Player Matchup

Zeus
Zeus
GrimmCritic
Zeus
Level 11
God Stats
1W - 0L
1,258 SR
Queue Stats
5W - 11L
1,491 Elo+
Party 1
Bastet
Bastet
HesOneHit
Bastet
Level 49
God Stats
2W - 3L
1,733 SR
Queue Stats
373W - 387L
1,536 Elo+
Party 1
King Arthur
King Arthur
MelonTr33s
King Arthur
Level 7
God Stats
3W - 3L
1,637 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 1
Yemoja
Yemoja
Purple025
Yemoja
Level 7
God Stats
14W - 8L
1,692 SR
Queue Stats
675W - 663L
1,539 Elo+
Party 1
Neith
Neith
TurtleEdge
Neith
Level 18
God Stats
3W - 5L
1,487 SR
Queue Stats
227W - 222L
1,532 Elo+
Party 1
Team Averages
Level 18
1,562 SR
1,522 Elo+

VS

Team Averages
Level 10
1,596 SR
1,487 Elo+
Izanami
Izanami
DasDayMan
Izanami
Level 14
God Stats
2W - 3L
1,778 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 2
Sobek
Sobek
Death2CCP
Sobek
Level 6
God Stats
3W - 4L
1,713 SR
Queue Stats
12W - 13L
1,529 Elo+
Party 2
Artemis
Artemis
IconicLegend95
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 3
Ra
Ra
lonewolf7544
Ra
Level 3
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 3
Set
Set
tl123871
Set
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 87L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 7
5,816
529
3,629
3,723
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
HesOneHit
Bastet
13
8 / 0 / 2
7,370
670
3,613
6,334
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MelonTr33s
King Arthur
10
1 / 1 / 5
5,629
512
3,459
7,491
3,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Purple025
Yemoja
9
0 / 2 / 3
5,118
465
1,295
3,407
951
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
9
3 / 1 / 2
5,573
507
3,311
3,656
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasDayMan
Izanami
9
2 / 0 / 1
5,898
536
2,834
3,032
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Death2CCP
Sobek
8
0 / 2 / 2
5,056
460
826
5,510
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 0
4,713
428
3,188
5,756
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 1
4,512
410
1,987
4,673
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 3 / 0
6,874
625
5,945
7,771
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
8
8
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DasDayMan
Izanami
2
0
1
2.5
L
Sobek
Death2CCP
Sobek
0
2
2
0.5
W
2
4
7
1.38
W
Bastet
HesOneHit
Bastet
8
0
2
9
L
0
4
0
0
W
King Arthur
MelonTr33s
King Arthur
1
1
5
3.5
W
Yemoja
Purple025
Yemoja
0
2
3
0.75
W
Neith
3
1
2
4
L
0
6
1
0.08
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
14,780
24,611
Taken
26,742
8,134
Mitigated
8,386
6,425
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DasDayMan
Izanami
2,834
2,049
0
261
3,032
758
272
500
2,512
0
29,405
L
Sobek
Death2CCP
Sobek
826
74
175
1,636
5,510
2,644
0
1,096
4,374
6,135
0
W
3,629
1,324
0
0
3,723
854
388
346
3,337
17,155
0
W
Bastet
HesOneHit
Bastet
3,613
1,354
0
2,900
6,334
1,940
0
158
6,136
0
42,665
L
3,188
1,724
0
500
5,756
1,329
573
841
4,783
0
15,658
W
King Arthur
MelonTr33s
King Arthur
3,459
336
0
2,300
7,491
3,463
0
1,056
6,349
0
23,205
W
Yemoja
Purple025
Yemoja
1,295
382
339
0
3,407
951
0
675
2,652
15,428
0
W
Neith
3,311
2,063
0
886
3,656
926
0
312
3,324
0
25,570
L
1,987
697
112
442
4,673
980
543
471
4,162
13,060
0
L
5,945
3,425
0
2,932
7,771
2,675
0
1,648
5,987
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
27,053
245
Minions Killed
238
0
Camps Cleared
0
1,053,781
Distance Traveled
967,787
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,898
536
77
7
0
198,785
3
L
Sobek
5,056
460
13
1
0
194,126
0
W
Zeus
5,816
529
39
4
0
204,023
0
W
Bastet
7,370
670
94
9
0
253,422
2
L
Artemis
4,713
428
26
2
0
194,342
0
W
King Arthur
5,629
512
31
3
0
203,571
0
W
Yemoja
5,118
465
33
3
0
196,070
0
W
Neith
5,573
507
48
4
0
196,695
2
L
Ra
4,512
410
39
4
0
187,278
0
L
Set
6,874
625
83
8
0
193,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role