Player Matchup

Cthulhu
Cthulhu
J0turtle
Cthulhu
Level 31
God Stats
20W - 12L
1,694 SR
Queue Stats
72W - 70L
1,489 Elo+
Party 1
Anubis
Anubis
TKTyNdArEuS19
Anubis
Level 27
God Stats
8W - 5L
1,675 SR
Queue Stats
69W - 59L
1,498 Elo+
Party 1
Cupid
Cupid
zoTurtle
Cupid
Level 124
God Stats
3W - 1L
1,424 SR
Queue Stats
87W - 71L
1,533 Elo+
Party 1
Team Averages
Level 61
1,598 SR
1,507 Elo+

VS

Team Averages
Level 17
1,629 SR
1,470 Elo+
Achilles
Achilles
Kickbutz
Achilles
Level 27
God Stats
1W - 3L
1,563 SR
Queue Stats
38W - 42L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Talisu
Baron Samedi
Level 7
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TheKanuck
Fenrir
Level 16
God Stats
2W - 2L
1,565 SR
Queue Stats
21W - 37L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J0turtle
Cthulhu
13
7 / 4 / 7
9,970
906
9,718
15,636
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 6 / 7
8,734
794
8,279
8,731
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zoTurtle
Cupid
12
5 / 5 / 11
9,529
866
7,483
8,098
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kickbutz
Achilles
12
3 / 5 / 8
8,500
773
9,032
13,236
7,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Talisu
Baron Samedi
11
4 / 8 / 8
8,330
757
6,113
10,680
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TheKanuck
Fenrir
13
7 / 5 / 6
9,655
878
7,997
10,382
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
17
Kills
14
15
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
J0turtle
Cthulhu
7
4
7
2.63
L
Achilles
Kickbutz
Achilles
3
5
8
1.4
W
5
6
7
1.42
L
Baron Samedi
Talisu
Baron Samedi
4
8
8
1
L
Fenrir
TheKanuck
Fenrir
7
5
6
2
W
Cupid
zoTurtle
Cupid
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
23,142
32,465
Taken
34,298
14,785
Mitigated
15,782
9,058
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
J0turtle
Cthulhu
9,718
116
709
4,178
15,636
8,285
273
2,958
12,678
21,658
0
L
Achilles
Kickbutz
Achilles
9,032
1,361
0
2,317
13,236
7,436
581
6,923
6,313
4,213
25,924
W
8,279
1,116
0
2,078
8,731
3,899
1,025
2,353
6,378
27,487
0
L
Baron Samedi
Talisu
Baron Samedi
6,113
1,035
614
537
10,680
4,977
551
6,110
4,570
24,569
0
L
Fenrir
TheKanuck
Fenrir
7,997
2,364
0
1,674
10,382
3,369
421
5,013
5,369
0
29,087
W
Cupid
zoTurtle
Cupid
7,483
5,083
105
1,988
8,098
2,601
1,933
1,540
6,558
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
26,485
123
Minions Killed
109
0
Camps Cleared
0
555,431
Distance Traveled
579,686
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,970
906
18
2
0
200,264
0
L
Achilles
8,500
773
39
4
0
209,754
6
W
Anubis
8,734
794
36
3
0
174,741
5
L
Baron Samedi
8,330
757
24
2
0
158,268
1
L
Fenrir
9,655
878
46
4
0
211,664
3
W
Cupid
9,529
866
69
6
0
180,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role