Player Matchup

Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
B34STYvietSOUL
Geb
Level 89
God Stats
4W - 6L
1,579 SR
Queue Stats
70W - 66L
1,510 Elo+
Party 1
Hachiman
Hachiman
GiftedPhaze
Hachiman
Level 129
God Stats
0W - 2L
1,574 SR
Queue Stats
65W - 51L
1,582 Elo+
Party 2
Anubis
Anubis
SaltyPhyslc
Anubis
Level 126
God Stats
5W - 6L
1,525 SR
Queue Stats
267W - 256L
1,562 Elo+
Party 1
Mercury
Mercury
wapgod
Mercury
Level 86
God Stats
3W - 1L
1,709 SR
Queue Stats
182W - 183L
1,513 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,533 Elo+

VS

Team Averages
Level 112
1,555 SR
1,520 Elo+
Tiamat
Tiamat
B_imagine_wagons
Tiamat
Level 116
God Stats
12W - 13L
1,533 SR
Queue Stats
206W - 184L
1,556 Elo+
Solo
Medusa
Medusa
F3AR LEGEND
Medusa
Level 104
God Stats
30W - 27L
1,555 SR
Queue Stats
274W - 268L
1,470 Elo+
Solo
Sobek
Sobek
Lazyla2
Sobek
Level 116
God Stats
2W - 1L
1,695 SR
Queue Stats
69W - 64L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
ManoloElCerdo
Cabrakan
Level 119
God Stats
22W - 17L
1,493 SR
Queue Stats
160W - 152L
1,487 Elo+
Party 3
Pele
Pele
TruthSeekerTeo
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 3 / 1
8,055
537
9,504
8,849
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,958
397
3,638
10,486
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
GiftedPhaze
Hachiman
12
0 / 4 / 4
7,391
493
3,366
9,882
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
6 / 2 / 2
9,011
601
8,408
9,491
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
wapgod
Mercury
10
1 / 4 / 5
6,875
458
2,751
9,928
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,046
536
8,782
7,533
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
3 / 0 / 6
9,162
611
7,477
6,019
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Lazyla2
Sobek
12
3 / 1 / 4
7,963
531
4,781
11,266
9,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
ManoloElCerdo
Cabrakan
14
4 / 5 / 3
8,808
587
5,405
9,882
7,386
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 5
8,828
589
8,523
9,460
3,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
17
17
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
3
1
1.5
L
0
4
2
0.25
W
2
2
5
2.25
W
Medusa
3
0
6
6
L
Hachiman
GiftedPhaze
Hachiman
0
4
4
0.5
W
Sobek
Lazyla2
Sobek
3
1
4
5
W
Cabrakan
ManoloElCerdo
Cabrakan
4
5
3
1.1
L
Anubis
6
2
2
3.5
W
5
3
5
2.5
L
Mercury
wapgod
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
34,968
48,636
Taken
44,160
17,512
Mitigated
26,440
14,091
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,504
5,408
0
1,000
8,849
2,638
0
2,674
6,123
0
39,109
L
3,638
583
335
1,666
10,486
4,140
0
4,134
6,296
21,421
0
W
8,782
479
0
2,238
7,533
4,178
1,024
868
6,665
39,710
0
W
Medusa
7,477
3,812
0
3,993
6,019
2,299
5,138
910
5,109
0
65,684
L
Hachiman
GiftedPhaze
Hachiman
3,366
1,998
0
2,719
9,882
3,177
0
5,692
3,608
0
38,557
W
Sobek
Lazyla2
Sobek
4,781
919
0
5,291
11,266
9,290
68
2,359
8,907
17,535
0
W
Cabrakan
ManoloElCerdo
Cabrakan
5,405
1,002
0
1,661
9,882
7,386
0
5,583
4,299
37,646
0
L
Anubis
8,408
610
0
5,493
9,491
4,525
970
3,255
6,236
55,533
0
W
8,523
1,664
0
4,582
9,460
3,287
0
2,326
7,134
0
50,702
L
Mercury
wapgod
Mercury
2,751
1,507
0
2,878
9,928
3,032
0
2,463
7,405
0
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
42,807
360
Minions Killed
409
0
Camps Cleared
0
1,247,897
Distance Traveled
1,406,176
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,055
537
80
5
0
259,287
2
L
Geb
5,958
397
30
2
0
265,747
0
W
Tiamat
8,046
536
88
6
0
289,726
3
W
Medusa
9,162
611
130
9
0
252,437
2
L
Hachiman
7,391
493
85
6
0
249,957
2
W
Sobek
7,963
531
18
1
0
299,437
3
W
Cabrakan
8,808
587
74
5
0
263,254
7
L
Anubis
9,011
601
106
7
0
206,489
1
W
Pele
8,828
589
99
7
0
301,322
2
L
Mercury
6,875
458
59
4
0
266,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role