Player Matchup

Neith
Neith
FaeSpirit
Neith
Level 27
God Stats
24W - 31L
1,389 SR
Queue Stats
388W - 597L
1,153 Elo+
Solo
Baron Samedi
Baron Samedi
FonderSpace2817
Baron Samedi
Level 16
God Stats
4W - 5L
1,413 SR
Queue Stats
8W - 14L
1,218 Elo+
Solo
Merlin
Merlin
OGKINGWILL
Merlin
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XxMystykRayneXx
Cthulhu
Level 26
God Stats
8W - 11L
1,305 SR
Queue Stats
162W - 214L
1,223 Elo+
Solo
Loki
Loki
patricio340
Loki
Level 29
God Stats
4W - 0L
1,716 SR
Queue Stats
90W - 95L
1,329 Elo+
Solo
Team Averages
Level 23
1,422 SR
1,285 Elo+

VS

Team Averages
Level 11
1,443 SR
1,441 Elo+
Kukulkan
Kukulkan
Childish_Masino
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Rainbow Quartzz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
SpXmLeppY
Bakasura
Level 29
God Stats
4W - 9L
1,308 SR
Queue Stats
86W - 77L
1,416 Elo+
Solo
Apollo
Apollo
YooDaddySunn
Apollo
Level 15
God Stats
1W - 2L
1,407 SR
Queue Stats
25W - 27L
1,287 Elo+
Solo
Thor
Thor
xXSuperMan909Xx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FaeSpirit
Neith
13
4 / 0 / 5
8,785
488
4,245
5,331
2,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
FonderSpace2817
Baron Samedi
14
8 / 2 / 4
10,194
566
7,615
4,711
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
OGKINGWILL
Merlin
13
4 / 6 / 1
9,002
500
7,109
8,497
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 7
8,934
496
4,635
11,843
7,931
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 2 / 8
10,556
586
11,259
11,822
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 12 / 0
7,114
395
2,578
10,747
5,889
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
6,042
336
992
7,910
3,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SpXmLeppY
Bakasura
13
7 / 4 / 1
9,089
505
7,404
10,378
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
12
1 / 3 / 1
7,142
397
3,802
7,971
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 10 / 2
8,349
464
5,557
14,312
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
32
Kills
11
11
Deaths
34
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
12
0
0.08
W
Neith
FaeSpirit
Neith
4
0
5
6.5
W
Baron Samedi
FonderSpace2817
Baron Samedi
8
2
4
5
W
Merlin
OGKINGWILL
Merlin
4
6
1
0.75
L
0
5
0
0
L
Bakasura
SpXmLeppY
Bakasura
7
4
1
1.88
W
5
1
7
8.5
L
Apollo
1
3
1
0.5
W
11
2
8
7.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
20,333
42,204
Taken
51,318
19,640
Mitigated
21,349
9,873
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,578
689
0
580
10,747
5,889
252
2,353
8,350
21,413
0
W
Neith
FaeSpirit
Neith
4,245
2,862
0
1,169
5,331
2,827
5,148
365
4,966
0
45,453
W
Baron Samedi
FonderSpace2817
Baron Samedi
7,615
362
689
410
4,711
1,768
1,447
92
4,375
36,177
0
W
Merlin
OGKINGWILL
Merlin
7,109
504
0
939
8,497
3,076
2,132
158
8,177
32,719
0
L
992
90
0
456
7,910
3,558
0
3,973
3,891
18,041
0
L
Bakasura
SpXmLeppY
Bakasura
7,404
4,738
0
2,072
10,378
4,487
0
3,833
6,401
0
28,651
W
4,635
359
451
1,597
11,843
7,931
2,389
1,177
10,666
28,935
0
L
Apollo
3,802
753
0
210
7,971
2,649
625
3,927
3,636
0
20,921
W
11,259
3,306
0
4,618
11,822
4,038
0
1,778
9,609
0
67,008
L
5,557
1,949
0
775
14,312
4,766
550
4,583
9,681
0
31,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
37,736
348
Minions Killed
205
0
Camps Cleared
0
1,531,924
Distance Traveled
1,234,472
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,114
395
24
1
0
239,829
2
W
Neith
8,785
488
96
5
0
274,380
0
W
Baron Samedi
10,194
566
59
3
0
289,235
1
W
Merlin
9,002
500
61
3
0
300,546
0
L
Ymir
6,042
336
31
2
0
191,240
5
L
Bakasura
9,089
505
75
4
0
264,231
0
W
Cthulhu
8,934
496
38
2
0
307,066
4
L
Apollo
7,142
397
41
2
0
260,669
1
W
Loki
10,556
586
94
5
0
360,697
0
L
Thor
8,349
464
34
2
0
278,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role