Player Matchup

Olorun
Olorun
Sek9_Jahm
Olorun
Level 31
God Stats
1W - 2L
1,604 SR
Queue Stats
28W - 29L
1,511 Elo+
Party 1
Neith
Neith
Sek9_UwU
Neith
Level 46
God Stats
4W - 6L
1,587 SR
Queue Stats
38W - 37L
1,485 Elo+
Party 1
Tyr
Tyr
Sek9_Yolo
Tyr
Level 62
God Stats
0W - 2L
1,325 SR
Queue Stats
41W - 52L
1,427 Elo+
Party 1
Team Averages
Level 46
1,505 SR
1,474 Elo+

VS

Team Averages
Level 80
1,579 SR
1,393 Elo+
Cthulhu
Cthulhu
Eric Crash7
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 2
Hades
Hades
Vincey336
Hades
Level 93
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 25L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
xDCx TH3 J0KER
Gilgamesh
Level 133
God Stats
1W - 0L
1,937 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Sek9_Jahm
Olorun
15
2 / 8 / 6
11,171
621
14,507
16,963
7,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Sek9_UwU
Neith
16
5 / 2 / 5
12,245
680
14,542
14,611
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 4
11,975
665
8,542
17,554
15,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eric Crash7
Cthulhu
16
2 / 1 / 13
12,871
715
9,841
17,322
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
Vincey336
Hades
15
8 / 6 / 6
12,974
721
14,997
17,334
8,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
xDCx TH3 J0KER
Gilgamesh
16
6 / 4 / 9
12,957
720
17,567
20,218
11,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
16
16
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eric Crash7
Cthulhu
2
1
13
8.5
L
Olorun
Sek9_Jahm
Olorun
2
8
6
0.63
L
Neith
Sek9_UwU
Neith
5
2
5
3.75
L
4
6
4
1
W
Hades
Vincey336
Hades
8
6
6
1.83
W
Gilgamesh
xDCx TH3 J0KER
Gilgamesh
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
42,405
49,128
Taken
54,874
28,443
Mitigated
40,791
13,187
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eric Crash7
Cthulhu
9,841
314
1,182
3,344
17,322
20,706
0
7,301
10,021
33,237
0
L
Olorun
Sek9_Jahm
Olorun
14,507
6,649
725
5,091
16,963
7,084
1,193
7,687
9,276
49,922
0
L
Neith
Sek9_UwU
Neith
14,542
7,337
0
6,295
14,611
5,687
276
7,328
7,283
0
76,998
L
8,542
1,178
0
1,076
17,554
15,672
61
10,188
7,366
0
32,266
W
Hades
Vincey336
Hades
14,997
967
1,272
7,809
17,334
8,673
391
3,900
13,434
58,438
0
W
Gilgamesh
xDCx TH3 J0KER
Gilgamesh
17,567
6,204
0
4,295
20,218
11,412
2,303
4,379
15,839
0
76,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
38,802
199
Minions Killed
211
0
Camps Cleared
0
885,853
Distance Traveled
1,012,701
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,871
715
50
3
0
354,837
0
L
Olorun
11,171
621
51
3
0
231,699
1
L
Neith
12,245
680
115
6
0
335,209
5
L
Tyr
11,975
665
33
2
0
318,945
0
W
Hades
12,974
721
85
5
0
303,846
3
W
Gilgamesh
12,957
720
76
4
0
354,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role