Player Matchup

Agni
Agni
DrOpSHoKzZ
Agni
Level 2
God Stats
22W - 5L
1,500 SR
Queue Stats
86W - 36L
1,500 Elo+
Party 2
Bacchus
Bacchus
EXAsioN57
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,528 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JaCmSlaSher
Tsukuyomi
Level 125
God Stats
16W - 9L
1,701 SR
Queue Stats
337W - 254L
1,608 Elo+
Party 2
Ravana
Ravana
NoblePenguin
Ravana
Level 93
God Stats
5W - 3L
1,640 SR
Queue Stats
207W - 146L
1,615 Elo+
Party 2
Apollo
Apollo
SMITEloic
Apollo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 4
Team Averages
Level 57
1,568 SR
1,557 Elo+

VS

Team Averages
Level 82
1,484 SR
1,518 Elo+
Chaac
Chaac
Bhab17
Chaac
Level 129
God Stats
1W - 3L
1,459 SR
Queue Stats
298W - 288L
1,534 Elo+
Solo
Ra
Ra
Coldwavez
Ra
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
119W - 130L
1,521 Elo+
Party 1
Chernobog
Chernobog
Wildfirewarg
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,509 Elo+
Party 3
Khepri
Khepri
mikiloos
Khepri
Level 88
God Stats
33W - 18L
1,660 SR
Queue Stats
718W - 713L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
tentfists
Nu Wa
Level 35
God Stats
34W - 37L
1,533 SR
Queue Stats
113W - 167L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,453
615
12,835
6,239
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
EXAsioN57
Bacchus
13
1 / 2 / 5
8,355
491
5,932
9,577
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
JaCmSlaSher
Tsukuyomi
16
7 / 4 / 6
10,050
591
19,849
16,069
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
16
10 / 1 / 3
10,265
604
10,639
9,070
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SMITEloic
Apollo
14
2 / 3 / 4
8,213
483
8,283
10,064
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bhab17
Chaac
14
2 / 4 / 4
8,686
511
5,901
15,557
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 8 / 2
7,498
441
4,827
16,943
6,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Wildfirewarg
Chernobog
13
3 / 6 / 2
8,097
476
8,196
12,609
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
mikiloos
Khepri
10
1 / 3 / 3
7,270
428
4,549
14,383
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
tentfists
Nu Wa
12
3 / 7 / 3
7,954
468
10,793
10,992
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
27
Kills
11
11
Deaths
28
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bhab17
Chaac
2
4
4
1
L
2
8
2
0.38
W
7
1
5
9.5
W
Bacchus
EXAsioN57
Bacchus
1
2
5
1.75
W
Tsukuyomi
JaCmSlaSher
Tsukuyomi
7
4
6
2.5
W
Ravana
10
1
3
11.5
W
Apollo
SMITEloic
Apollo
2
3
4
1.33
L
Chernobog
Wildfirewarg
Chernobog
3
6
2
0.67
L
Khepri
mikiloos
Khepri
1
3
3
0.83
L
Nu Wa
tentfists
Nu Wa
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,538
Damage
34,266
51,019
Taken
70,484
22,742
Mitigated
28,529
16,567
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bhab17
Chaac
5,901
1,817
0
5,053
15,557
6,750
0
1,677
13,712
0
49,393
L
4,827
263
741
6,036
16,943
6,754
0
2,491
14,326
36,545
0
W
12,835
1,298
0
781
6,239
2,034
1,012
3,095
2,924
69,897
0
W
Bacchus
EXAsioN57
Bacchus
5,932
1,168
0
1,538
9,577
7,785
808
2,286
6,739
17,461
0
W
Tsukuyomi
JaCmSlaSher
Tsukuyomi
19,849
4,363
0
7,549
16,069
6,424
162
7,102
8,783
0
64,100
W
Ravana
10,639
3,574
0
4,069
9,070
3,239
0
3,875
4,905
0
63,620
W
Apollo
SMITEloic
Apollo
8,283
4,901
0
2,630
10,064
3,260
3,284
2,372
7,499
0
57,685
L
Chernobog
Wildfirewarg
Chernobog
8,196
4,239
0
2,590
12,609
5,376
0
3,043
9,521
0
53,282
L
Khepri
mikiloos
Khepri
4,549
82
0
2,440
14,383
6,716
0
6,663
7,620
13,971
0
L
Nu Wa
tentfists
Nu Wa
10,793
1,733
362
1,566
10,992
2,933
0
4,172
6,538
46,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
39,505
485
Minions Killed
388
0
Camps Cleared
0
1,614,193
Distance Traveled
1,521,484
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,686
511
91
5
0
327,948
0
L
Ra
7,498
441
69
4
0
283,504
2
W
Agni
10,453
615
140
8
0
338,536
8
W
Bacchus
8,355
491
25
1
0
312,474
4
W
Tsukuyomi
10,050
591
115
7
0
349,602
2
W
Ravana
10,265
604
102
6
0
363,883
0
W
Apollo
8,213
483
103
6
0
249,698
1
L
Chernobog
8,097
476
113
7
0
295,091
7
L
Khepri
7,270
428
13
1
0
326,935
7
L
Nu Wa
7,954
468
102
6
0
288,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role