Player Matchup

Guan Yu
Guan Yu
Asmawrath
Guan Yu
Level 103
God Stats
5W - 6L
1,575 SR
Queue Stats
38W - 70L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
StewedGecko1645
Nu Wa
Level 66
God Stats
12W - 5L
1,751 SR
Queue Stats
62W - 54L
1,541 Elo+
Solo
Eset
Eset
ThePainDragon
Eset
Level 128
God Stats
6W - 2L
1,831 SR
Queue Stats
149W - 147L
1,464 Elo+
Party 1
Awilix
Awilix
awesomedude2015
Awilix
Level 95
God Stats
12W - 8L
1,630 SR
Queue Stats
404W - 363L
1,533 Elo+
Party 1
Athena
Athena
ghostcrimson18
Athena
Level 108
God Stats
3W - 0L
1,894 SR
Queue Stats
17W - 25L
1,493 Elo+
Party 1
Team Averages
Level 100
1,736 SR
1,486 Elo+

VS

Team Averages
Level 71
1,540 SR
1,475 Elo+
Cthulhu
Cthulhu
COMBAT CLOWN1
Cthulhu
Level 63
God Stats
26W - 27L
1,609 SR
Queue Stats
314W - 376L
1,418 Elo+
Party 2
Achilles
Achilles
PSYQUALIA33
Achilles
Level 88
God Stats
2W - 2L
1,583 SR
Queue Stats
53W - 38L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Stryker12012
Heimdallr
Level 56
God Stats
1W - 8L
1,573 SR
Queue Stats
156W - 215L
1,458 Elo+
Party 2
Freya
Freya
UpbeatTree10724
Freya
Level 67
God Stats
17W - 19L
1,648 SR
Queue Stats
226W - 269L
1,453 Elo+
Party 2
Arachne
Arachne
asami salami
Arachne
Level 82
God Stats
1W - 5L
1,285 SR
Queue Stats
102W - 123L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asmawrath
Guan Yu
19
6 / 3 / 14
12,312
513
12,130
23,099
32,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 5 / 22
12,605
525
28,946
14,334
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 14
11,245
469
11,862
16,405
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 0 / 17
14,151
590
27,109
21,375
11,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 3 / 18
11,753
490
16,649
23,786
14,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 9 / 8
9,127
380
13,077
23,279
15,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
PSYQUALIA33
Achilles
18
4 / 4 / 0
11,451
477
16,255
24,215
18,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Stryker12012
Heimdallr
15
0 / 7 / 7
9,859
411
11,784
21,774
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 11 / 3
10,894
454
12,296
26,776
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
asami salami
Arachne
14
6 / 12 / 3
10,222
426
11,506
25,579
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
42
Kills
15
15
Deaths
43
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Asmawrath
Guan Yu
6
3
14
4.33
L
Cthulhu
0
9
8
0.44
L
Achilles
PSYQUALIA33
Achilles
4
4
0
1
W
8
5
22
3.8
L
Heimdallr
Stryker12012
Heimdallr
0
7
7
0.5
W
5
4
14
3
L
5
11
3
0.59
L
Arachne
asami salami
Arachne
6
12
3
0.63
W
15
0
17
23.5
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,696
Damage
64,918
98,999
Taken
121,623
81,773
Mitigated
57,508
41,147
Healing
30,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Asmawrath
Guan Yu
12,130
1,730
5,583
12,190
23,099
32,819
505
4,678
18,421
0
65,280
L
Cthulhu
13,077
229
2,118
2,565
23,279
15,861
0
9,620
13,123
41,806
0
L
Achilles
PSYQUALIA33
Achilles
16,255
4,074
0
5,141
24,215
18,761
256
7,130
16,055
0
78,128
W
28,946
5,025
0
1,408
14,334
6,670
2,480
6,900
7,434
86,621
0
L
Heimdallr
Stryker12012
Heimdallr
11,784
4,034
0
4,242
21,774
6,811
0
12,471
8,845
0
63,790
W
11,862
981
2,878
2,491
16,405
16,936
975
4,304
12,101
49,652
0
L
12,296
2,894
0
9,194
26,776
8,124
284
14,162
11,922
68,290
0
L
Arachne
asami salami
Arachne
11,506
6,939
0
7,390
25,579
7,951
0
11,971
13,040
0
50,501
W
27,109
9,203
0
7,599
21,375
11,288
1,991
3,608
17,767
0
110,724
W
16,649
3,190
801
8,197
23,786
14,060
2,039
5,883
17,903
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
51,553
538
Minions Killed
507
0
Camps Cleared
0
2,324,773
Distance Traveled
2,049,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,312
513
108
5
0
532,256
2
L
Cthulhu
9,127
380
59
2
0
417,020
3
L
Achilles
11,451
477
145
6
0
440,770
4
W
Nu Wa
12,605
525
128
5
0
383,982
1
L
Heimdallr
9,859
411
102
4
0
385,514
1
W
Eset
11,245
469
69
3
0
414,129
2
L
Freya
10,894
454
116
5
0
359,310
2
L
Arachne
10,222
426
85
4
0
446,625
1
W
Awilix
14,151
590
168
7
0
549,670
0
W
Athena
11,753
490
65
3
0
444,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role