Player Matchup

Fenrir
Fenrir
Abiker_Rider26
Fenrir
Level 20
God Stats
6W - 8L
1,458 SR
Queue Stats
79W - 63L
1,519 Elo+
Party 2
Chang'e
Chang'e
HattedpillarMoth
Chang'e
Level 25
God Stats
74W - 66L
1,673 SR
Queue Stats
103W - 101L
1,526 Elo+
Solo
Ra
Ra
HungreyGinger74
Ra
Level 8
God Stats
1W - 3L
1,711 SR
Queue Stats
8W - 13L
1,424 Elo+
Solo
Rama
Rama
RedYehti
Rama
Level 28
God Stats
5W - 10L
1,351 SR
Queue Stats
293W - 336L
1,469 Elo+
Solo
Jormungandr
Jormungandr
churly7799
Jormungandr
Level 10
God Stats
2W - 3L
1,462 SR
Queue Stats
56W - 42L
1,436 Elo+
Party 2
Team Averages
Level 18
1,531 SR
1,475 Elo+

VS

Team Averages
Level 19
1,490 SR
1,587 Elo+
Danzaburou
Danzaburou
DamageControle
Danzaburou
Level 29
God Stats
39W - 14L
1,683 SR
Queue Stats
57W - 46L
1,472 Elo+
Solo
Chang'e
Chang'e
WiciiPixiie
Chang'e
Level 15
God Stats
3W - 0L
1,677 SR
Queue Stats
35W - 18L
1,918 Elo+
Party 1
Cupid
Cupid
chickensniper05
Cupid
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 58L
1,640 Elo+
Party 1
Amaterasu
Amaterasu
daniibby
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 1
Neith
Neith
jorgetheboss77
Neith
Level 29
God Stats
3W - 5L
1,092 SR
Queue Stats
12W - 9L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 4
13,392
1,116
18,864
26,215
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 11 / 8
11,542
962
16,034
26,673
15,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 11 / 5
11,137
928
15,140
19,186
6,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
0 / 0 / 0
9,140
762
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
churly7799
Jormungandr
19
6 / 7 / 7
13,517
1,126
17,827
26,411
38,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamageControle
Danzaburou
20
6 / 4 / 22
13,323
1,110
16,089
15,306
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
WiciiPixiie
Chang'e
20
9 / 4 / 22
13,639
1,137
27,253
19,153
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
16 / 4 / 12
14,954
1,246
27,409
14,166
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
daniibby
Amaterasu
19
1 / 2 / 15
11,422
952
3,067
16,150
12,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 2 / 17
12,806
1,067
19,002
13,400
5,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
16
Kills
37
37
Deaths
16
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
Danzaburou
DamageControle
Danzaburou
6
4
22
4.25
L
2
11
8
0.55
L
1
11
5
0.32
L
Rama
0
0
0
0
W
Chang'e
WiciiPixiie
Chang'e
9
4
22
5
W
16
4
12
5.5
L
Jormungandr
churly7799
Jormungandr
6
7
7
1.36
W
Amaterasu
daniibby
Amaterasu
1
2
15
4.25
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
92,820
98,485
Taken
78,175
70,845
Mitigated
38,155
19,452
Healing
25,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,864
9,869
1,137
5,156
26,215
10,767
0
6,259
19,956
0
40,379
W
Danzaburou
DamageControle
Danzaburou
16,089
9,301
0
5,328
15,306
6,592
0
11,447
3,859
0
31,228
L
16,034
1,441
3,141
8,008
26,673
15,073
0
8,205
18,468
37,371
0
L
15,140
1,153
1,578
64
19,186
6,904
0
5,641
13,545
39,712
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
WiciiPixiie
Chang'e
27,253
2,423
3,956
6,039
19,153
7,823
0
12,313
6,840
50,051
0
W
27,409
16,630
544
2,979
14,166
6,132
0
8,550
5,616
0
45,601
L
Jormungandr
churly7799
Jormungandr
17,827
4,242
0
368
26,411
38,101
0
7,319
19,092
43,438
0
W
Amaterasu
daniibby
Amaterasu
3,067
412
0
2,351
16,150
12,072
0
6,595
9,555
195
7,497
W
19,002
10,333
962
3,355
13,400
5,536
0
10,096
3,304
0
56,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,728
Gold Earned
66,144
204
Minions Killed
227
7
Camps Cleared
4
811,732
Distance Traveled
1,055,575
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,392
1,116
48
4
3
196,147
0
W
Danzaburou
13,323
1,110
40
3
1
206,315
3
L
Chang'e
11,542
962
51
4
1
196,867
0
L
Ra
11,137
928
63
5
0
214,348
3
L
Rama
9,140
762
0
0
0
0
0
W
Chang'e
13,639
1,137
38
3
0
241,663
0
W
Cupid
14,954
1,246
53
4
0
194,721
0
L
Jormungandr
13,517
1,126
42
4
3
204,370
0
W
Amaterasu
11,422
952
7
1
0
210,708
0
W
Neith
12,806
1,067
89
7
3
202,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role