Player Matchup

Bellona
Bellona
Da-Na-St
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,715 Elo+
Solo
Amaterasu
Amaterasu
Jars_of_Clay
Amaterasu
Level 13
God Stats
2W - 2L
1,897 SR
Queue Stats
15W - 18L
1,600 Elo+
Solo
Cthulhu
Cthulhu
LelloEmblematico
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,500 Elo+
Solo
Artemis
Artemis
Miner-8giorgosmi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anhur
Anhur
PJCK
Anhur
Level 6
God Stats
0W - 3L
1,347 SR
Queue Stats
5W - 7L
1,601 Elo+
Solo
Team Averages
Level 5
1,549 SR
1,583 Elo+

VS

Team Averages
Level 19
1,580 SR
1,520 Elo+
Camazotz
Camazotz
Godzillabc
Camazotz
Level 29
God Stats
7W - 2L
1,810 SR
Queue Stats
68W - 75L
1,470 Elo+
Solo
Anubis
Anubis
JayBird941
Anubis
Level 27
God Stats
38W - 25L
1,592 SR
Queue Stats
147W - 150L
1,469 Elo+
Solo
Chaac
Chaac
Zorthix98
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,621 Elo+
Solo
Sol
Sol
bandada_manual
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,541 Elo+
Solo
Cthulhu
Cthulhu
frosso_o
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Da-Na-St
Bellona
4
0 / 6 / 0
3,616
452
1,300
5,042
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Jars_of_Clay
Amaterasu
8
0 / 2 / 0
4,801
600
1,239
4,710
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
5,135
642
1,513
3,235
1,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 5 / 0
3,482
435
1,872
3,840
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
PJCK
Anhur
3
0 / 6 / 0
3,378
422
499
4,538
857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Godzillabc
Camazotz
9
8 / 1 / 2
5,784
723
3,392
5,767
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
JayBird941
Anubis
9
4 / 1 / 3
5,461
683
2,289
4,034
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Chaac
Zorthix98
Chaac
8
1 / 0 / 3
4,761
595
2,979
3,402
1,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 0 / 0
6,182
773
4,240
3,639
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
frosso_o
Cthulhu
1
0 / 1 / 0
3,356
420
591
743
325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
18
19
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Da-Na-St
Bellona
0
6
0
0
W
Camazotz
Godzillabc
Camazotz
8
1
2
9
L
Amaterasu
Jars_of_Clay
Amaterasu
0
2
0
0
W
Anubis
JayBird941
Anubis
4
1
3
5.5
L
2
0
0
2
L
0
5
0
0
L
Anhur
PJCK
Anhur
0
6
0
0
W
Chaac
Zorthix98
Chaac
1
0
3
2.5
W
5
0
0
5
W
Cthulhu
frosso_o
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,423
Damage
13,491
21,365
Taken
17,585
8,218
Mitigated
5,645
2,195
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Da-Na-St
Bellona
1,300
344
0
50
5,042
2,550
119
2,298
2,744
0
8,449
W
Camazotz
Godzillabc
Camazotz
3,392
1,650
0
3,582
5,767
1,640
315
0
5,767
0
20,223
L
Amaterasu
Jars_of_Clay
Amaterasu
1,239
450
0
1,439
4,710
2,250
0
491
4,219
0
24,539
W
Anubis
JayBird941
Anubis
2,289
232
0
2,126
4,034
1,346
112
805
3,229
21,980
0
L
1,513
654
0
605
3,235
1,468
0
2,068
1,089
19,974
0
L
1,872
1,042
0
0
3,840
1,093
18
1,462
2,378
0
5,332
L
Anhur
PJCK
Anhur
499
429
0
101
4,538
857
52
723
3,815
0
3,139
W
Chaac
Zorthix98
Chaac
2,979
1,157
0
1,677
3,402
1,432
0
0
3,402
0
15,612
W
4,240
1,316
0
2,145
3,639
902
3,810
0
3,639
33,860
0
W
Cthulhu
frosso_o
Cthulhu
591
318
0
42
743
325
0
708
35
513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,412
Gold Earned
25,544
111
Minions Killed
190
0
Camps Cleared
0
768,332
Distance Traveled
631,485
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,616
452
15
2
0
175,531
0
W
Camazotz
5,784
723
50
6
0
159,296
0
L
Amaterasu
4,801
600
56
7
0
141,862
0
W
Anubis
5,461
683
39
5
0
132,118
0
L
Cthulhu
5,135
642
34
4
0
165,512
1
L
Artemis
3,482
435
2
0
0
129,082
0
L
Anhur
3,378
422
4
1
0
156,345
0
W
Chaac
4,761
595
28
4
0
160,939
0
W
Sol
6,182
773
73
9
0
151,355
1
W
Cthulhu
3,356
420
0
0
0
27,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role