Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MINICANTABRO2003
Cernunnos
Level 109
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 5L
1,259 Elo+
Solo
Tiamat
Tiamat
R1U9
Tiamat
Level 158
God Stats
7W - 2L
1,648 SR
Queue Stats
38W - 25L
1,602 Elo+
Party 1
Ratatoskr
Ratatoskr
ThyiRA
Ratatoskr
Level 160
God Stats
3W - 3L
1,783 SR
Queue Stats
69W - 47L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
ZOR1KOS
Nu Wa
Level 155
God Stats
7W - 4L
1,574 SR
Queue Stats
48W - 49L
1,617 Elo+
Party 1
Team Averages
Level 148
1,563 SR
1,533 Elo+

VS

Team Averages
Level 110
1,570 SR
1,519 Elo+
Hel
Hel
HybridForcer
Hel
Level 101
God Stats
1W - 2L
1,716 SR
Queue Stats
33W - 35L
1,514 Elo+
Party 3
Neith
Neith
Surupulu
Neith
Level 107
God Stats
2W - 4L
1,709 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 2
Arachne
Arachne
Wesskoo
Arachne
Level 100
God Stats
5W - 9L
1,433 SR
Queue Stats
20W - 31L
1,441 Elo+
Solo
Agni
Agni
osku321
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
vandaaliking
Vamana
Level 110
God Stats
1W - 4L
1,494 SR
Queue Stats
44W - 36L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 4 / 20
12,376
774
11,125
18,970
20,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
17
1 / 7 / 9
11,114
695
7,279
17,083
7,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
R1U9
Tiamat
20
17 / 2 / 12
16,209
1,013
37,705
13,309
13,054
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
ThyiRA
Ratatoskr
20
7 / 5 / 21
14,088
881
13,643
29,565
29,547
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
ZOR1KOS
Nu Wa
19
5 / 3 / 16
13,497
844
17,238
7,345
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 14
10,317
645
8,769
19,937
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Surupulu
Neith
16
0 / 7 / 10
9,970
623
6,177
14,735
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Wesskoo
Arachne
18
6 / 8 / 7
12,291
768
13,179
22,170
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
osku321
Agni
18
5 / 9 / 9
11,768
736
20,510
19,162
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
10 / 2 / 3
14,114
882
17,473
21,166
14,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
64
32
Kills
21
21
Deaths
32
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
20
3
L
0
6
14
1.17
W
Cernunnos
1
7
9
0.79
W
Tiamat
R1U9
Tiamat
17
2
12
11.5
L
Neith
Surupulu
Neith
0
7
10
0.71
W
Ratatoskr
ThyiRA
Ratatoskr
7
5
21
3.5
L
Arachne
Wesskoo
Arachne
6
8
7
1.19
W
Nu Wa
ZOR1KOS
Nu Wa
5
3
16
4.33
L
Agni
osku321
Agni
5
9
9
1.06
L
Vamana
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,990
Damage
66,108
86,272
Taken
97,170
73,268
Mitigated
43,053
33,484
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,125
1,882
0
5,087
18,970
20,160
231
7,159
11,751
4,624
26,006
L
8,769
463
6,417
7,174
19,937
7,874
0
10,997
8,607
35,491
0
W
Cernunnos
7,279
2,972
0
5,499
17,083
7,621
3,249
6,552
10,501
0
44,214
W
Tiamat
R1U9
Tiamat
37,705
2,805
708
6,660
13,309
13,054
1,232
3,401
9,908
72,000
0
L
Neith
Surupulu
Neith
6,177
2,324
0
2,340
14,735
4,022
270
10,656
3,957
0
32,619
W
Ratatoskr
ThyiRA
Ratatoskr
13,643
2,500
0
14,332
29,565
29,547
309
10,215
19,050
390
35,356
L
Arachne
Wesskoo
Arachne
13,179
9,388
0
2,575
22,170
10,533
429
11,732
10,022
0
33,213
W
Nu Wa
ZOR1KOS
Nu Wa
17,238
3,567
0
1,198
7,345
2,886
2,507
2,778
4,507
57,442
0
L
Agni
osku321
Agni
20,510
1,309
0
1,437
19,162
6,124
600
10,082
8,836
67,331
0
L
Vamana
17,473
10,736
0
3,861
21,166
14,500
68
12,941
7,597
41
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,284
Gold Earned
58,460
363
Minions Killed
360
4
Camps Cleared
12
1,462,306
Distance Traveled
1,461,608
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,376
774
65
4
0
313,727
3
L
Hel
10,317
645
69
4
1
293,833
4
W
Cernunnos
11,114
695
81
5
0
228,703
1
W
Tiamat
16,209
1,013
83
5
3
335,770
3
L
Neith
9,970
623
67
4
0
238,566
5
W
Ratatoskr
14,088
881
52
3
1
316,675
4
L
Arachne
12,291
768
51
3
6
287,755
0
W
Nu Wa
13,497
844
82
5
0
267,431
1
L
Agni
11,768
736
111
7
4
257,204
0
L
Vamana
14,114
882
62
4
1
384,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role