Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Axel_gracia
Ne Zha
Level 89
God Stats
22W - 6L
1,737 SR
Queue Stats
355W - 244L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
heliadil10
Kukulkan
Level 150
God Stats
7W - 3L
1,690 SR
Queue Stats
179W - 118L
1,636 Elo+
Party 1
Team Averages
Level 125
1,642 SR
1,592 Elo+

VS

Team Averages
Level 50
1,392 SR
1,295 Elo+
Scylla
Scylla
DeadAshy
Scylla
Level 29
God Stats
6W - 16L
1,178 SR
Queue Stats
200W - 215L
1,360 Elo+
Party 2
Fenrir
Fenrir
Gen1eral-10
Fenrir
Level 94
God Stats
26W - 30L
1,496 SR
Queue Stats
106W - 126L
1,404 Elo+
Party 2
Vamana
Vamana
i_X7MODY
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
7 / 0 / 8
8,714
871
6,960
7,558
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
10
4 / 3 / 9
7,597
760
5,508
7,362
4,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
heliadil10
Kukulkan
11
5 / 1 / 6
7,976
798
6,318
3,934
1,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeadAshy
Scylla
9
1 / 5 / 1
6,240
624
2,486
5,760
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 6 / 0
6,581
658
4,368
10,831
4,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
i_X7MODY
Vamana
7
0 / 5 / 1
5,570
557
1,385
6,771
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
4
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
8
11
W
Ne Zha
4
3
9
2.83
L
Scylla
DeadAshy
Scylla
1
5
1
0.3
L
Fenrir
2
6
0
0.33
W
Kukulkan
heliadil10
Kukulkan
5
1
6
8
L
Vamana
i_X7MODY
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
8,239
18,854
Taken
23,362
10,080
Mitigated
9,356
2,188
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,960
1,618
0
759
7,558
4,390
240
525
6,957
0
25,047
W
Ne Zha
5,508
489
0
908
7,362
4,202
139
1,378
5,862
0
22,098
L
Scylla
DeadAshy
Scylla
2,486
190
0
560
5,760
1,708
0
906
4,854
16,151
0
L
Fenrir
4,368
624
0
603
10,831
4,358
0
3,661
7,170
0
17,316
W
Kukulkan
heliadil10
Kukulkan
6,318
230
0
521
3,934
1,488
1,170
425
3,465
34,396
0
L
Vamana
i_X7MODY
Vamana
1,385
291
0
229
6,771
3,290
0
1,843
4,928
0
7,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
18,391
131
Minions Killed
66
0
Camps Cleared
0
565,285
Distance Traveled
517,583
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,714
871
32
3
0
204,793
3
W
Ne Zha
7,597
760
22
2
0
180,897
1
L
Scylla
6,240
624
33
3
0
171,589
4
L
Fenrir
6,581
658
24
2
0
166,794
2
W
Kukulkan
7,976
798
77
8
0
179,595
0
L
Vamana
5,570
557
9
1
0
179,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role