Player Matchup

Ganesha
Ganesha
AarSoln
Ganesha
Level 27
God Stats
4W - 8L
1,077 SR
Queue Stats
202W - 201L
1,364 Elo+
Solo
Neith
Neith
Gooder Guy Geb
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 24L
1,500 Elo+
Party 1
Da Ji
Da Ji
SenseiNice
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,557 Elo+
Solo
Scylla
Scylla
SmurfScylla9263
Scylla
Level 1
God Stats
7W - 1L
1,500 SR
Queue Stats
74W - 30L
1,500 Elo+
Party 1
Chaac
Chaac
WeedTransGuy
Chaac
Level 8
God Stats
12W - 10L
1,666 SR
Queue Stats
21W - 21L
1,474 Elo+
Solo
Team Averages
Level 12
1,449 SR
1,479 Elo+

VS

Team Averages
Level 17
1,594 SR
1,486 Elo+
Bellona
Bellona
G6B-darkgameur
Bellona
Level 8
God Stats
0W - 3L
1,519 SR
Queue Stats
0W - 3L
1,320 Elo+
Solo
Ares
Ares
Ragathor_Lofbang
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Victoria007
Nu Wa
Level 28
God Stats
16W - 10L
1,561 SR
Queue Stats
77W - 78L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
moleculasamurai7
Gilgamesh
Level 16
God Stats
4W - 3L
1,881 SR
Queue Stats
80W - 62L
1,576 Elo+
Solo
Ullr
Ullr
麦山12138
Ullr
Level 29
God Stats
53W - 75L
1,507 SR
Queue Stats
228W - 239L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AarSoln
Ganesha
10
0 / 0 / 6
6,047
672
1,411
3,606
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 3
6,656
740
4,703
5,303
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
10
3 / 1 / 1
5,919
658
1,363
5,342
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 1 / 2
6,809
757
5,847
3,342
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 0
6,093
677
780
4,694
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,776
420
1,070
6,998
2,851
1
0 / 2 / 0
3,355
373
205
1,465
468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 4 / 0
5,043
560
2,597
5,786
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
10
0 / 1 / 0
5,461
607
2,808
5,308
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,477
497
2,502
4,401
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
2
2
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AarSoln
Ganesha
0
0
6
3
L
0
5
0
0
W
5
0
3
6.5
L
0
2
0
0
W
Da Ji
3
1
1
3.5
W
5
1
2
6
L
2
4
0
0.5
W
1
0
0
1
L
Gilgamesh
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
9,182
22,287
Taken
23,958
8,863
Mitigated
8,402
7,296
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AarSoln
Ganesha
1,411
139
369
1,339
3,606
1,509
572
184
3,422
14,869
0
L
1,070
343
0
2,950
6,998
2,851
0
1,759
5,105
0
7,745
W
4,703
2,491
0
1,422
5,303
1,445
2,030
191
5,112
0
38,510
L
205
100
0
0
1,465
468
0
399
1,038
1,304
0
W
Da Ji
1,363
192
0
264
5,342
1,682
0
958
4,384
0
33,099
W
5,847
1,043
0
1,669
3,342
975
815
1,290
2,052
34,676
0
L
2,597
468
0
250
5,786
1,827
93
3,641
1,947
19,542
0
W
780
155
0
2,233
4,694
3,252
965
179
4,515
0
26,752
L
Gilgamesh
2,808
1,195
0
664
5,308
2,176
0
616
4,596
0
32,491
L
2,502
749
0
1,067
4,401
1,080
0
507
3,894
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
22,112
335
Minions Killed
161
0
Camps Cleared
0
869,809
Distance Traveled
722,335
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,047
672
2
0
0
198,716
1
L
Bellona
3,776
420
14
2
0
183,776
0
W
Neith
6,656
740
120
13
0
168,031
3
L
Ares
3,355
373
4
0
0
40,722
1
W
Da Ji
5,919
658
71
8
0
180,718
4
W
Scylla
6,809
757
69
8
0
170,800
4
L
Nu Wa
5,043
560
30
3
0
144,368
0
W
Chaac
6,093
677
73
8
0
151,544
0
L
Gilgamesh
5,461
607
69
8
0
200,729
1
L
Ullr
4,477
497
44
5
0
152,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role