W
Cabrakan
Uncle Stunky
Cabrakan
2,599
175
0
1,429
5,798
3,102
43
510
5,184
31,948
0
L
2,616
182
0
1,409
4,613
1,233
0
1,634
2,979
26,032
0
W
2,652
366
0
1,024
4,624
1,038
338
1,217
3,103
27,489
0
L
Ravana
2,727
588
76
1,586
6,582
2,246
0
3,877
2,705
0
20,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
24,342
283
Minions Killed
234
0
Camps Cleared
0
945,130
Distance Traveled
886,616
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,450
545
60
6
0
154,664
1
L
Bastet
3,995
400
27
3
0
183,974
2
W
Terra
5,132
513
12
1
0
215,338
2
W
Chaac
6,968
697
81
8
0
194,903
1
L
Artemis
5,729
573
74
7
0
165,512
2
L
King Arthur
4,454
445
32
3
0
160,260
0
W
Cabrakan
5,576
558
71
7
0
191,857
3
L
Raijin
5,387
539
56
6
0
186,172
3
W
Janus
5,422
542
59
6
0
188,368
2
L
Ravana
4,777
478
45
5
0
190,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role