Player Matchup

Hercules
Hercules
Gold III
Aceerr
Hercules
Gold III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 104L
1,537 MMR
Solo
Ymir
Ymir
Gold III
PuncakeRewind
Ymir
Gold III
Level 121
God Stats
19W - 10L
1,778 SR
Queue Stats
159W - 142L
1,543 MMR
Solo
Cupid
Cupid
Gold III
Upproarr
Cupid
Gold III
Level 117
God Stats
45W - 42L
1,583 SR
Queue Stats
510W - 500L
1,605 MMR
Party 1
Janus
Janus
Gold IV
halfApint
Janus
Gold IV
Level 122
God Stats
24W - 35L
1,458 SR
Queue Stats
1,047W - 1,056L
1,442 MMR
Party 1
Hun Batz
Hun Batz
Gold III
timewizard707
Hun Batz
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,564 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 49
1,605 SR
1,544 MMR
Mercury
Mercury
Silver II
Loginostache
Mercury
Silver II
Level 36
God Stats
7W - 6L
1,812 SR
Queue Stats
14W - 23L
1,538 MMR
Party 2
Merlin
Merlin
Gold III
Reflex1205
Merlin
Gold III
Level 67
God Stats
11W - 17L
1,528 SR
Queue Stats
173W - 178L
1,523 MMR
Solo
Osiris
Osiris
Silver I
cmlyons4
Osiris
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,646 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
oGVane
Xing Tian
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,497 MMR
Solo
Anhur
Anhur
Gold II
ÁSKA
Anhur
Gold II
Level 69
God Stats
2W - 1L
1,684 SR
Queue Stats
154W - 162L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aceerr
Hercules
20
4 / 4 / 12
14,607
562
17,844
27,598
29,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 0 / 17
13,841
532
11,791
24,874
24,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Upproarr
Cupid
20
4 / 2 / 13
14,107
543
15,568
20,404
8,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
halfApint
Janus
20
12 / 2 / 8
16,966
653
19,121
12,427
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
timewizard707
Hun Batz
20
8 / 4 / 13
14,255
548
13,417
19,003
10,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetTiamatScyllaGilgameshAthena

VS

Bans
TsukuyomiGuan YuSobekGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Loginostache
Mercury
19
1 / 6 / 2
11,794
454
5,168
16,894
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Reflex1205
Merlin
19
2 / 5 / 2
13,004
500
15,232
13,337
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
cmlyons4
Osiris
20
6 / 7 / 2
13,881
534
26,520
27,456
30,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
oGVane
Xing Tian
16
1 / 7 / 2
11,076
426
9,066
27,939
25,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ÁSKA
Anhur
19
2 / 7 / 2
12,912
497
11,570
19,045
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
31
Kills
12
12
Deaths
32
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aceerr
Hercules
4
4
12
2.5
L
Mercury
Loginostache
Mercury
1
6
2
0.33
W
3
0
17
11.5
L
Merlin
Reflex1205
Merlin
2
5
2
0.6
W
Cupid
Upproarr
Cupid
4
2
13
5.25
L
Osiris
cmlyons4
Osiris
6
7
2
1
W
Janus
halfApint
Janus
12
2
8
8
L
Xing Tian
oGVane
Xing Tian
1
7
2
0.29
W
Hun Batz
timewizard707
Hun Batz
8
4
13
3.63
L
Anhur
ÁSKA
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,741
Damage
67,556
104,306
Taken
104,671
78,193
Mitigated
75,359
40,408
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aceerr
Hercules
17,844
5,276
0
11,673
27,598
29,632
526
5,721
21,877
0
96,988
L
Mercury
Loginostache
Mercury
5,168
1,905
0
476
16,894
6,590
0
4,235
12,232
0
100,288
W
11,791
2,120
0
7,412
24,874
24,884
259
7,759
17,115
43,872
0
L
Merlin
Reflex1205
Merlin
15,232
403
0
1,558
13,337
6,097
0
4,962
8,375
100,170
0
W
Cupid
Upproarr
Cupid
15,568
11,060
583
10,950
20,404
8,374
3,697
6,036
14,368
0
114,200
L
Osiris
cmlyons4
Osiris
26,520
7,208
0
5,549
27,456
30,031
102
4,425
22,875
15,556
93,009
W
Janus
halfApint
Janus
19,121
1,568
342
4,390
12,427
4,392
666
6,196
6,231
136,714
0
L
Xing Tian
oGVane
Xing Tian
9,066
991
0
5,997
27,939
25,265
681
8,462
18,965
39,535
0
W
Hun Batz
timewizard707
Hun Batz
13,417
4,426
0
5,058
19,003
10,911
1,290
4,220
14,783
0
105,735
L
Anhur
ÁSKA
Anhur
11,570
6,391
0
5,274
19,045
7,376
4,537
7,659
11,312
0
89,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,776
Gold Earned
62,667
730
Minions Killed
733
0
Camps Cleared
0
2,637,449
Distance Traveled
2,419,430
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,607
562
168
6
0
533,281
0
L
Mercury
11,794
454
160
6
0
554,834
6
W
Ymir
13,841
532
41
2
0
560,400
12
L
Merlin
13,004
500
191
7
0
467,484
1
W
Cupid
14,107
543
160
6
0
452,800
6
L
Osiris
13,881
534
170
7
0
507,953
3
W
Janus
16,966
653
227
9
0
571,817
4
L
Xing Tian
11,076
426
30
1
0
480,986
9
W
Hun Batz
14,255
548
134
5
0
519,151
5
L
Anhur
12,912
497
182
7
0
408,173
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role