Player Matchup

Ymir
Ymir
Dr Kalsi
Ymir
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 71L
1,548 Elo+
Party 1
Hades
Hades
JMaxey88
Hades
Level 68
God Stats
6W - 2L
1,703 SR
Queue Stats
88W - 77L
1,536 Elo+
Party 1
Nemesis
Nemesis
JWestle1
Nemesis
Level 67
God Stats
1W - 1L
1,330 SR
Queue Stats
103W - 94L
1,522 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,535 Elo+

VS

Team Averages
Level 101
1,520 SR
1,533 Elo+
Hun Batz
Hun Batz
Shiroe59YT
Hun Batz
Level 99
God Stats
18W - 21L
1,227 SR
Queue Stats
268W - 294L
1,502 Elo+
Solo
Sol
Sol
Yuikino
Sol
Level 124
God Stats
3W - 2L
1,834 SR
Queue Stats
14W - 10L
1,666 Elo+
Solo
Nike
Nike
ycnex90
Nike
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 249L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 4 / 10
15,043
684
13,974
18,460
14,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
JMaxey88
Hades
19
7 / 5 / 9
15,036
683
24,654
20,108
10,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JWestle1
Nemesis
19
9 / 5 / 8
15,289
695
14,453
16,793
7,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Shiroe59YT
Hun Batz
16
4 / 9 / 6
13,459
612
13,865
18,917
5,380
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
18
7 / 5 / 5
14,655
666
16,619
18,292
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
ycnex90
Nike
17
3 / 7 / 9
13,520
615
11,739
24,930
16,310
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
14
14
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
4
10
2.5
W
Hades
JMaxey88
Hades
7
5
9
2.3
W
Nemesis
JWestle1
Nemesis
9
5
8
2.6
L
Hun Batz
Shiroe59YT
Hun Batz
4
9
6
0.78
L
Sol
7
5
5
1.9
L
Nike
ycnex90
Nike
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,081
Damage
42,223
55,361
Taken
62,139
32,039
Mitigated
26,750
13,111
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,974
1,358
0
3,508
18,460
14,209
179
5,425
12,758
56,146
0
W
Hades
JMaxey88
Hades
24,654
809
644
6,754
20,108
10,112
544
6,166
13,504
84,830
0
W
Nemesis
JWestle1
Nemesis
14,453
6,239
0
2,205
16,793
7,718
2,448
4,193
12,323
0
64,048
L
Hun Batz
Shiroe59YT
Hun Batz
13,865
2,115
1,125
807
18,917
5,380
0
11,304
7,167
0
61,620
L
Sol
16,619
4,478
0
6,833
18,292
5,060
1,317
12,687
5,078
84,086
0
L
Nike
ycnex90
Nike
11,739
1,245
1,517
2,494
24,930
16,310
357
13,320
10,706
0
36,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
41,634
253
Minions Killed
247
0
Camps Cleared
0
1,190,427
Distance Traveled
1,044,793
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,043
684
57
3
0
390,735
1
W
Hades
15,036
683
130
6
0
369,247
0
W
Nemesis
15,289
695
66
3
0
430,445
3
L
Hun Batz
13,459
612
82
4
0
353,348
0
L
Sol
14,655
666
130
6
0
341,601
0
L
Nike
13,520
615
35
2
0
349,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role