Player Matchup

Jormungandr
Jormungandr
Dittototo
Jormungandr
Level 35
God Stats
2W - 0L
1,703 SR
Queue Stats
11W - 7L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
TígerSlayer
Gilgamesh
Level 152
God Stats
3W - 0L
1,708 SR
Queue Stats
22W - 15L
1,791 Elo+
Party 1
Cthulhu
Cthulhu
YolkyElk
Cthulhu
Level 44
God Stats
3W - 2L
1,517 SR
Queue Stats
11W - 9L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
mendedasp
Baron Samedi
Level 77
God Stats
1W - 0L
1,856 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 77
1,696 SR
1,658 Elo+

VS

Team Averages
Level 33
1,455 SR
1,500 Elo+
Kukulkan
Kukulkan
AnthonyNSS
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
Krakenwagen
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mattzs
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
PrivateBarbados
Loki
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dittototo
Jormungandr
14
0 / 2 / 6
9,578
737
4,393
7,815
8,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TígerSlayer
Gilgamesh
17
9 / 1 / 2
11,447
881
13,068
13,123
14,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
YolkyElk
Cthulhu
15
3 / 1 / 3
10,215
786
5,216
7,116
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
mendedasp
Baron Samedi
16
3 / 3 / 0
10,553
812
4,793
7,505
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyNSS
Kukulkan
15
1 / 5 / 0
8,511
655
5,591
7,698
3,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 2
8,745
673
4,981
11,966
9,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Mattzs
Gilgamesh
14
0 / 4 / 2
8,639
665
2,150
9,988
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 2
10,195
784
4,649
10,681
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
7
7
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnthonyNSS
Kukulkan
1
5
0
0.2
W
Jormungandr
Dittototo
Jormungandr
0
2
6
1.5
L
2
3
2
1
L
Gilgamesh
Mattzs
Gilgamesh
0
4
2
0.25
L
4
3
2
1.67
W
Gilgamesh
TígerSlayer
Gilgamesh
9
1
2
10
W
Cthulhu
YolkyElk
Cthulhu
3
1
3
4.5
W
Baron Samedi
mendedasp
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
17,371
35,559
Taken
40,333
31,237
Mitigated
22,832
7,660
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnthonyNSS
Kukulkan
5,591
450
0
0
7,698
3,049
0
2,992
4,576
30,727
0
W
Jormungandr
Dittototo
Jormungandr
4,393
1,125
0
1,058
7,815
8,103
1,259
3,272
4,543
15,544
0
L
4,981
1,267
970
1,658
11,966
9,045
0
4,989
6,922
18,552
0
L
Gilgamesh
Mattzs
Gilgamesh
2,150
512
0
65
9,988
6,971
0
4,042
5,946
48
24,475
L
4,649
943
0
340
10,681
3,767
0
2,787
7,826
0
26,294
W
Gilgamesh
TígerSlayer
Gilgamesh
13,068
4,944
0
3,139
13,123
14,051
2,401
3,391
9,732
0
47,734
W
Cthulhu
YolkyElk
Cthulhu
5,216
659
781
651
7,116
5,566
494
1,244
5,872
20,481
0
W
Baron Samedi
mendedasp
Baron Samedi
4,793
86
225
1,806
7,505
3,517
1,800
3,409
4,096
32,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
36,090
199
Minions Killed
166
10
Camps Cleared
7
1,013,743
Distance Traveled
871,060
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,511
655
54
4
0
175,797
0
W
Jormungandr
9,578
737
24
2
1
251,808
1
L
Terra
8,745
673
16
1
1
226,216
1
L
Gilgamesh
8,639
665
50
4
0
226,467
2
L
Loki
10,195
784
46
4
6
242,580
1
W
Gilgamesh
11,447
881
54
4
6
288,995
2
W
Cthulhu
10,215
786
31
2
1
268,248
1
W
Baron Samedi
10,553
812
90
7
2
204,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role