Player Matchup

King Arthur
King Arthur
Gold V
ArnoldAtOlympia
King Arthur
Gold V
Level 109
God Stats
1W - 1L
1,321 SR
Queue Stats
12W - 17L
1,499 MMR
Solo
Cerberus
Cerberus
Gold III
C3Glanz
Cerberus
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
CNsmiteKING主宰
Neith
Silver II
Level 160
God Stats
2W - 0L
1,678 SR
Queue Stats
27W - 31L
1,398 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Hickarõ
Ao Kuang
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
OhAveo
Janus
Gold III
Level 121
God Stats
29W - 20L
1,590 SR
Queue Stats
534W - 546L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,518 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,689 SR
1,466 MMR
Anubis
Anubis
Gold IV
Emonkey
Anubis
Gold IV
Level 148
God Stats
1W - 1L
1,840 SR
Queue Stats
30W - 32L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GodPogo
Sun Wukong
Gold II
Level 157
God Stats
14W - 5L
1,860 SR
Queue Stats
365W - 365L
1,532 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ReallyBigDonger
Sylvanus
Gold IV
Level 116
God Stats
0W - 3L
1,274 SR
Queue Stats
76W - 91L
1,384 MMR
Solo
Danzaburou
Danzaburou
Gold IV
bananatrump
Danzaburou
Gold IV
Level 83
God Stats
27W - 16L
1,707 SR
Queue Stats
323W - 346L
1,468 MMR
Solo
Mercury
Mercury
Silver III
iNoskii
Mercury
Silver III
Level 36
God Stats
1W - 2L
1,763 SR
Queue Stats
118W - 131L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArnoldAtOlympia
King Arthur
18
1 / 3 / 5
10,703
563
12,347
21,361
13,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
C3Glanz
Cerberus
17
8 / 2 / 5
11,064
582
11,332
13,443
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 2 / 8
10,801
568
11,268
12,186
4,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Hickarõ
Ao Kuang
18
6 / 3 / 5
10,913
574
7,332
15,572
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
OhAveo
Janus
20
11 / 2 / 4
12,595
663
13,381
9,139
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatGilgameshTsukuyomiSobek

VS

Bans
AthenaAresLokiGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emonkey
Anubis
15
3 / 11 / 1
9,434
497
10,826
15,568
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GodPogo
Sun Wukong
19
3 / 1 / 2
10,837
570
12,825
15,660
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
1 / 7 / 4
8,458
445
6,836
18,077
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
bananatrump
Danzaburou
16
1 / 7 / 2
10,025
528
6,676
14,593
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
iNoskii
Mercury
17
4 / 4 / 3
10,332
544
7,499
14,256
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
30
Kills
12
12
Deaths
30
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArnoldAtOlympia
King Arthur
1
3
5
1.17
W
Cerberus
C3Glanz
Cerberus
8
2
5
5.25
W
4
2
8
4
L
Anubis
Emonkey
Anubis
3
11
1
0.32
L
Sun Wukong
GodPogo
Sun Wukong
3
1
2
4
W
Ao Kuang
Hickarõ
Ao Kuang
6
3
5
2.83
W
Janus
OhAveo
Janus
11
2
4
6.5
L
Sylvanus
1
7
4
0.43
L
Danzaburou
bananatrump
Danzaburou
1
7
2
0.29
L
Mercury
iNoskii
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
44,662
71,701
Taken
78,154
37,795
Mitigated
42,943
21,876
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArnoldAtOlympia
King Arthur
12,347
945
0
8,242
21,361
13,645
62
2,020
18,466
0
72,629
W
Cerberus
C3Glanz
Cerberus
11,332
361
0
4,048
13,443
11,470
60
2,193
11,220
56,193
0
W
11,268
5,375
0
4,200
12,186
4,421
752
4,203
7,727
0
82,617
L
Anubis
Emonkey
Anubis
10,826
516
0
2,034
15,568
7,406
1,352
10,524
5,044
57,975
0
L
Sun Wukong
GodPogo
Sun Wukong
12,825
2,121
0
6,107
15,660
15,985
28
3,087
12,573
0
70,988
W
Ao Kuang
Hickarõ
Ao Kuang
7,332
1,945
0
3,349
15,572
5,132
440
4,423
10,999
76,988
0
W
Janus
OhAveo
Janus
13,381
831
0
2,037
9,139
3,127
954
4,153
4,956
87,772
0
L
Sylvanus
6,836
2,106
760
5,783
18,077
8,395
20
8,631
9,446
34,425
7,761
L
Danzaburou
bananatrump
Danzaburou
6,676
3,011
0
3,705
14,593
5,081
0
5,457
9,136
0
68,152
L
Mercury
iNoskii
Mercury
7,499
2,603
0
5,090
14,256
6,076
0
4,346
9,910
0
67,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
49,086
691
Minions Killed
582
0
Camps Cleared
0
1,914,486
Distance Traveled
1,703,013
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,703
563
148
8
0
378,950
7
W
Cerberus
11,064
582
88
5
0
401,510
4
W
Neith
10,801
568
158
8
0
354,846
6
L
Anubis
9,434
497
123
6
0
280,561
0
L
Sun Wukong
10,837
570
131
7
0
394,795
6
W
Ao Kuang
10,913
574
126
7
0
387,509
1
W
Janus
12,595
663
171
9
0
391,671
5
L
Sylvanus
8,458
445
77
4
0
304,015
3
L
Danzaburou
10,025
528
132
7
0
307,595
3
L
Mercury
10,332
544
119
6
0
416,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role